Systems and Methods for Enabling Time-Shifted Coaching for Cloud Gaming Systems

    公开(公告)号:US20170087460A1

    公开(公告)日:2017-03-30

    申请号:US14987669

    申请日:2016-01-04

    发明人: David Perry

    摘要: Systems and methods are provided for enabling users playing online games to create coaching videos of gameplay, and post such coaching videos to a cloud gaming system. In one example, coaching videos include a video clip of the gameplay and a video of the user, guiding and/or explaining how the game was played. A user playing the same game may desire coaching, and the cloud gaming system can identify previously posted coaching videos that correspond to the point in time or action in which the user requesting coaching is currently playing. The cloud system can access a database of coaching options, which are then presented to a user. The coaching options may be videos of gameplay and videos of the user providing coaching. The user can then view the coaching videos, rate them if desired, and then resume with his or her gameplay.

    Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content

    公开(公告)号:US09606363B2

    公开(公告)日:2017-03-28

    申请号:US15081770

    申请日:2016-03-25

    发明人: Gary M. Zalewski

    摘要: Systems, methods and computer readable media are provided for rendering virtual reality content. One example system includes a housing to be attached to a head of a user using a strap that connects to the housing. Display optics are integrated in the housing and are oriented on an internal side of the housing that is configured for orientation toward eyes of the user when the housing is attached to the head of the user. Further, electronics are integrated with the housing and a holder is integrated in the housing. The holder is configured to retain a smartphone. When the smartphone is retained by the holder a screen of the smartphone is oriented toward the display optics of the housing. A connector is integrated in the housing to enable connection of the smartphone to the electronics when the smartphone is retained by the holder. The smartphone includes a camera facing away from the display optics. The screen of the smartphone is configured to render images of a virtual reality (VR) space that is viewable through the display optics, and a program executed by the smartphone is configured to enable the camera to provide a pass-through view of a real world environment. The pass-through view provides images of the real world environment instead of the VR space.