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公开(公告)号:US12111979B2
公开(公告)日:2024-10-08
申请号:US18183531
申请日:2023-03-14
发明人: Junxiang Wang
IPC分类号: G06F3/01 , A63F13/25 , A63F13/426 , A63F13/428 , A63F13/52 , A63F13/525 , A63F13/533 , A63F13/537 , A63F13/5372 , A63F13/5375 , A63F13/5378 , A63F13/55 , A63F13/837 , A63F13/847 , A63F13/87 , G06F3/0338 , G06F3/0354 , G06F3/0482 , G06F3/04842 , G06F3/04847 , G06T11/60 , G06T15/00 , A63F13/5258 , A63F13/825
CPC分类号: G06F3/0338 , A63F13/25 , A63F13/426 , A63F13/428 , A63F13/52 , A63F13/525 , A63F13/533 , A63F13/537 , A63F13/5372 , A63F13/5375 , A63F13/5378 , A63F13/55 , A63F13/837 , A63F13/847 , A63F13/87 , G06F3/011 , G06F3/03547 , G06F3/0482 , G06F3/04842 , G06F3/04847 , G06T11/60 , G06T15/00 , A63F13/5258 , A63F13/825 , A63F2300/1075 , A63F2300/306 , A63F2300/308 , A63F2300/572 , A63F2300/8082 , G06T2200/24
摘要: A method for generating mark information in a virtual environment includes displaying a target-perspective picture showing the virtual environment, a sight bead pointing to an aiming position, and receiving a mark operation triggered on a mark control interface. The method further includes, in response to receiving the mark operation, generating, according to the received mark operation, mark information on a virtual object to which the aiming position points. The virtual object on which the mark information is generated is a movable object, a virtual prop, a virtual building, or a virtual landscape object in the virtual environment. The generated mark information is visible at a position of the virtual object in the virtual environment to one or more teammates of the virtual character.
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2.
公开(公告)号:US20240325891A1
公开(公告)日:2024-10-03
申请号:US18741933
申请日:2024-06-13
申请人: STEELSERIES ApS
IPC分类号: A63F13/497 , A63F13/28 , A63F13/35 , A63F13/355 , A63F13/5378 , A63F13/54 , A63F13/69 , A63F13/79 , A63F13/798 , A63F13/843 , A63F13/847 , A63F13/85 , A63F13/86 , A63F13/95 , A63F13/98 , G06N20/00 , H04L51/046 , H04L51/10 , H04L51/52 , H04L67/06
CPC分类号: A63F13/497 , A63F13/5378 , A63F13/79 , A63F13/798 , A63F13/86 , A63F13/28 , A63F13/35 , A63F13/355 , A63F13/54 , A63F13/69 , A63F13/843 , A63F13/847 , A63F13/85 , A63F13/95 , A63F13/98 , A63F2300/408 , A63F2300/537 , A63F2300/538 , A63F2300/5546 , A63F2300/558 , A63F2300/634 , G06N20/00 , H04L51/046 , H04L51/10 , H04L51/52 , H04L67/06
摘要: Embodiments include a system and method that facilitate detecting a request from a player to share a trigger clip of a video game, preparing the trigger clip for sharing and sharing the trigger clip in a message to a third party or to a social media destination. Additional embodiments include storing one or more trigger clips in a library where the trigger clips are available for searching and review by players and others. Advantages include making the trigger clips available for subsequent review, training, coaching and other purposes.
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公开(公告)号:US20240299850A1
公开(公告)日:2024-09-12
申请号:US18668618
申请日:2024-05-20
发明人: Xin SUN
IPC分类号: A63F13/56 , A63F13/52 , A63F13/533 , A63F13/5378
CPC分类号: A63F13/56 , A63F13/52 , A63F13/533 , A63F13/5378
摘要: A region adjustment method, a storage medium, and an electronic apparatus are provided. The region adjustment method includes: determining a region allowing a target object to move in a map, the region comprising a first region that allows the target object to move without being harmed and participate in a target task in the map; determining scene objects set in the map; obtaining object types of the scene objects in a plurality of sub-regions of the first region; based on a sub-region among the plurality of sub-regions in which an object type of a scene object meeting a target condition in the first region, determining the sub-region in which the object type meets the target condition as a second region; and switching the region allowing the target object to move from the first region to the second region.
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公开(公告)号:US20240299848A1
公开(公告)日:2024-09-12
申请号:US18664123
申请日:2024-05-14
发明人: Yajing XU
IPC分类号: A63F13/5378 , G06F3/04817 , G06F3/04845
CPC分类号: A63F13/5378 , G06F3/04817 , G06F3/04845
摘要: In a method for guiding movement of a virtual object in a virtual environment, a guidance indicator for guiding the movement of the virtual object in the virtual environment is displayed. When a distance between a first game asset and the virtual object in the virtual environment is less than or equal to a first distance threshold associated with the first game asset, guidance information corresponding to the first game asset is displayed on the guidance indicator based on a relative position of the first game asset to the virtual object. A display attribute of the guidance information is adjusted based on a change in the relative position of the first game asset to the virtual object.
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公开(公告)号:US20240269557A1
公开(公告)日:2024-08-15
申请号:US18642381
申请日:2024-04-22
发明人: Hang XIAO , Yuan FU , Zhenfa WANG
IPC分类号: A63F13/5372 , A63F13/52 , A63F13/533 , A63F13/5378 , A63F13/822 , G06F3/04817 , G06F3/0482 , G06F3/04883
CPC分类号: A63F13/5372 , A63F13/52 , A63F13/533 , A63F13/5378 , G06F3/04817 , G06F3/0482 , G06F3/04883 , A63F13/822 , A63F2300/306 , A63F2300/307 , A63F2300/308 , A63F2300/807
摘要: A method of controlling a display includes displaying a virtual environment; obtaining, while displaying the virtual environment, an input of a user to control a first virtual object to perform a target operation; displaying an indication graph of the target operation in response to obtaining the input of the user, the indication graph indicating an effective range of the target operation; and marking, based on a hittable virtual object being in the effective range of the target operation, the hittable virtual object in a map display window, the map display window displaying a map of the virtual environment.
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公开(公告)号:US20240261684A1
公开(公告)日:2024-08-08
申请号:US18638550
申请日:2024-04-17
发明人: Fenlin CAI
IPC分类号: A63F13/5378 , A63F13/58 , A63F13/69
CPC分类号: A63F13/5378 , A63F13/58 , A63F13/69
摘要: This application provides an interaction method of controlling a virtual object in a virtual scene performed by an electronic device. The method includes: displaying a virtual object and a virtual natural element representing a virtual natural phenomenon in a virtual scene, wherein the virtual natural element is stationary in the virtual scene; transforming the virtual natural element into an interactive target object when the virtual object is within a negative impact region of the virtual natural element; and controlling the virtual object to interact with the target object in the virtual scene when an interaction instruction for the target object is received.
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公开(公告)号:US20240238675A1
公开(公告)日:2024-07-18
申请号:US18620402
申请日:2024-03-28
申请人: Niantic, Inc.
发明人: Anvith Ekkati , Purna Sowmya Munukutla , Dharini Krishna , Peter James Turner , Gandeevan Raghuraman , Si ying Diana Hu
IPC分类号: A63F13/5378 , A63F13/216 , A63F13/65 , G06T15/00 , G06T19/00
CPC分类号: A63F13/5378 , A63F13/216 , A63F13/65 , G06T15/00 , G06T19/006 , A63F2300/8082
摘要: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.
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公开(公告)号:US20240216815A1
公开(公告)日:2024-07-04
申请号:US18601877
申请日:2024-03-11
发明人: Meng WANG , Rui Zheng , Haosheng Xue , Lei Zheng
IPC分类号: A63F13/65 , A63F13/5378 , A63F13/577 , A63F13/58 , A63F13/79 , A63F13/803 , A63F13/92
CPC分类号: A63F13/65 , A63F13/5378 , A63F13/577 , A63F13/58 , A63F13/79 , A63F13/803 , A63F13/92 , A63F2300/638
摘要: This application discloses a method for controlling a virtual car during a round of game based on artificial intelligence (AI). The method includes: controlling a first virtual car to pursue a second virtual car on a virtual map in accordance with instructions from a user of the computer device; while the first virtual car to pursues the second virtual car on the virtual map: displaying a mini-map on the virtual map, the mini-map including a current position of the first virtual car; and adaptively displaying a current position of the second virtual car on the mini-map.
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公开(公告)号:US20240139627A1
公开(公告)日:2024-05-02
申请号:US18548495
申请日:2022-03-25
发明人: Yuewen LEI , Zijing WANG
IPC分类号: A63F13/5375 , A63F13/5378
CPC分类号: A63F13/5375 , A63F13/5378 , A63F2300/308
摘要: A game display method and device, electronic equipment and a storage medium are provided. The method includes: displaying a game interface corresponding to a first virtual object; in response to a preset game event, acquiring clue information of a second virtual object in a game scene, and updating the current suspicion value of at least one second virtual object, wherein the clue information is information generated in response to a first target interactive operation performed by the second virtual object on a target object in the game scene; acquiring location information of the second virtual object with the current suspicion value satisfying a target threshold range in the game scene; and displaying, on a game scene map in the game interface, a mark corresponding to the location information.
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10.
公开(公告)号:US20240139624A1
公开(公告)日:2024-05-02
申请号:US18408279
申请日:2024-01-09
申请人: STEELSERIES ApS
IPC分类号: A63F13/497 , A63F13/5378 , A63F13/79 , A63F13/798 , A63F13/86
CPC分类号: A63F13/497 , A63F13/5378 , A63F13/79 , A63F13/798 , A63F13/86 , A63F13/28
摘要: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.
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