APPARATUS AND METHOD FOR CONTROLLING USER INTERFACE OF COMPUTING APPARATUS

    公开(公告)号:US20240424389A1

    公开(公告)日:2024-12-26

    申请号:US18751551

    申请日:2024-06-24

    Applicant: Supercell Oy

    Abstract: Disclosed is an apparatus including a touch sensitive user interface and a processor. The processor is configured to detect a first contact at a first position on the user interface, determine a movement of the first contact from the first position and if the movement is less than a predetermined movement threshold, when a release of the first contact is detected, move a first object on the user interface from an initial position on the user interface to an area at or near the first position. If the movement is greater than the predetermined movement threshold to identify a second position corresponding to an area near an end point of the movement and when the release of the first contact is detected, execute an action on the second position from the first object.

    Aim assist method for electronic games

    公开(公告)号:US12151161B2

    公开(公告)日:2024-11-26

    申请号:US17764795

    申请日:2021-11-19

    Inventor: Chen Lu

    Abstract: A method for aim assist in electronic games is disclosed. The method comprises receiving a manipulation input from a user for moving the crosshair to different positions in the game environment, receiving a firing input from the user, executing an attack action in response to receiving the firing input from the user, and determining whether the crosshair is within the targeting area at the time of executing the attack action. In response to determining that the crosshair is within the targeting area at the time of executing the attack action, the method provides a computer-controlled input to adjust a position of the crosshair towards an auto-aim position on the target as the target moves from a first position to a second position in the game environment, wherein the executed attack action is directed in accordance with the adjusted position of the crosshair.

    METHOD FOR FACILITATING USER INTERACTIONS IN GAMING ENVIRONMENT

    公开(公告)号:US20240367038A1

    公开(公告)日:2024-11-07

    申请号:US18647349

    申请日:2024-04-26

    Applicant: Supercell Oy

    Abstract: A method for facilitating user interactions. The method includes detecting a selection by a pointer device of a first character; detecting a movement of the pointer device towards a target object; presenting an indicator; detecting that the pointer device is within a predetermined distance of the target object; determining whether a job to be executed with respect to the target object is capable of being executed by the first character; highlighting the target object when the pointer device is within the predetermined distance and the first character is capable of executing the job; assigning the first character to the target object; causing the first character to execute the job with respect to the target object; and updating a presentation of the target object to present a result of the executed job.

    METHOD FOR CONTROLLING A GAME PLAY
    7.
    发明公开

    公开(公告)号:US20240216804A1

    公开(公告)日:2024-07-04

    申请号:US18406557

    申请日:2024-01-08

    Applicant: Supercell Oy

    CPC classification number: A63F13/525 A63F13/426 A63F13/44 A63F13/45 A63F13/822

    Abstract: A computer implemented method for controlling a game play. The method includes rendering a game view on a display of a computing device, the game view including a first area and a second area; displaying one or more first objects in the first area, the one or more first objects configured to execute one or more actions in the first area, the one or more actions being executed at a first execution speed; detecting a selection of a second object in the second area of the display; and changing an execution speed of the one or more actions being executed by the one or more first objects in the first area to a second execution speed while it is detected that the second object is selected.

Patent Agency Ranking