INTERACTION METHOD AND RELATED APPARATUS
    41.
    发明公开

    公开(公告)号:US20230310994A1

    公开(公告)日:2023-10-05

    申请号:US18206928

    申请日:2023-06-07

    Inventor: Yu LI

    CPC classification number: A63F13/55 A63F13/42 A63F13/86 A63F13/87

    Abstract: An interaction method is provided. In the method, a first virtual object is controlled to perform an action in a virtual environment based on a user input. Livestreaming permission information is received based on the action satisfying a livestreaming condition. The livestreaming permission information indicates that the first virtual object is permitted to livestream in the virtual environment. Livestreaming content to live stream in the virtual environment is determined based on the livestreaming permission information.

    Multilayer framework architecture and user interface for video gaming applications

    公开(公告)号:US11731054B1

    公开(公告)日:2023-08-22

    申请号:US17076408

    申请日:2020-10-21

    Applicant: CP Studios LLC

    CPC classification number: A63F13/79 A63F13/35 A63F13/537 A63F13/87 H04L67/131

    Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles. In some embodiments, the flexible architecture provides multiple levels of play options, which may include a peer-to-peer competitive challenge level for “core” players, a “casual” play level for play with friends with whom a player shares an affinity, for example, in a social network; or a “spectator” mode that permits non-players in a network to assist friends. In some embodiments, feed-based triggers may allow for greater rewards to players and ease of discovering games.

    VIDEOGRAPHER MODE IN ONLINE GAMES
    45.
    发明公开

    公开(公告)号:US20230241497A1

    公开(公告)日:2023-08-03

    申请号:US18296811

    申请日:2023-04-06

    Inventor: Garrett Knights

    CPC classification number: A63F13/525 A63F13/87 A63F13/798

    Abstract: A online gaming system may provide for a videographer mode in online gaming. The online gaming system may initiate an instance of an online game for players playing the online game in a player mode, establish connections to respective game clients of the players and to a videographer client of a computing device of a videographer, the videographer being a user participating in the online game in a videographer mode differing from the player mode, the videographer mode including capturing gameplay at least one of the players. Then, the online game system may receive player input data from at least one of the players, update a game state of the instance based on the player input data, and output respective game client data to the respective game clients and videographer client data the videographer client.

    VIDEO MODIFICATION AND TRANSMISSION
    46.
    发明公开

    公开(公告)号:US20230226444A1

    公开(公告)日:2023-07-20

    申请号:US18123894

    申请日:2023-03-20

    Applicant: GREE, Inc.

    Inventor: Yosuke KANAYA

    Abstract: Methods and apparatus are disclosed for video transmission. In one example, computer-readable storage media store instructions cause a processor to: generate first motion data; distribute, toward terminal devices of a plurality of viewers via a communication line, the first motion data; receive a web page; receive first operation data from a user interface; generate a second video related to a computer-implemented game on the basis of the first operation data by using the received web page; distribute the second video toward the terminal devices of the plurality of viewer; receive viewer data regarding a plurality of viewers; extract a selected game object out of a plurality of game objects to be used in the game; calculate a control parameter related to the selected game object on the basis of the viewer data; generate the second video including the selected game object; and distribute the second video toward the terminal devices.

    INFORMATION PROCESSING APPARATUS AND GAME IMAGE DISTRIBUTING METHOD

    公开(公告)号:US20230138533A1

    公开(公告)日:2023-05-04

    申请号:US17911767

    申请日:2021-03-19

    Abstract: A message generation unit generates a notification message. A setting unit registers setting information determining whether or not a camera image is to be included in a distribution image. A distribution processing unit distributes a distribution image. When the camera image is set to be included in the distribution image, an image processing unit generates the distribution image including a region in which the notification message is superimposed. When the camera image is set not to be included in the distribution image, the image processing unit generates the distribution image not including the region in which the notification message is superimposed.

Patent Agency Ranking