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公开(公告)号:US20240207728A1
公开(公告)日:2024-06-27
申请号:US18594077
申请日:2024-03-04
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari
CPC classification number: A63F13/25 , A63F13/54 , H04R3/12 , H04S1/005 , H04S7/30 , H04R5/033 , H04R2201/107 , H04S2400/11 , H04S2400/13
Abstract: Methods and systems are provided for gaming headset with enhanced off-screen awareness. An audio system that is used for outputting audio signals to a user may be configured for identifying in audio signals, based on parameters or criteria associated with a user of the system, one or more components in the audio signals; determining characteristics of the one or more components based on perception of the audio signals by the user; and adjusting based on the characteristics of the one or more components, the one or more components and/or one or more other components in the audio signals. The audio system may include circuits for handling the required functions. The circuits may include a detection circuit configured for identify the one or more components, one or more adjustment circuits for applying the adjustments, and a controller circuit for controlling applying the adjustments.
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公开(公告)号:US12009794B2
公开(公告)日:2024-06-11
申请号:US18311833
申请日:2023-05-03
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari , Carmine Bonanno
IPC: H03G3/32 , A63F13/215 , A63F13/54 , A63F13/87 , G10L21/0272 , G10L25/84 , H03G3/20 , H03G3/30 , H03G3/34 , H03G5/16 , H04R1/10
CPC classification number: H03G3/32 , A63F13/215 , A63F13/54 , A63F13/87 , G10L21/0272 , G10L25/84 , H03G3/20 , H03G3/3005 , H03G3/3089 , H03G3/342 , H03G5/16 , H03G5/165 , H04R1/1091
Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.
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公开(公告)号:US11896896B2
公开(公告)日:2024-02-13
申请号:US17867004
申请日:2022-07-18
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Shobha Devi Kuruba Buchannagari , Kevin Robertson , Scott Warren , Carmine Bonanno , Richard Kulavik
CPC classification number: A63F13/25 , A63F13/54 , A63F13/87 , G06F3/165 , H03G3/02 , H03G3/20 , H03G3/3005 , H04R1/1041 , H04R2430/01
Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-audio, with the user input including one or both of a selection of a desired volume of a first type audio component of the combined-audio signal, and a selection of a desired volume of a second type audio component of the combined-audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the first type audio component and the second type audio component to generate the combined-audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.
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公开(公告)号:US11856390B2
公开(公告)日:2023-12-26
申请号:US17386213
申请日:2021-07-27
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari
CPC classification number: H04S7/40 , G06F3/162 , G06F3/165 , H04R1/1041 , H04R5/033 , G10L25/51 , H04R1/1008 , H04R5/04 , H04S2400/11
Abstract: A game headset receives a plurality of channels of game and/or chat audio during game play, monitors the plurality of channels, and detect one or more sounds on the channels during the monitoring. The game headset determines characteristics of the detected one or more sound and outputs one or more signals for generating a visual representation of the detected one or more sounds based on the determined characteristics. The game headset output the signals to a game console that provides the game play. The game console displays the visual representation during the game play based on the communicated visualization information. The one or more signals is a video stream of an in-game visualization. The game headset outputs the one or more signals to a second screen communication device that generates the visual representation during the game play based on the signals.
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公开(公告)号:US20220355193A1
公开(公告)日:2022-11-10
申请号:US17867004
申请日:2022-07-18
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Shobha Devi Kuruba Buchannagari , Kevin Robertson , Scott Warren , Carmine Bonanno , Richard Kulavik
Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-audio, with the user input including one or both of a selection of a desired volume of a first type audio component of the combined-audio signal, and a selection of a desired volume of a second type audio component of the combined-audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the first type audio component and the second type audio component to generate the combined-audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.
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公开(公告)号:US11027206B2
公开(公告)日:2021-06-08
申请号:US16702141
申请日:2019-12-03
Applicant: Voyetra Turtle Beach, Inc.
IPC: A63F13/98 , A63F13/215 , A63F13/87 , A63F13/424 , A63F13/77
Abstract: An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device. The selected command may cause said user interface device to transmit a corresponding one or more simulated user inputs to a game console. The selection of the command may occur automatically in response to detection, by audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by the game console.
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公开(公告)号:US11012779B2
公开(公告)日:2021-05-18
申请号:US16223992
申请日:2018-12-18
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari
Abstract: An audio headset receives one or more audio signals carrying one or more audio channels and processes the audio channels to generate stereo signals for output to a left and a right speaker of the audio headset. The processing determines a number of the audio channels carried in the received audio signal(s), adjusts level(s) of the audio channels based on the determined number of audio channels and/or adjusts gain and/or phase of the audio channels to control a perceived location of a listener wearing the headset relative to a source of sounds carried in the stereo signals.
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公开(公告)号:US20200373896A1
公开(公告)日:2020-11-26
申请号:US16990354
申请日:2020-08-11
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari , Carmine Bonanno
IPC: H03G3/32 , H03G5/16 , H03G3/34 , G10L21/0272 , A63F13/87 , G10L25/84 , A63F13/54 , A63F13/215 , H03G3/30 , H03G3/20 , H04R1/10
Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.
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公开(公告)号:US20200275234A1
公开(公告)日:2020-08-27
申请号:US15931755
申请日:2020-05-14
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari
Abstract: A game headset receives a plurality of channels of game and/or chat audio during game play, monitors the plurality of channels, and detect one or more sounds on the channels during the monitoring. The game headset determines characteristics of the detected one or more sound and outputs one or more signals for generating a visual representation of the detected one or more sounds based on the determined characteristics. The game headset output the signals to a game console that provides the game play. The game console displays the visual representation during the game play based on the communicated visualization information. The one or more signals is a video stream of an in-game visualization. The game headset outputs the one or more signals to a second screen communication device that generates the visual representation during the game play based on the signals.
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公开(公告)号:US10232256B2
公开(公告)日:2019-03-19
申请号:US15728097
申请日:2017-10-09
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari
Abstract: Methods and systems are provided for gaming headset with enhanced off-screen awareness. One or more components may be identified or detected in input audio signals, which may meet particular positioning criteria based on a user receives output audio signals corresponding to the input audio signals. The input audio signals may then be processed, with the processing comprising adjusting the one or more components and/or one or more other components in the output audio signals, with the adjusting based on characteristics of the one or more components as perceived by the user when receiving the output audio signals. The positioning criteria may comprise a position of a source of at least one of the one or more components relating to the user.
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