Methods and systems for game system creation

    公开(公告)号:US11660538B2

    公开(公告)日:2023-05-30

    申请号:US17027674

    申请日:2020-09-21

    申请人: Unity IPR ApS

    发明人: Ming Zhu Benan Arigil

    摘要: A method for automatically connecting game items for sharing by a plurality of game systems is disclosed. A first game system is added to a computer-implemented game. The first game system is associated with a first game system definition. The first game system definition corresponding to a first game object. The first game system is automatically connected to a second game system. The automatic connecting includes, at least: identifying a correspondence between the first game system definition and a second game system definition, the second game system definition being associated with the second game system, the second game system definition corresponding to a second game object; and preventing a change to the first game object during runtime of the computer-implemented game based on a detection that the change to the first game object would violate a rule associated with the second game system definition.

    SYSTEMS AND METHODS FOR CREATING PLAYABLE DIGITAL ADVERTISEMENTS

    公开(公告)号:US20180200627A1

    公开(公告)日:2018-07-19

    申请号:US15918686

    申请日:2018-03-12

    摘要: Various systems and methods for generating, transmitting, and sharing playable digital games and advertisements (e.g., “posts”) are disclosed herein. According to particular embodiments, the disclosed system facilitates the creation of playable digital games and advertisements by transforming digital media and gameplay instructions into a platform-agnostic format operable to be transmitted through one or more advertising networks or media platforms and playable on computing devices receiving the digital game or advertisement. The platform-agnostic format of the post allows for it to be transmitted through virtually any digital media or advertisement platform and appropriately displayed/played at any receiving computing device/platform.