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公开(公告)号:US20220297016A1
公开(公告)日:2022-09-22
申请号:US17834750
申请日:2022-06-07
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto , Nicole Hayashida , Justin Lancaster
摘要: A method for gaming interaction. The method including capturing a plurality of snapshots generated from a gaming application executed for a first user. The method including generating a user defined package according to parameter information provided by the first user through a first companion interface of a first computing device of the first user, wherein the parameter information is based on one or more snapshots of the plurality of snapshots. The method including generating a marker for the user defined package. The method including providing the marker for display on a second computing device of a second user, wherein the marker enables access to the user defined package.
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公开(公告)号:US11278807B2
公开(公告)日:2022-03-22
申请号:US15476597
申请日:2017-03-31
IPC分类号: A63F13/537 , A63F13/63 , A63F13/86 , A63F13/35 , A63F13/5378 , A63F13/795 , A63F13/79 , A63F13/352 , A63F13/493
摘要: A method for gaming, including establishing a first communication channel with a first computing device associated with a first user configured for implementing a first instance of a gaming application in association with a first game play of the first user. The method further including establishing a second channel with a second computing device associated with the first user. The method further including generating an interface including information related to the first game play of the first user and second game play of a second user playing the gaming application. The method further including delivering the interface and the information over the second channel to the second computing device for display concurrent with the first game play of the first user.
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公开(公告)号:US11045737B2
公开(公告)日:2021-06-29
申请号:US15474331
申请日:2017-03-30
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
IPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58 , A63F13/50
摘要: A method for gaming. The method including receiving location based information of game play of a user playing a gaming application as displayed on a first computing device, wherein the location based information is made with reference to a location of a character in the game play of the user in a gaming world associated with the gaming application. The method including aggregating location based information of a plurality of game plays of a plurality of users playing the gaming application. The method including generating contextually relevant information for the location of the character based on the location based information of the plurality of game plays. The method including generating a companion interface including the contextually relevant information. The method including sending the companion interface to a second computing device associated with the user for display concurrent with the game play of the user.
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公开(公告)号:US20170354893A1
公开(公告)日:2017-12-14
申请号:US15476110
申请日:2017-03-31
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto , Nicole Hayashida , Justin Lancaster
摘要: A method for gaming interaction. The method including capturing a plurality of snapshots generated from a gaming application executed for a first user. The method including generating a user defined package according to parameter information provided by the first user through a first companion interface of a first computing device of the first user, wherein the parameter information is based on one or more snapshots of the plurality of snapshots. The method including generating a marker for the user defined package. The method including providing the marker for display on a second computing device of a second user, wherein the marker enables access to the user defined package.
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公开(公告)号:US20230381675A1
公开(公告)日:2023-11-30
申请号:US18450339
申请日:2023-08-15
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
IPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58 , A63F13/50
CPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58 , A63F13/50 , A63F2300/69 , A63F2300/308
摘要: A method for gaming. The method including receiving location based information of game play of a user playing a gaming application as displayed on a first computing device, wherein the location based information is made with reference to a location of a character in the game play of the user in a gaming world associated with the gaming application. The method including aggregating location based information of a plurality of game plays of a plurality of users playing the gaming application. The method including generating contextually relevant information for the location of the character based on the location based information of the plurality of game plays. The method including generating a companion interface including the contextually relevant information. The method including sending the companion interface to a second computing device associated with the user for display concurrent with the game play of the user.
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公开(公告)号:US11794108B2
公开(公告)日:2023-10-24
申请号:US15411421
申请日:2017-01-20
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
摘要: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.
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公开(公告)号:US11724204B2
公开(公告)日:2023-08-15
申请号:US17336248
申请日:2021-06-01
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
IPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58 , A63F13/50
CPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/50 , A63F13/58 , A63F2300/308 , A63F2300/69
摘要: A method for gaming. The method including receiving location based information of game play of a user playing a gaming application as displayed on a first computing device, wherein the location based information is made with reference to a location of a character in the game play of the user in a gaming world associated with the gaming application. The method including aggregating location based information of a plurality of game plays of a plurality of users playing the gaming application. The method including generating contextually relevant information for the location of the character based on the location based information of the plurality of game plays. The method including generating a companion interface including the contextually relevant information. The method including sending the companion interface to a second computing device associated with the user for display concurrent with the game play of the user.
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公开(公告)号:US20210283514A1
公开(公告)日:2021-09-16
申请号:US17336248
申请日:2021-06-01
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
IPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58 , A63F13/50
摘要: A method for gaming. The method including receiving location based information of game play of a user playing a gaming application as displayed on a first computing device, wherein the location based information is made with reference to a location of a character in the game play of the user in a gaming world associated with the gaming application. The method including aggregating location based information of a plurality of game plays of a plurality of users playing the gaming application. The method including generating contextually relevant information for the location of the character based on the location based information of the plurality of game plays. The method including generating a companion interface including the contextually relevant information. The method including sending the companion interface to a second computing device associated with the user for display concurrent with the game play of the user.
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公开(公告)号:US20170354884A1
公开(公告)日:2017-12-14
申请号:US15476597
申请日:2017-03-31
IPC分类号: A63F13/537 , A63F13/35 , A63F13/86 , A63F13/63
CPC分类号: A63F13/537 , A63F13/35 , A63F13/352 , A63F13/493 , A63F13/5378 , A63F13/63 , A63F13/79 , A63F13/795 , A63F13/86
摘要: A method for gaming, including establishing a first communication channel with a first computing device associated with a first user configured for implementing a first instance of a gaming application in association with a first game play of the first user. The method further including establishing a second channel with a second computing device associated with the first user. The method further including generating an interface including information related to the first game play of the first user and second game play of a second user playing the gaming application. The method further including delivering the interface and the information over the second channel to the second computing device for display concurrent with the first game play of the first user.
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公开(公告)号:US11794109B2
公开(公告)日:2023-10-24
申请号:US16811432
申请日:2020-03-06
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
摘要: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.
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