SYSTEMS AND METHODS FOR GENERATING ADAPTIVE CONTROL LAYOUTS FOR SECOND SCREEN DEVICES

    公开(公告)号:US20240325878A1

    公开(公告)日:2024-10-03

    申请号:US18193615

    申请日:2023-03-30

    Applicant: Netflix, Inc.

    CPC classification number: A63F13/22 A63F13/21 A63F13/50 A63F13/92

    Abstract: The disclosed computer-implemented methods and systems include generating an adaptive control layout in connection with a video game and for a second screen device while the video game is being played via a physically separate first screen device. For example, the disclosed methods and systems can determine that a trigger event has occurred relative to the video game based on control inputs from video game controls displayed on the second screen device. The disclosed systems and methods can generate a new control layout that is tailored to the trigger event. The disclosed systems and methods can automatically replace the first control layout with the second control layout on the second screen device without interrupting video game play. Various other methods, systems, and computer-readable media are also disclosed.

    System and Method of Using a Virtual Focal Point in Real Physical Game

    公开(公告)号:US20240238673A1

    公开(公告)日:2024-07-18

    申请号:US18620113

    申请日:2024-03-28

    Applicant: ZTAG, INC.

    Inventor: Quan GAN

    CPC classification number: A63F13/50 A63F13/65

    Abstract: The present invention discloses a gaming system that is comprised of a plurality of computing devices, where a computing device initially exhibits an active state of an instance of a Virtual Focal Point (VFP), and another computing device initially exhibit an IN-active state of the instance of the Virtual Focal Point of the computing device. The active state of the instance of the VFP of the computing device may be transferred to the other computing device with the IN-active state of the instance of the VFP.

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