Hand-held game apparatus and game program
    3.
    发明授权
    Hand-held game apparatus and game program 有权
    手持游戏机和游戏程序

    公开(公告)号:US08574069B2

    公开(公告)日:2013-11-05

    申请号:US13658600

    申请日:2012-10-23

    Abstract: A hand-held game apparatus and a game program are provided which allow a user to play a game while going back and forth between two kinds of maps, namely, a narrow-range map and a broad-range map game, and arbitrarily change the displayed state of at least one of the broad-range map and the narrow-range map by manipulating a touch panel which is mounted on a liquid crystal display section for displaying the broad-range map. If the player manipulates the touch panel to point to a coordinate position on the broad-range map, thus designating coordinates for a narrow-range map to display, an image of the narrow-range map, which is changed as desired, is displayed. If the player indicates a moving direction on the broad-range map, thus designating a scroll direction, the broad-range map is moved (scrolled).

    Abstract translation: 提供了一种手持游戏装置和游戏程序,其允许用户在两​​种地图(即窄范围地图和广范围地图游戏)之间来回地玩游戏,并且任意地改变 通过操作安装在液晶显示部分上的用于显示宽范围图的触摸面板来显示宽范围图和窄范围图中的至少一个的显示状态。 如果玩家操纵触摸面板指向大范围地图上的坐标位置,从而指定要显示的窄范围地图的坐标,则显示根据需要改变的窄范围地图的图像。 如果播放器在宽幅地图上指示移动方向,因此指定滚动方向,则移动宽幅地图(滚动)。

    HAND-HELD GAME APPARATUS AND GAME PROGRAM
    4.
    发明申请
    HAND-HELD GAME APPARATUS AND GAME PROGRAM 有权
    手持游戏设备和游戏程序

    公开(公告)号:US20130072298A1

    公开(公告)日:2013-03-21

    申请号:US13658600

    申请日:2012-10-23

    Abstract: A hand-held game apparatus and a game program are provided which allow a user to play a game while going back and forth between two kinds of maps, namely, a narrow-range map and a broad-range map game, and arbitrarily change the displayed state of at least one of the broad-range map and the narrow-range map by manipulating a touch panel which is mounted on a liquid crystal display section for displaying the broad-range map. If the player manipulates the touch panel to point to a coordinate position on the broad-range map, thus designating coordinates for a narrow-range map to display, an image of the narrow-range map, which is changed as desired, is displayed. If the player indicates a moving direction on the broad-range map, thus designating a scroll direction, the broad-range map is moved (scrolled).

    Abstract translation: 提供了一种手持游戏装置和游戏程序,其允许用户在两​​种地图(即窄范围地图和广范围地图游戏)之间来回地玩游戏,并且任意地改变 通过操作安装在液晶显示部分上的用于显示宽范围图的触摸面板来显示宽范围图和窄范围图中的至少一个的显示状态。 如果玩家操纵触摸面板指向大范围地图上的坐标位置,从而指定要显示的窄范围地图的坐标,则显示根据需要改变的窄范围地图的图像。 如果播放器在宽幅地图上指示移动方向,因此指定滚动方向,则移动宽幅地图(滚动)。

    System for multi-user communications using discrete video game platforms

    公开(公告)号:US10363481B2

    公开(公告)日:2019-07-30

    申请号:US15198324

    申请日:2016-06-30

    Abstract: A multi-user video game with communications capabilities allows players to communicate with one another via simulated mail, leaflets and conversations. Different installations of the game on different discrete video game playing platforms may be unique or different depending upon random or other data available at the platform. For example, different installations may have different subsets of characters, different landscapes, or the like. Player characters from one virtual environment or village may visit another virtual environment or village and return home to his or her resident environment or village. Non-player characters may move from one virtual environment or village to another—thereby providing an ever-changing variety of characters. Communications between different game playing platforms can be provided via portable memory devices, portable game playing devices, or conventional communications means such as networks.

    Communication game system, game apparatus, server, storage medium storing a program, and game control method
    8.
    发明授权
    Communication game system, game apparatus, server, storage medium storing a program, and game control method 有权
    通信游戏系统,游戏装置,服务器,存储程序的存储介质和游戏控制方法

    公开(公告)号:US09050536B2

    公开(公告)日:2015-06-09

    申请号:US13898378

    申请日:2013-05-20

    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players. In a case that an additional opponent is to be added to the multiplayer game session, one of the participants transmits identifying information to introduce the communication opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary.

    Abstract translation: 通信游戏系统包括能够彼此无线通信的多个游戏装置。 每个游戏装置登记通过短距离无线通信获得的对手的识别信息,或通过用户手册输入在朋友列表中。 此后,游戏装置连接到因特网,并查询是否可以通过网络与朋友列表中的对手进行通信。 如果可以进行通信,则游戏装置获取对方的地址进行网络通信。 即使用户与朋友进行短距离的无线通信来交换和登记识别信息,或者手动登记朋友,然后从朋友中分离出来,用户可以安全地通过网络与朋友通信,而不会暴露于未知的 玩家 在另外的对手要添加到多玩家游戏会话的情况下,其中一个参与者发送识别信息以将通信对手引入彼此。 如果需要,相互引入的游戏装置通过网络进行通信,并且将对方的识别信息添加到朋友列表中。

    COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD
    9.
    发明申请
    COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD 审中-公开
    通信游戏系统,游戏设备,服务器,存储媒体存储程序和游戏控制方法

    公开(公告)号:US20150148135A1

    公开(公告)日:2015-05-28

    申请号:US14613151

    申请日:2015-02-03

    Abstract: A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquiries whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the friend across the network without being exposed to unknown players. In a case that an additional opponent is to be added to the multiplayer game session, one of the participants transmits identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over the network, and add the identifying information of the opponents to the friend list, if necessary.

    Abstract translation: 通信游戏系统包括能够彼此无线通信的多个游戏装置。 每个游戏装置登记通过短距离无线通信获得的对手的识别信息,或通过用户的手动输入登记在朋友列表中。 此后,游戏装置连接到因特网,并查询是否可以通过网络与朋友列表中的对手进行通信。 如果可以进行通信,则游戏装置获取对方的地址进行网络通信。 即使用户与朋友进行短距离的无线通信来交换和登记识别信息,或者手动登记朋友,然后从朋友中分离出来,用户可以安全地通过网络与朋友通信,而不会暴露于未知的 玩家 在另外的对手要添加到多玩家游戏会话的情况下,其中一个参与者发送识别信息以将通信对手引入彼此。 如果需要,相互引入的游戏装置通过网络进行通信,并且将对方的识别信息添加到朋友列表中。

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