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公开(公告)号:US20220305383A1
公开(公告)日:2022-09-29
申请号:US17635840
申请日:2020-08-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Atsushi FUSE , Steven Trombetta
IPC: A63F13/533 , G06T11/00 , G06F3/0482 , A63F13/86
Abstract: A game image display unit displays a game image. A system image display unit superimposes, onto the game image, and displays a system image according to an operation by a user. A selection area display unit displays an area for selection of participating, as a spectator, in a session for a multiplayer game.
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公开(公告)号:US20210409459A1
公开(公告)日:2021-12-30
申请号:US17468529
申请日:2021-09-07
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Atsushi Fuse , Nobukazu Koyama , Shogo Suzuki
Abstract: A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.
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公开(公告)号:US11115442B2
公开(公告)日:2021-09-07
申请号:US16554375
申请日:2019-08-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Atsushi Fuse , Nobukazu Koyama , Shogo Suzuki
Abstract: A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.
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公开(公告)号:US20180250598A1
公开(公告)日:2018-09-06
申请号:US15448356
申请日:2017-03-02
Inventor: Steven Trombetta , Christopher Thielbar
IPC: A63F13/798 , A63F13/35 , A63F13/46
Abstract: The subject disclosure relates to systems and methods for managing an online gaming digital gaming league. In some aspects, a process of the subject technology can include operations for receiving a plurality of game-performance attributes from a league organizer, the game-performance attributes providing two or more criteria for measuring performance relative to a game title, receiving a game performance dataset, the game performance dataset comprising game-play statistics for each of a plurality of players, and determining a skill level for each of the players based on the game-performance attributes and the game-play statistics for each respective player. In some aspects, the method may further include operations for automatically ranking the players based on the respectively determined skill levels.
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公开(公告)号:US12141848B2
公开(公告)日:2024-11-12
申请号:US17393010
申请日:2021-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Steven Trombetta
IPC: G06Q30/0601 , G06F3/0484 , G06F9/451 , G06Q20/12 , G06Q30/0645 , G06Q20/38
Abstract: A non-fungible token (NFT) representing a computer game asset can be purchased for a limited time by a gamer or a spectator and in some cases extended up to a maximum period, after which time the NFT is placed back on the market.
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公开(公告)号:US12115455B2
公开(公告)日:2024-10-15
申请号:US17436828
申请日:2020-03-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yohei Nishikawa , Benedikt Neuenfeldt , Takahisa Ishikawa , Steven Trombetta , Adil Sherwani , Nobukazu Koyama , Akihiko Kusumoto
Abstract: In the case where an event occurs in game software being executed, an event information acquiring section acquires, from the game software, event information including an event code that identifies the event that has occurred. An update processing section updates a record associated with the acquired event information in a first memory. A transmission processing section sends the acquired event information from a communication unit to outside.
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公开(公告)号:US11457277B2
公开(公告)日:2022-09-27
申请号:US16554364
申请日:2019-08-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Junya Noda , Atsushi Fuse , Nobukazu Koyama , Adil Sherwani , Derek Parker , Parsa Shirazi , Charles Wayne Denison, II
IPC: G06F3/00 , G06F13/00 , H04N5/445 , H04N21/45 , H04N21/482 , H04N21/84 , H04N21/475 , H04N21/442 , H04N21/47
Abstract: A system and method for making context-based action suggestions is provided. Data regarding one or more activities may be stored in memory. Such activities may be associated with an interactive content title and one or more actions. Information regarding a current user status for each activity may be received by a server. A set of one or more activities available to a user based on the current user status may be identified. One or more actions may be filtered based on availability to the user and the current user status for each identified activity. A subset of the filtered actions may be displayed.
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公开(公告)号:US12097436B2
公开(公告)日:2024-09-24
申请号:US17436830
申请日:2020-03-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Benedikt Neuenfeldt , Yohei Nishikawa , Takahisa Ishikawa , Akihiko Kusumoto , Nobukazu Koyama , Masahiro Fujihara , Steven Trombetta , Adil Sherwani
IPC: A63F13/85 , A63F13/35 , A63F13/497
CPC classification number: A63F13/85 , A63F13/35 , A63F13/497
Abstract: A first ring buffer records a game moving image by game software currently being executed, together with time information. In a case where an event is generated in a game, an event information acquiring part acquires event information including an event code that identifies the generated event, from the game software. A second ring buffer records therein the acquired event information together with the time information synchronized with the first ring buffer.
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公开(公告)号:US11904247B2
公开(公告)日:2024-02-20
申请号:US17616716
申请日:2020-05-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Shogo Suzuki , Takuma Oiwa , Masashi Takeuchi , Hiroki Hirakawa , Steven Trombetta
IPC: G06F3/0482 , A63F13/87 , G06F3/0484 , H04L65/403
CPC classification number: A63F13/87 , G06F3/0482 , G06F3/0484 , H04L65/403
Abstract: A content image display section displays a content image. A system image display section superimposes a system image on the content image and displays the images in response to a user operation. The system image display section is provided with a chat information display section for displaying information related to a voice chat. A member display section displays members of one voice chat room in which the user stays. A chat list display section displays a list of a plurality of voice chat rooms in which the user stays.
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公开(公告)号:US10695671B2
公开(公告)日:2020-06-30
申请号:US16146645
申请日:2018-09-28
Inventor: Steven Trombetta , Shogo Suzuki , Masanao Nishikido , Benedikt Neuenfeldt
IPC: A63F13/48 , A63F13/34 , A63F13/87 , A63F13/795
Abstract: A system and method for establishing and managing multiuser sessions is provided. A plurality of interactive content titles and at least one activity template associated with each of the interactive content titles are stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor receives input regarding a selected activity associated with one of the interactive content titles stored in memory, retrieves an activity template associated with the selected activity from memory, establishes a session based at least on the activity properties, assigns a user as a leader of the established session, adds each of a plurality of peers to an available participant slot in accordance with leader input, and automatically initiates the selected activity within the established session.
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