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公开(公告)号:US20220355208A1
公开(公告)日:2022-11-10
申请号:US17315127
申请日:2021-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Warren Benedetto , Foley Laiyemo
Abstract: A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images. The digital asset is created, and a distributed ledger tracking a history of the digital asset is created and stored across devices. A unique token for the digital asset can include a unique identifier and metadata identifying properties of the digital asset. Changes to properties of the digital asset, such as ownership, visual appearance, or metadata, can be identified in a request to update the history. A new block can be generated for, and appended to, the distributed ledger identifying the changes to the history of the digital asset. The new block can include hashes of previous blocks.
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公开(公告)号:US11457277B2
公开(公告)日:2022-09-27
申请号:US16554364
申请日:2019-08-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Junya Noda , Atsushi Fuse , Nobukazu Koyama , Adil Sherwani , Derek Parker , Parsa Shirazi , Charles Wayne Denison, II
IPC: G06F3/00 , G06F13/00 , H04N5/445 , H04N21/45 , H04N21/482 , H04N21/84 , H04N21/475 , H04N21/442 , H04N21/47
Abstract: A system and method for making context-based action suggestions is provided. Data regarding one or more activities may be stored in memory. Such activities may be associated with an interactive content title and one or more actions. Information regarding a current user status for each activity may be received by a server. A set of one or more activities available to a user based on the current user status may be identified. One or more actions may be filtered based on availability to the user and the current user status for each identified activity. A subset of the filtered actions may be displayed.
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公开(公告)号:US20210374180A1
公开(公告)日:2021-12-02
申请号:US16885629
申请日:2020-05-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dustin Shawn Clingman , Mischa Stephens
IPC: G06F16/783 , A63F13/85 , A63F13/79 , G06F16/735
Abstract: A system and method for media-object binding and displaying real-time play data for live-streaming media is provided. At least one set of object data may be associated with a live-streaming media. One or more media-object bindings between the at least one set of object data and the live-streaming media may be formed and stored in memory or one or more databases. The at least one set of object data may include data about one or more objects displayed in real-time during the live-streaming media.
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公开(公告)号:US11741426B2
公开(公告)日:2023-08-29
申请号:US17315127
申请日:2021-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Warren Benedetto , Foley Laiyemo
CPC classification number: G06Q10/087 , A63F13/71 , A63F13/79 , G06F16/27 , H04L9/3213 , H04L9/3236 , H04L9/50 , H04L2209/60
Abstract: A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images. The digital asset is created, and a distributed ledger tracking a history of the digital asset is created and stored across devices. A unique token for the digital asset can include a unique identifier and metadata identifying properties of the digital asset. Changes to properties of the digital asset, such as ownership, visual appearance, or metadata, can be identified in a request to update the history. A new block can be generated for, and appended to, the distributed ledger identifying the changes to the history of the digital asset. The new block can include hashes of previous blocks.
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公开(公告)号:US11729477B2
公开(公告)日:2023-08-15
申请号:US17516936
申请日:2021-11-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Stephen Paddon , Mischa Stephens , Ramana Prakash , Xiaohan Zhang , Andrew Herman , Adil Sherwani , Dustin Clingman , Dmitry Makarov
IPC: H04N21/845 , H04N21/84 , H04N21/454 , A63F13/798 , A63F13/86 , A63F13/533
CPC classification number: H04N21/8455 , A63F13/533 , A63F13/798 , A63F13/86 , H04N21/4542 , H04N21/84
Abstract: A system and method for providing personalized assistance in a virtual environment is disclosed. A plurality of trigger events is stored in memory, each trigger event based on a user interaction in the virtual environment. Data sent over a communication network regarding gameplay of a user associated with a media title engaged in the virtual environment is received. Play characteristics exhibited by the user based on the received data are identified. One or more user generated content streams that meet conditions of an identified one or more trigger events are identified. Identified streams are ranked based on a match between the play characteristics exhibited by the user and metadata of each of the identified streams. A display of the ranked streams is provided, wherein the display includes an analysis of the match.
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公开(公告)号:US11663551B2
公开(公告)日:2023-05-30
申请号:US17315005
申请日:2021-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Warren Benedetto , Foley Laiyemo
CPC classification number: G06Q10/087 , A63F13/71 , A63F13/79 , G06F16/27 , H04L9/3213 , H04L9/3236 , H04L9/50 , H04L2209/60
Abstract: A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images. The digital asset is created, and a distributed ledger tracking a history of the digital asset is created and stored across devices. A unique token for the digital asset can include a unique identifier and metadata identifying properties of the digital asset. Changes to properties of the digital asset, such as ownership, visual appearance, or metadata, can be identified in a request to update the history. A new block can be generated for, and appended to, the distributed ledger identifying the changes to the history of the digital asset. The new block can include hashes of previous blocks.
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公开(公告)号:US20210067833A1
公开(公告)日:2021-03-04
申请号:US16554364
申请日:2019-08-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Junya Noda , Atsushi Fuse , Nobukazu Koyama , Adil Sherwani , Derek Parker , Parsa Shirazi , Charles Wayne Denison, II
IPC: H04N21/45 , H04N21/482 , H04N21/442 , H04N5/445 , H04N21/475 , H04N21/84
Abstract: A system and method for making context-based action suggestions is provided. Data regarding one or more activities may be stored in memory. Such activities may be associated with an interactive content title and one or more actions. Information regarding a current user status for each activity may be received by a server. A set of one or more activities available to a user based on the current user status may be identified. One or more actions may be filtered based on availability to the user and the current user status for each identified activity. A subset of the filtered actions may be displayed.
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公开(公告)号:US20210067566A1
公开(公告)日:2021-03-04
申请号:US16554375
申请日:2019-08-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Mischa Stephens , Steven Trombetta , Daniel Hiatt , Benedikt Neuenfeldt , Atsushi Fuse , Nobukazu Koyama , Shogo Suzuki
Abstract: A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.
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公开(公告)号:US20220358450A1
公开(公告)日:2022-11-10
申请号:US17315005
申请日:2021-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Warren Benedetto , Foley Laiyemo
Abstract: A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images. The digital asset is created, and a distributed ledger tracking a history of the digital asset is created and stored across devices. A unique token for the digital asset can include a unique identifier and metadata identifying properties of the digital asset. Changes to properties of the digital asset, such as ownership, visual appearance, or metadata, can be identified in a request to update the history. A new block can be generated for, and appended to, the distributed ledger identifying the changes to the history of the digital asset. The new block can include hashes of previous blocks.
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公开(公告)号:US11442987B2
公开(公告)日:2022-09-13
申请号:US16885629
申请日:2020-05-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dustin Shawn Clingman , Mischa Stephens
IPC: A63F13/86 , G06F16/783 , G06F16/735 , A63F13/79
Abstract: A system and method for media-object binding and displaying real-time play data for live-streaming media is provided. At least one set of object data may be associated with a live-streaming media. One or more media-object bindings between the at least one set of object data and the live-streaming media may be formed and stored in memory or one or more databases. The at least one set of object data may include data about one or more objects displayed in real-time during the live-streaming media.
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