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公开(公告)号:US12226699B2
公开(公告)日:2025-02-18
申请号:US18300902
申请日:2023-04-14
Applicant: DK Crown Holdings Inc.
Inventor: Jonathan Nguyen , Daniel Kesack , William Hester , Sophie Dasinger , Edward Zaleski , Ethan Haskell , Corey Shtasel-Gottlieb
IPC: A63F13/65 , A63F13/355 , A63F13/46 , A63F13/828 , H04L67/141 , H04L67/55 , H04W4/18 , H04W4/21 , G06F40/106 , H04L67/01 , H04L67/02
Abstract: Systems and methods for prioritizing content packets based on a dynamically updated list of content filtering rules are described. A system is configured to identify an application executing on a client device to which to transmit content, the application associated with an account and determine that the application is configured with a configuration setting to apply a content filtering policy corresponding to a list of players including one or more players included in one or more lineups associated with the account. The system can receive a content item from a content source and determine one or more player tags associated with the content item. The system can determine that the content item includes a player tag corresponding to a player included in the list of players and transmit the content item to the client device for insertion in a content feed provided by the application responsive to the determination.
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公开(公告)号:US12205049B2
公开(公告)日:2025-01-21
申请号:US18154122
申请日:2023-01-13
Applicant: AT&T Intellectual Property I, L.P.
Inventor: Subhabrata Majumdar , Rajat Malik
Abstract: Aspects of the subject disclosure may include, for example, training a decision scoring model for an e-sport based on historical data for the e-sport. In various embodiments, the decision scoring model may be trained based on the historical data and on metadata associated with the e-sport. Some embodiments can include identifying a plurality of candidate in-game decision sequences based on decision parameters for a gameplay decision of an ongoing gaming session and a gaming session history for the ongoing gaming session. Various embodiments can include applying the decision scoring model to rank the plurality of candidate in-game decision sequences. Other embodiments are disclosed.
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3.
公开(公告)号:US20240424409A1
公开(公告)日:2024-12-26
申请号:US18698668
申请日:2022-06-28
Applicant: Shanghai Lilith Technology Corporation
Inventor: Huanhua Liao , Junfeng Li , Haonan Zhao , Zhikai Li , Xin Xiong
Abstract: The present disclosure discloses a method for controlling virtual objects in a virtual environment. The method includes: obtaining historical data of multiple historical plays of one or more first virtual objects, and setting corresponding style labels for respective first virtual objects; using the historical data of one or more first virtual objects belonging to respective style labels for training to obtain the second virtual objects; calculating experience scores of respective historical plays by using the historical data of respective historical plays; and determining matching labels corresponding to respective style labels by using the experience scores of respective historical plays of one or more first virtual objects belonging to respective style labels, and selecting one or more corresponding second virtual objects based on the matching labels to join to a current play. A problem that the AI companion has a single style and cannot match players with different gameplays is solved.
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公开(公告)号:US12145057B2
公开(公告)日:2024-11-19
申请号:US17738535
申请日:2022-05-06
Applicant: Sony Interactive Entertainment LLC
Inventor: Paul Timm
IPC: G06F3/0484 , A63F13/212 , A63F13/213 , A63F13/25 , A63F13/26 , A63F13/426 , A63F13/428 , A63F13/46 , A63F13/53 , A63F13/798 , G06F3/01 , G06F3/0481 , G06F3/04842 , A63F13/211 , A63F13/217
Abstract: Using a camera or other tracking hardware, the attention of a player of a computer game (based on gaze direction, for instance) is tracked at key/predetermined points during game play. For example, when the player enters a new area in the game such as a simulated room, town, etc., it is determined what the player's gaze focuses on more, e.g., a dog huddled in the corner, a nobleman with obvious signs of wealth, or a shifty appearing figure in the shadows. Based on this input, one or more factors of future gameplay are determined, such as an order in which to present encounters/challenges, adjusting a character's “morality” score/flag, adjusting bonuses/penalties to non-player character (NPC) interactions, etc.
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公开(公告)号:US20240361889A1
公开(公告)日:2024-10-31
申请号:US18656304
申请日:2024-05-06
Applicant: Supercell Oy
Inventor: Mikko Kodisoja , Antti Mattila , Riku Rikala , Chih-Han Hsu , Drussila Hollanda , Patrick Corander
IPC: G06F3/04842 , A63F9/24 , A63F13/2145 , A63F13/44 , A63F13/46 , A63F13/52 , A63F13/533 , A63F13/80 , A63F13/822
CPC classification number: G06F3/04842 , A63F9/24 , A63F13/2145 , A63F13/44 , A63F13/46 , A63F13/52 , A63F13/533 , A63F13/80 , A63F13/822 , A63F2009/241 , A63F2009/2457
Abstract: An electronic device is provided. The electronic device includes a display screen and a computing hardware which is operable to execute a software product, wherein executing the software product results in generating and rendering a graphical user interface on the display screen. When rendered, the graphical user interface presents four or more user-selectable graphical objects. Selecting and moving a first graphical object towards a second graphical object is configured to result in exchanging spatial positions of the first and second graphical objects. The exchange of the spatial positions is configured to trigger starting a timer and enabling, during a time set by the timer, selecting and moving at least a third graphical object towards a fourth graphical object. The moving the third graphical object towards the fourth graphical object is configured to result in exchanging spatial positions of the third and fourth graphical objects.
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公开(公告)号:US20240325935A1
公开(公告)日:2024-10-03
申请号:US18190301
申请日:2023-03-27
Applicant: Charles Isgar
Inventor: Charles Isgar
IPC: A63F13/847 , A63F13/35 , A63F13/44 , A63F13/46 , A63F13/537 , A63F13/79
CPC classification number: A63F13/847 , A63F13/35 , A63F13/44 , A63F13/46 , A63F13/537 , A63F13/79
Abstract: Described is a word game system. The system includes a server having a memory storing user data and game data and a plurality of user computing devices coupled to the server. The system operates to create a team from the plurality of user computing devices that have accessed the system. The server may send a game interface to each of user computing devices that include blank spaces corresponding to a word determined by the server, wherein the number of letters correspond to the number of user computing devices. The server also sends a letter tile to each user computing device that correspond to the blank spaces. The team then operates to enter letter tiles into the blank spaces to form a word and the server automatically determines if the word spelled matches the word determined by the server.
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公开(公告)号:US20240307770A1
公开(公告)日:2024-09-19
申请号:US18571814
申请日:2022-06-20
Applicant: Volcano Driver Inc.
Inventor: Ki Young NAM
IPC: A63F13/46 , A63F13/35 , A63F13/795
CPC classification number: A63F13/46 , A63F13/35 , A63F13/795
Abstract: A system and method for providing game wins and losses are provided.
The system for providing game wins and losses may include a user input (UI) broker module configured to control an input of a player for a game instance, analyze play content for the game instance, and interacting with the player; and a UI broker server configured to provide wins and losses of the player based on analysis of the UI broker module.-
8.
公开(公告)号:US20240299846A1
公开(公告)日:2024-09-12
申请号:US18588793
申请日:2024-02-27
Inventor: Kohki TACHIHARA , Emiko HORIKAWA , Yoshihiko HIRAKAWA , Naoki HATANO , Ling XIE , Takuya KAWASAKI
IPC: A63F13/46 , A63F13/24 , A63F13/211 , A63F13/214
CPC classification number: A63F13/46 , A63F13/24 , A63F13/211 , A63F13/214
Abstract: Disclosed herein is an information processing device including at least one memory for storing a program code, and at least one processor for executing an operation by processing the program code, in which the operation includes obtaining information indicating a detection result according to an operation device that includes a detection section that detects an operation by a user, and calculating, on a basis of at least one of a type of the operation, the number of times for the operation, and an amount of execution time for the operation, points to be redeemed by a user.
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公开(公告)号:US12008153B2
公开(公告)日:2024-06-11
申请号:US17988526
申请日:2022-11-16
Applicant: Snap Inc.
Inventor: Shin Hwun Kang , Ilteris Canberk , James Powderly , Dmytro Kucher , Dmytro Hovorov
CPC classification number: G06F3/011 , A63F13/46 , A63F13/577 , G02B27/0101 , G02B27/0172 , G02B27/0179 , G06F3/167 , G06T7/73 , A63F2300/8082 , G02B2027/0138 , G02B2027/0178 , G02B2027/0187 , G06T2207/30208
Abstract: Interactive augmented reality experiences with an eyewear device including a position detection system and a display system. The eyewear device registers a first marker position for a user-controlled virtual game piece and a second marker for an interaction virtual game piece. The eyewear device monitors its position (e.g., location and orientation) and updates the position of the user-controlled virtual game piece accordingly. The eyewear device additionally monitors the position of the user-controlled virtual game piece with respect to the interaction virtual game piece for use in generating a score. Augmented reality examples include a “spheroidal balancing” augmented reality experience and a “spheroidal balancing” augmented reality experience.
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公开(公告)号:US20240108991A1
公开(公告)日:2024-04-04
申请号:US18263813
申请日:2022-04-15
Applicant: Michael McGarvey
Inventor: Michael McGarvey
IPC: A63F13/812 , A63F13/217 , A63F13/46 , A63F13/795
CPC classification number: A63F13/812 , A63F13/217 , A63F13/46 , A63F13/795
Abstract: Methods and systems are described for facilitating gameplay associated with the game of golf. One or more projected scores for one or more players may be determined. The one or more projected scores may reflect a player's ability with respect to the difficulty of a golf course or specific hole. One or more actual scores for the one or more players may be determined. The one or more actual scores and/or one or more projected scores may be adjusted based on condition data such as weather or course conditions associated with a respective golf course. The one or more projected scores, one or more actual scores, and one or more adjustment factors may be sent to a gaming engine for analysis, compared, and a contest winner declared.
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