摘要:
An apparatus and method for training the cognitive and memory systems in a subject is provided. The apparatus and method incorporates a number of different games to be played by the subject. The games artificially process selected portions of language elements, called phonemes, so they will be more easily distinguished by the subject, and gradually improves the subject's neurological processing and memory of the elements through repetitive stimulation. The programs continually monitor a subject's ability to distinguish the processed language elements, and adaptively configures the programs to challenge and reward the subject by altering the degree of processing. That is, the subject advances through a number of different processing or skill levels as their ability to distinguish between language elements improves. The subject's progress through the processing levels is recorded to allow an adaptive timing mechanism to optimize game play time for each of the games. As the subject advances through the processing levels in a particular game, the amount of game play time for that game is reduced. This insures that the subject spends the most time with those games s/he finds most difficult, and the least time with those games s/he has mastered.
摘要:
An apparatus and method on a computing device for training of auditory and graphical discrimination in humans is provided. The method and apparatus provides a number of stimulus sets, each stimulus set having a number of different phonemes. Speech processing is used to provide multiple levels of emphasis and or stretching for enhancing a subject's ability to discriminate between similarly sounding phonemes. The processing is applied to phonemes and presented to the human as a trial. As a subject correctly identifies phonemes in the stimulus sets, the amount of processing applied to the phonemes is reduced, ultimately to the level of normal speech. A performance feedback mechanism is provided to allow the human to obtain a summary of his/her success over the stimulus sets, at the different processing levels. More detailed feedback is also provided indicating specific processing levels achieved for each of the stimulus sets. Selection buttons are provided on a graphical interface to allow the human to hear a stimulus set at his beginning processing level, and at his currently obtained processing level.
摘要:
A method and apparatus for implementing a training regimen which addresses motor control problems accompanied by sensory degradation. Accordingly, the training regimen is applicable to motor control disorders associated with a variety of different causes, including traumatic injury, disease, aging and gradual “occupational” type injury. For example, in an individual suffering from repetitive strain injury (RSI), the disabling motor control problems are often accompanied by sensory problems. These sensory problems appear to be caused over time by harmful attended rapid repetitive movements resulting in undesirable changes in the somatosensory, proprioceptive and/or kinesthetic ability of the affected regions of the individual. The present invention hypothesizes that repetitive delivery of simultaneous or nearly simultaneous afferent sensory inputs, under attended conditions of high cognitive drive, results in a learning-induced integration of the representation of the individuality of otherwise differentiable parts of the subjects thereby degrading the sensory feedback loop necessary for normal motor control. What started out as a degradation of the sensory feedback capability, essential for proper motor control, eventually manifests over time as a motor control problem. Thus, motor control problems which are accompanied by sensory degradation can be alleviated by a regimen of remedial re-differentiating sensory training of the affected regions of the individual. Accordingly, the training regimen differentially stimulates two locations within the afflicted portion of the individual. Feedback from the individual indicates the degree of difficulty the individual has in sensing differentially between the two locations. The stimulation is then adapted to the individual based on the feedback. Adaptation includes increasing the distance between the two locations and/or changing the spectral or temporal characteristics of the stimuli.
摘要:
The present invention describes computer-implemented methods and apparatus for treating motor control and somatosensory perception deficits. The motor control and somatosensory perception deficits may have their genesis in a wide variety of issues ranging from injury, disease, or a gradual degradation of motor control over time due to repetitive strain, for example. By administering a computer-implemented training regime directed to improve sensory feedback and motor control, abnormal motor control and somatosensory perception may be substantially improved. The computer-implemented training regime includes somatosensory perception and motor control exercises which may be flexibly administered. Several training apparatus are described for implementing the somatosensory perception and motor control exercises. The training apparatus described herein are capable of driving improvements in temporal, spatial and intensity resolution of somatosensory feedback. In addition, the apparatus allow the training to be monitored and adapted on a quantitative basis as treatment proceeds. Advantageously, this provides a more accurate and effective training tool for treating motor control deficits. Further, the computer-implemented methods and apparatus allow treatment to be administered in the convenience of the person's own home and on a daily basis.
摘要:
An apparatus and method for training of auditory and graphical discrimination in humans is provided. The method and apparatus provides a number of stimulus sets, each stimulus set having a target phoneme, and associated grapheme, and a number of distractor phonemes, and associated graphemes. Upon initiation of a trial, a target phoneme is presented to a subject. A stimulus stream is then prepared that consists of a random sequence of distractor phonemes. Located within the sequence of distractor phonemes is the target phoneme. The stimulus sequence is presented to the subject for identification of the target phoneme within the sequence. Speech processing is used to provide multiple levels of emphasis for enhancing a subject's ability to discriminate between similarly sounding phonemes. The processing is applied to the presentation of the target phoneme and the stimulus stream. As a subject correctly identifies target phonemes within stimulus streams, across all provided stimulus sets, the amount of processing applied to the phonemes is reduced, ultimately to the level of normal speech.
摘要:
System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.
摘要:
A computer program for execution on a computing device is provided to cross-train students in language development skills such as letter-word correspondence, word recognition, vocabulary, and sentence and paragraph comprehension. A set of programs provide an adaptive methodology for training a student in decoding (semantic, syntactic, phonological, and morphological relationships), knowledge of rhymes, synonyms, antonyms, and homophones, spelling, letter-word correspondences, sentence comprehension, grammatical comprehension, working memory, vocabulary, paragraph comprehension, and improved reading comprehension. In each program, students are presented with an animated scene that poses a question, and a set of answers. The set of answers contain a correct response, and a number of incorrect responses or foils. The student advances to more complex levels by satisfying predetermined correct thresholds. Through repetition and intensity, the student's language skills are developed.
摘要:
Computer implemented training exercises present stimuli to a user and receive responses by the user to the stimuli. The stimuli are specifically selected to challenge and improve a cognitive ability of the user, e.g., the ability to perceive and understand spoken language. As a result, the stimuli cannot be changed or adapted to motivate the user through entertainment. Motivation is therefore provided by periodic reward animations which include persistent plots and characters. Progress indicators represent progress toward reward animations and represent such progression with smooth, entertaining progress animations. Randomly appearing animations and variations in rewards and immediate feedback add to the surprise and curiosity of the user and motivate further correct responses to see further random animations and variations. Progress indicators also represent a relation between the number of steps taking toward completion of a task and a maximum number of steps which should be needed to complete the task. Context is changed at achievement milestones to indicate progress to the user.
摘要:
Computer implemented training exercises present stimuli to a user and receive responses by the user to the stimuli. The stimuli are specifically selected to challenge and improve a cognitive ability of the user, e.g., the ability to perceive and understand spoken language. As a result, the stimuli cannot be changed or adapted to motivate the user through entertainment. Motivation is therefore provided by periodic reward animations which include persistent plots and characters. Progress indicators represent progress toward reward animations and represent such progression with smooth, entertaining progress animations. Randomly appearing animations and variations in rewards and immediate feedback add to the surprise and curiosity of the user and motivate further correct responses to see further random animations and variations. Progress indicators,also represent a relation between the number of steps taking toward completion of a task and a maximum number of steps which should be needed to complete the task. Context is changed at achievement milestones to indicate progress to the user.
摘要:
An apparatus and method for training the sensory perceptual system in a language learning impaired (LLI) subject is provided. The apparatus and method incorporates a number of different programs to be played by the subject. The programs artificially process selected portions of language elements, called phonemes, so they will be more easily distinguished by an LLI subject, and gradually improves the subject's neurological processing of the elements through repetitive stimulation. The programs continually monitor a subject's ability to distinguish the processed language elements, and adaptively configures the programs to challenge and reward the subject by altering the degree of processing. Through adaptive control and repetition of processed speech elements, and presentation of the speech elements in a creative fashion, a subject's temporal processing of acoustic events common to speech are significantly improved.