AUDIO LOCALIZATION TECHNIQUES FOR VISUAL EFFECTS
    36.
    发明申请
    AUDIO LOCALIZATION TECHNIQUES FOR VISUAL EFFECTS 审中-公开
    用于视觉效果的音频本地化技术

    公开(公告)号:US20160162260A1

    公开(公告)日:2016-06-09

    申请号:US14928878

    申请日:2015-10-30

    Inventor: Scott Janus

    Abstract: Techniques for improved audio localization for visual effects are described. In one embodiment, for example, an apparatus may comprise a processor circuit and an audio management module, and the audio management module may be operable by the processor circuit to determine a position of a user interface element in a presentation area, determine an audio effect corresponding to the user interface element, determine audio location information for the audio effect based on the position of the user interface element, the audio location information defining an apparent position for the audio effect, and generate audio playback information for the audio effect based on the audio location information. Other embodiments are described and claimed.

    Abstract translation: 描述了用于改善视觉效果的音频定位的技术。 在一个实施例中,例如,设备可以包括处理器电路和音频管理模块,并且音频管理模块可以由处理器电路操作以确定用户界面元素在呈现区域中的位置,确定音频效果 对应于用户界面元素,基于用户界面元素的位置确定音频效果的音频位置信息,音频位置信息定义音频效果的明显位置,并且基于音频效果生成用于音频效果的音频回放信息 音频位置信息。 描述和要求保护其他实施例。

    Apparatus and method for a hierarchical beam tracer

    公开(公告)号:US11880928B2

    公开(公告)日:2024-01-23

    申请号:US17723772

    申请日:2022-04-19

    CPC classification number: G06T15/06 G06T1/60 G06T15/005 G06T17/005 G06T2210/21

    Abstract: Apparatus and method for a hierarchical beam tracer. For example, one embodiment of an apparatus comprises: a beam generator to generate beam data associated with a beam projected into a graphics scene; a bounding volume hierarchy (BVH) generator to generate BVH data comprising a plurality of hierarchically arranged BVH nodes; a hierarchical beam-based traversal unit to determine whether the beam intersects a current BVH node and, if so, to responsively subdivide the beam into N child beams to test against the current BVH node and/or to traverse further down the BVH hierarchy to select a new BVH node, wherein the hierarchical beam-based traversal unit is to iteratively subdivide successive intersecting child beams and/or to continue to traverse down the BVH hierarchy until a leaf node is reached with which at least one final child beam is determined to intersect; the hierarchical beam-based traversal unit to generate a plurality of rays within the final child beam; and intersection hardware logic to perform intersection testing for any rays intersecting the leaf node, the intersection testing to determine intersections between the rays intersecting the leaf node and primitives bounded by the leaf node.

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