Developer controlled layout
    103.
    发明授权
    Developer controlled layout 有权
    开发者控制布局

    公开(公告)号:US09495722B2

    公开(公告)日:2016-11-15

    申请号:US13902658

    申请日:2013-05-24

    CPC classification number: G06T1/20

    Abstract: A method for processing graphics for a GPU program, translating instructions from a shading language into an intermediate language with a front end of a GPU compiler; translating the instructions from the intermediate language into a GPU object language with a back end of the GPU compiler; wherein the instructions in the shading language include instructions defining a layout of resources for the GPU program.

    Abstract translation: 一种用于处理GPU程序的图形的方法,将指令从阴影语言转换成具有GPU编译器的前端的中间语言; 将来自中间语言的指令从GPU编译器的后端翻译成GPU对象语言; 其中所述着色语言中的指令包括定义GPU程序的资源布局的指令。

    Contextual scene enhancement
    104.
    发明授权

    公开(公告)号:US12263408B2

    公开(公告)日:2025-04-01

    申请号:US17870546

    申请日:2022-07-21

    Abstract: Certain aspects of the present disclosure include systems and techniques for generating content that indicates a sensation associated with audio. One example method generally includes monitoring audio to be played during display of an associated portion of an interactive content stream provided over a communication network to at least one viewing device during an interactive session, and analyzing, via a machine learning component, the audio to determine a sensation associated with at least a portion of the audio. The method may also include determining an effect indicating the sensation, wherein the effect is associated with one or more output devices associated with the at least one viewing device, and outputting an indication of the effect to the associated output devices, wherein the effect is configured to be output along with the audio in real-time with the display of the associated portion of the interactive content stream.

Patent Agency Ranking