INITIATING MULTIUSER SESSIONS
    2.
    发明申请

    公开(公告)号:US20210409459A1

    公开(公告)日:2021-12-30

    申请号:US17468529

    申请日:2021-09-07

    Abstract: A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.

    Initiating multiuser sessions
    3.
    发明授权

    公开(公告)号:US11115442B2

    公开(公告)日:2021-09-07

    申请号:US16554375

    申请日:2019-08-28

    Abstract: A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.

    SYSTEM AND METHOD FOR MANAGING ONLINE GAMING LEAGUE

    公开(公告)号:US20180250598A1

    公开(公告)日:2018-09-06

    申请号:US15448356

    申请日:2017-03-02

    Abstract: The subject disclosure relates to systems and methods for managing an online gaming digital gaming league. In some aspects, a process of the subject technology can include operations for receiving a plurality of game-performance attributes from a league organizer, the game-performance attributes providing two or more criteria for measuring performance relative to a game title, receiving a game performance dataset, the game performance dataset comprising game-play statistics for each of a plurality of players, and determining a skill level for each of the players based on the game-performance attributes and the game-play statistics for each respective player. In some aspects, the method may further include operations for automatically ranking the players based on the respectively determined skill levels.

    Establishing and managing multiplayer sessions

    公开(公告)号:US10695671B2

    公开(公告)日:2020-06-30

    申请号:US16146645

    申请日:2018-09-28

    Abstract: A system and method for establishing and managing multiuser sessions is provided. A plurality of interactive content titles and at least one activity template associated with each of the interactive content titles are stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor receives input regarding a selected activity associated with one of the interactive content titles stored in memory, retrieves an activity template associated with the selected activity from memory, establishes a session based at least on the activity properties, assigns a user as a leader of the established session, adds each of a plurality of peers to an available participant slot in accordance with leader input, and automatically initiates the selected activity within the established session.

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