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公开(公告)号:US20240316466A1
公开(公告)日:2024-09-26
申请号:US18578934
申请日:2022-07-08
发明人: Xin Xu
IPC分类号: A63F13/792 , A63F13/71
CPC分类号: A63F13/792 , A63F13/71
摘要: In accordance with an embodiment, a method includes: receiving a first operation performed by a user on a first icon; displaying a first interface in response to the first operation; receiving a second operation performed by the user on the first control; responding to the second operation, where the second operation indicates the first application to send a first request to the terminal; receiving the first request through a first communication channel; and invoking, based on the first request, the second application to implement a function corresponding to the first control.
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公开(公告)号:US12083440B2
公开(公告)日:2024-09-10
申请号:US18329474
申请日:2023-06-05
发明人: Josiah Eatedali , Jon Estanislao , Etienne Pouliot , Dave Bergeron , Maxime Babin , Mario Beckman Notaro
CPC分类号: A63F13/86 , A63F13/65 , A63F13/69 , A63F13/792 , A63F13/85 , A63F13/87 , A63F2300/577
摘要: The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.
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公开(公告)号:US20240286045A1
公开(公告)日:2024-08-29
申请号:US18657896
申请日:2024-05-08
发明人: Lee Amaitis , Phillip Flaherty , Andrew Garrood
IPC分类号: A63F13/828 , A63F13/792 , G07F17/32
CPC分类号: A63F13/828 , A63F13/792 , G07F17/3237 , G07F17/3244 , G07F17/3274 , G07F17/3276 , G07F17/3288
摘要: Some embodiments include a fantasy sports game. In some embodiments, an expected performance value may be determined. In some embodiments, a same player may appear multiple times in a team. Various other embodiments are described.
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公开(公告)号:US12036479B2
公开(公告)日:2024-07-16
申请号:US17693955
申请日:2022-03-14
申请人: NCSOFT Corporation
发明人: Jongmin Park , Songhee So , Joowon Lee , Yeongyeong Joo
IPC分类号: A63F13/85 , A63F13/792 , A63F13/822
CPC分类号: A63F13/85 , A63F13/792 , A63F13/822 , A63F2300/575
摘要: A collection bundle purchase device includes: at least one processor, wherein the at least one processor displays a collection included in a collection menu based on a user input, and purchases the collection as a bundle based on the user input for the collection.
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公开(公告)号:US12011667B2
公开(公告)日:2024-06-18
申请号:US17565763
申请日:2021-12-30
申请人: Sentience Inc.
发明人: Hye Min Kwon , In Su Gim , Jin Kim , Hye Yon Kwon
IPC分类号: A63F13/798 , A63F13/792
CPC分类号: A63F13/798 , A63F13/792
摘要: A method of operating a server that standardizes game data of a user to classify a user's game propensity is provided. The method includes determining whether an event occurs within a game while a user is playing the game, calling a data standardization function corresponding to an event when the event occurs within the game, acquiring at least one predetermined parameter in the data standardization function, storing the at least one parameter in a table corresponding to the event, and classifying a user's propensity based on the generated table.
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公开(公告)号:US20240189723A1
公开(公告)日:2024-06-13
申请号:US18357940
申请日:2023-07-24
发明人: Josiah Eatedali , Robert Schonfeld
IPC分类号: A63F13/86 , A63F13/35 , A63F13/355 , A63F13/46 , A63F13/63 , A63F13/69 , A63F13/79 , A63F13/792
CPC分类号: A63F13/86 , A63F13/35 , A63F13/355 , A63F13/46 , A63F13/63 , A63F13/69 , A63F13/79 , A63F13/792
摘要: Monitoring of video game play and of streaming of video game play is performed, and rewards are provided based on occurrence of events during video game play.
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公开(公告)号:US11972416B2
公开(公告)日:2024-04-30
申请号:US17431799
申请日:2020-01-09
发明人: Jun Haishima
IPC分类号: A63F13/00 , A63F13/792 , G06Q20/38 , G07F17/32
CPC分类号: G06Q20/381 , A63F13/792 , G07F17/32 , G07F17/3244
摘要: The present invention provides a terminal apparatus and an information management system that can facilitate to total sales and the like. A terminal apparatus communicably connected to a gaming machine in which a game can be played according to an inserted currency includes: a control device that executes an insertion process for converting an amount of the inserted currency into an amount of a specific currency based on a conversion rate for converting the amount of the inserted currency into the amount of the specific currency and a transmission device that transmits inserted currency information including currency information representing the type of the inserted currency and rate information representing the conversion rate used for conversion by the control device.
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公开(公告)号:US11969658B2
公开(公告)日:2024-04-30
申请号:US17864869
申请日:2022-07-14
发明人: Mariam Nusrat
IPC分类号: A63F13/792 , A63F13/63
CPC分类号: A63F13/792 , A63F13/63
摘要: Software creation platforms are disclosed, including platforms which provide to users templates and text-based prompts for filling out the provided templates and creating games that incorporate non-fungible token technology. Also disclosed are methods of creating software, such as video games, using the disclosed platform.
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公开(公告)号:US11951399B2
公开(公告)日:2024-04-09
申请号:US17518365
申请日:2021-11-03
IPC分类号: A63F13/69 , A63F13/54 , A63F13/61 , A63F13/63 , A63F13/792
CPC分类号: A63F13/69 , A63F13/54 , A63F13/61 , A63F13/63 , A63F13/792
摘要: Methods, systems, and computer-readable storage media for providing footprints in a computer system that provides a virtual environment, including: accessing an avatar record, where the avatar record indicates an avatar representation that includes data to provide a visual representation of an avatar; receiving a selection of a footprint; accessing a footprint record, where the footprint record includes footprint representations that include data to provide a visual representation of the selected footprint as a footprint representation; associating the footprint representation with the avatar representation; receiving avatar movement input that indicates movement of the avatar within the virtual environment; and generating visual data representing the movement of the avatar and footprints in the virtual environment using the avatar representation and the footprint representation, where the footprints are placed in the virtual environment following the avatar as the avatar moves in the virtual environment.
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公开(公告)号:US20240058705A1
公开(公告)日:2024-02-22
申请号:US18234347
申请日:2023-08-15
申请人: DELROY BROWN
发明人: DELROY BROWN
IPC分类号: A63F13/792 , G06Q20/38 , G06Q20/36 , A63F13/35
CPC分类号: A63F13/792 , G06Q20/381 , G06Q20/389 , G06Q20/36 , A63F13/35
摘要: A method of transferring assets and resources between virtual game economies that where machine learning logic manages the resource exchange rates and the resources with the virtual game economies to provide a stable relationship between the virtual economies. A blockchain is used to track the transactions into, out of, and between the virtual economies.
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