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公开(公告)号:US20250041736A1
公开(公告)日:2025-02-06
申请号:US18784987
申请日:2024-07-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Nicholas Anthony Edward Ryan , Andrew William Walker , Mark Anderson , Michael Eder , Jesus Lucas Barcias
IPC: A63F13/795
Abstract: A processing device for generating a group of users for a first user to complete a given task in a video game, completion requiring one or more in-game characteristics, the processing device comprising: an identification unit configured to identify one or more requirements of the given task; a selection unit configured to select one or more other users from a plurality of other users, wherein a respective one of the other users is selected in dependence upon at least one of the requirements and one or more in-game characteristics associated with the respective other user; and a group generation unit configured to generate the group for the first user to complete the given task, the generated group comprising the first user and the one or more selected other users.
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公开(公告)号:US20240382842A1
公开(公告)日:2024-11-21
申请号:US18662300
申请日:2024-05-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Maria Chiara Monti , Daniel Israel Pereira Jimenez , Navin Kamath , Jesus Lucas Barcias , Michael Eder , David Erwan Damien Uberti , Mandana Jenabzadeh , Pierluigi Vito Amadori
IPC: A63F13/28 , A63F13/212 , A63F13/23
Abstract: A video game peripheral device includes an electromagnet and circuitry, the circuitry being configured to: receive data from a data processing apparatus executing a video game application; based on the received data, control an electric current supplied to the electromagnet to control a magnetic interaction between the electromagnet and a magnetic material of a second video game peripheral device wearable or holdable by a user.
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公开(公告)号:US20240350909A1
公开(公告)日:2024-10-24
申请号:US18631226
申请日:2024-04-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jesus Lucas Barcias , Michael Eder
IPC: A63F13/42 , H04L67/306
CPC classification number: A63F13/42 , H04L67/306
Abstract: A content interaction system, the system comprising a content rendering unit configured to render interactive content, an input receiving unit configured to receive one or more inputs from a user, and an interaction determination unit configured to select one or more interactions to be performed with the interactive content in dependence upon the number of inputs provided by a user, wherein the selection is independent of the identity of those inputs.
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公开(公告)号:US20240286037A1
公开(公告)日:2024-08-29
申请号:US18443515
申请日:2024-02-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Daniel Israel Pereira Jimenez , Estefania Rodriguez Quiros , Lazaros Michailidis , Jesus Lucas Barcias , Christopher William Henderson
CPC classification number: A63F13/54 , A63F13/60 , G10H1/0025 , G10H1/0066 , G10H2210/026 , G10H2210/111 , G10H2240/311
Abstract: A music generation apparatus for generating information indicative of a musical score for a game, the apparatus including communication circuitry to communicate with an entertainment device, the communication circuitry being configured to receive a request to generate a musical score for a game, and to receive one or more keywords output by the entertainment device during processing of the game, the one or more keywords being indicative of one or more of an action and/or a condition associated with a user playing the game and the game state. The music generation apparatus also comprises music generation circuitry responsive to the request and each of the one or more keywords to generate the information indicative of the musical score in dependence on that keyword. An entertainment device is also provided, as well as a system, methods and computer programs.
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公开(公告)号:US20240149167A1
公开(公告)日:2024-05-09
申请号:US18497328
申请日:2023-10-30
Applicant: Sony Interactive Entertainment Inc.
IPC: A63F13/67
CPC classification number: A63F13/67
Abstract: A method of user availability estimation includes recording a timing of a plurality of first user sessions during in which the first user performs one or more tasks of a predetermined type, estimating a timing of a subsequent session of the first user based upon the recorded timings of the plurality of first user sessions, for the subsequent session of the first user, ordering for completion by the first user one or more tasks of the predetermined type, having respective durations, that fit within the estimated timing of the subsequent session.
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公开(公告)号:US20240115953A1
公开(公告)日:2024-04-11
申请号:US18480562
申请日:2023-10-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew Sanders , Christopher William Henderson , Jesus Lucas Barcias , Maurizio Cerrato , Nima Karshenas , Calum Armstrong , Christopher George Buchanan
Abstract: A method of improving accessibility for the user operation of a first application on a computer includes the steps of taking one or more measurements of a current user's interaction with an application on the computer, comparing the one or more measurements with expectations derived from measurements from a first corpus of users, characterising one or more needs of the current user based upon the comparison, and modifying at least a first property of the first application responsive to the characterised need or needs.
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公开(公告)号:US20210016182A1
公开(公告)日:2021-01-21
申请号:US16921315
申请日:2020-07-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jesus Lucas Barcias
IPC: A63F13/795 , A63F13/21 , A61B5/00
Abstract: A game selection system for matching a current user to a subsequent game session includes one or more conventional videogame controllers operable to provide data to the game selection system, one or more correlators trained to receive as a first input at least a subset of data from the one or more conventional videogame controllers, and generate as a final output data relating to the likelihood of the user quitting a game session, and a modification processor configured to modify a parameter related to matching the current user to a subsequent game session in response to the final output data.
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公开(公告)号:US20200257112A1
公开(公告)日:2020-08-13
申请号:US16758515
申请日:2018-11-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jesus Lucas Barcias , Claire Rogers , Douglas Ealey
Abstract: A content generation system including an image generation unit operable to generate one or more images of a virtual environment for display at a first display device, and an image transmission unit operable to transmit generated images of the virtual environment to each of the first display device and the second display device, where the or each image displayed at one of the first display device and the second display device is a subset of the or each image displayed at the other of the first display device and the second display device, and where the viewpoint of the display device displaying a subset of the or each image is operable to modify the displayed field of view independently of the field of view displayed at the other display device.
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公开(公告)号:US10129955B2
公开(公告)日:2018-11-13
申请号:US15363623
申请日:2016-11-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Phillip Rogers , Jesus Lucas Barcias
Abstract: A light source identification system, the system comprising a light source imaging device and a processing device, the light source imaging device comprising a light sensor operable to image at least a portion of an environment in which the light source imaging device is present, wherein the environment comprises one or more light sources, and a transmitter operable to transmit image data, and the processing device comprising a processor that is operable, in a calibration mode, to identify light sources from received image data and locate them within the environment.
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公开(公告)号:US20240293735A1
公开(公告)日:2024-09-05
申请号:US18584088
申请日:2024-02-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Christopher William Henderson , Jesus Lucas Barcias
IPC: A63F13/285
CPC classification number: A63F13/285
Abstract: A system for providing haptic feedback accompanying media content, the system comprising: an input unit configured to obtain one or more audio components of the media content; a classification unit configured to determine, from the one or more audio components, a most prominent audio component representative of a scene in the media content, and a haptics generation unit configured to generate an output haptics signal based on the most prominent audio component.
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