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公开(公告)号:US20240267572A1
公开(公告)日:2024-08-08
申请号:US18424985
申请日:2024-01-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark Friend , Maria Chiara Monti , Christopher George Buchanan , Mandana Jenabzadeh
IPC: H04N21/234 , H04L67/306 , H04N21/442 , H04N21/81
CPC classification number: H04N21/234 , H04L67/306 , H04N21/44218 , H04N21/8106
Abstract: A system for modifying the presentation of pre-generated content to a user, the system comprising a user focus determination unit configured to determine a level of user focus in respect of at least a portion of content being displayed to the user, a user profile obtaining unit configured to obtain a user profile indicating one or more characteristics of the user, a content modification unit configured to modify, in response to a determination of the level of user focus falling below a threshold value, the presentation of one or more portions of the pre-generated content to increase the level of user focus, wherein the modification is determined in dependence upon the obtained user profile.
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公开(公告)号:US11762459B2
公开(公告)日:2023-09-19
申请号:US17359845
申请日:2021-06-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Andrew William Walker , Nigel John Williams , Mandana Jenabzadeh , Rosario Leonardi
IPC: G06F3/01 , H04N13/371 , H04N13/383 , H04N13/282
CPC classification number: G06F3/013 , G06F3/012 , H04N13/282 , H04N13/371 , H04N13/383
Abstract: An apparatus includes a video display to display video images to a user; a gaze detector configured to detect a gaze direction for one or both eyes of the user while the user views the display; a head tracker configured to detect a head orientation of the user; an image processor configured to generate the video images for display by the video display; the image processor being responsive to one or more control functions dependent upon the gaze direction detected by the gaze detector; and a controller configured to detect a predetermined condition and, in response to detection of the predetermined condition, to control the image processor to be responsive to one or more control functions dependent upon the head orientation detected by the head tracker in place of the one or more control functions dependent upon the gaze direction detected by the gaze detector.
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公开(公告)号:US11460696B2
公开(公告)日:2022-10-04
申请号:US16754258
申请日:2018-11-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mandana Jenabzadeh
Abstract: A method of assisting a user wearing a head mountable display (HMD) when determining that the user may be in a pathological state includes: detecting, by one or more sensors, one or more parameters indicating one or more current properties of the user, generating information indicating the one or more current properties of the user based on the one or more parameters, determining whether the user may be in a pathological state or a non-pathological state based on the information indicating one or more of the current properties of the user, and performing a process under instruction of a processor in response to determining that the user may be in a pathological state, the process comprising one or more operations that the user can voluntarily instruct when the user is in a non-pathological state.
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公开(公告)号:US11321893B2
公开(公告)日:2022-05-03
申请号:US16483488
申请日:2018-02-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Elisheva Shapiro , Mandana Jenabzadeh
Abstract: A method of simulating avatar attention in a virtual environment includes, for a given avatar within the environment; periodically calculating the respective interest value of a plurality of elements in the virtual environment in dependence upon one or more factors, where at least one of said factors is evaluated responsive to a relationship between the respective element and that given avatar, selecting the element with the highest calculated interest value, and causing a representation of that given avatar's eyes to point at the selected element within the virtual environment.
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公开(公告)号:US12236524B2
公开(公告)日:2025-02-25
申请号:US17968300
申请日:2022-10-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Mandana Jenabzadeh , Michael Lee Jones
Abstract: A data processing apparatus includes receiving circuitry to receive graphics data for at least a portion of a virtual environment, the graphics data including a plurality of virtual objects, a machine learning model trained to output data indicative of an object classification for one or more of the virtual objects in dependence upon the graphics data, assignment circuitry to assign one or more of the virtual objects to one or more virtual object groups in dependence upon the object classification for one or more of the virtual objects, where the virtual objects assigned to a same virtual object group have a same object classification, and control circuitry to share first interaction data associated with a first virtual object assigned to a virtual object group with a second virtual object assigned to the virtual object group to thereby permit use of the first interaction data for the second virtual object in response to a user interaction with the second virtual object in the virtual environment.
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公开(公告)号:US20240295927A1
公开(公告)日:2024-09-05
申请号:US18585146
申请日:2024-02-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Eder , Jesus Lucas Barcias , Philip Cockram , Lucy Hattersley , Mandana Jenabzadeh
IPC: G06F3/01
CPC classification number: G06F3/016
Abstract: A haptic feedback system includes: a wearable device comprising one or more enveloped regions filled with a non-Newtonian fluid; and one or more force providers configured to provide, to at least one of the enveloped regions, a force that modifies a viscosity of the non-Newtonian fluid to change a resistance to deformation of the wearable device in at least one direction.
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公开(公告)号:US20240123352A1
公开(公告)日:2024-04-18
申请号:US18483747
申请日:2023-10-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jesus Lucas Barcias , Lazaros Michailidis , Mandana Jenabzadeh , Mark Friend , Daniele Bernabei , Maria Chiara Monti
IPC: A63F13/67 , A63F13/212 , A63F13/213 , A63F13/215 , A63F13/79
CPC classification number: A63F13/67 , A63F13/212 , A63F13/213 , A63F13/215 , A63F13/79
Abstract: An affective gaming system includes: an administrator unit configured to host a session of a video game; a receiving unit configured to receive biometric data associated with two or more users participating in the session of a video game; a first generating unit configured to generate, based on at least part of the biometric data, current emotion data associated with each of the two or more users; a selecting unit configured to select a first user based on at least part of the current emotion data; a second generating unit configured to generate, based at least in part on the current emotion data that is associated with a second user, target emotion data associated with the first user; and a modifying unit configured to modify, responsive to the difference between the target emotion data and the current emotion data that is associated with the first user, one or more aspects of the video game that are specific to the first user.
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公开(公告)号:US20240123351A1
公开(公告)日:2024-04-18
申请号:US18483725
申请日:2023-10-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jesus Lucas Barcias , Lazaros Michailidis , Mandana Jenabzadeh , Mark Friend , Daniele Bernabei , Maria Chiara Monti
Abstract: An affective gaming system includes: an administrator unit configured to host a session of a video game; a receiving unit configured to receive biometric data associated with a first user of a plurality of users participating in the session of a video game; a first generating unit configured to generate, based on at least part of the biometric data, current emotion data associated with the first user; a second generating unit configured to generate, based at least in part on the current emotion data associated with the first user, target emotion data associated with the first user; and a modifying unit configured to modify, responsive to the difference between the target emotion data associated with the first user and the current emotion data associated with the first user, one or more aspects of the video game that are specific to the first user.
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公开(公告)号:US20230418383A1
公开(公告)日:2023-12-28
申请号:US18337618
申请日:2023-06-20
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jason Craig Millson , Lloyd Preston Stemple , Mandana Jenabzadeh , Maria Chiara Monti , Christopher George Buchanan
CPC classification number: G06F3/016 , H04R25/606 , H04R2460/13
Abstract: A haptic feedback method includes: providing a wearable haptic feedback device comprising one or more bone-conduction haptic feedback units, and driving the one or more bone conduction haptic feedback units with at least a first signal processed using a bone conduction head related transfer function, ‘bHRTF’.
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公开(公告)号:US20250108296A1
公开(公告)日:2025-04-03
申请号:US18892737
申请日:2024-09-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Rajeev Gupta , Mandana Jenabzadeh , Alex Dixon , Oliver Hume , Damian O'Sullivan , Hubert Lu
Abstract: An entertainment device, method and computer program, the entertainment device includes processing circuitry to process a game state of a game and to generate, based on a plurality of game assets, an image of a scene, and output circuitry to output the image for display. The processing circuitry is configured to determine, based on the plurality of game assets, whether the scene includes at least one character communicating using sign language, to adjust the generation of the image in dependence on whether the scene comprises the at least one character communicating using sign language.
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