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公开(公告)号:US20240115953A1
公开(公告)日:2024-04-11
申请号:US18480562
申请日:2023-10-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew Sanders , Christopher William Henderson , Jesus Lucas Barcias , Maurizio Cerrato , Nima Karshenas , Calum Armstrong , Christopher George Buchanan
Abstract: A method of improving accessibility for the user operation of a first application on a computer includes the steps of taking one or more measurements of a current user's interaction with an application on the computer, comparing the one or more measurements with expectations derived from measurements from a first corpus of users, characterising one or more needs of the current user based upon the comparison, and modifying at least a first property of the first application responsive to the characterised need or needs.
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公开(公告)号:US20240024762A1
公开(公告)日:2024-01-25
申请号:US18354152
申请日:2023-07-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Maurizio Cerrato , Daniele Bernabei , Mark Friend , Hogarth Andall , Richard Downey , Danjeli Schembri , Daniel Israel Pereira Jimenez
IPC: A63F13/22 , A63F13/211 , A63F13/533
CPC classification number: A63F13/22 , A63F13/211 , A63F13/533
Abstract: An entertainment system includes circuitry configured to receive input signals from at least a first input device and a second input device, where each input signal corresponds to a control in one of the input devices, determine whether each input signal is included in a respective control subset allocated to the input device from which the input signal was received, determine if each input signal is an input signal to be utilised based on whether it is included in the respective control subset, treat input signals to be utilised from any of the input devices as input signals from the same single input device, and determine, according to a predetermined control scheme, a process to be executed based on the input signals to be utilised, and where the respective control subsets each comprise at least one control not found in the other control subsets, and the respective control subsets together comprise a full complement of controls for an input device.
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公开(公告)号:US11547931B2
公开(公告)日:2023-01-10
申请号:US16753649
申请日:2018-09-24
Applicant: Sony Interactive Entertainment Inc.
Inventor: Nicholas Tony Munson , Maurizio Cerrato , Douglas Ealey
IPC: A63F13/22 , A63F13/245 , A63F13/42
Abstract: An entertainment system includes a two-handed controller comprising corresponding controls in each of opposing halves of the controller, a first of the corresponding controls in each half providing input in at least two dimensions and a second of the corresponding controls in each half providing input in at least one dimension; and an entertainment device comprising a receiver adapted to receive control input signals from the two-handed controller, and adapted to operate in a first mode where the received control input signals from the controller are interpreted according to an asymmetric control assignment, and to operate in a second mode where control input signals from the first and second controls for a respective half of the controller are used to control the position of a respective virtual limb in three dimensions within a virtual environment provided by the entertainment device.
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公开(公告)号:US20220365657A1
公开(公告)日:2022-11-17
申请号:US17739083
申请日:2022-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Maurizio Cerrato , Maria Chiara Monti , Rosario Leonardi
IPC: G06F3/04815 , G06T19/00 , G01R1/073 , G06N20/00
Abstract: A lighting probe placement system for estimating lighting probe positions within a virtual environment includes a geometry input processor configured to receive geometry of at least part of the virtual environment and prepare it for input to a machine learning system; a processor configured to implement the machine learning system, which has been trained to output lighting probe positions upon receiving input geometry of the at least part of the virtual environment; and an association processor configured to associate the output lighting probe positions with the at least part of the virtual environment for subsequent rendering.
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公开(公告)号:US11189096B2
公开(公告)日:2021-11-30
申请号:US16864434
申请日:2020-05-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Maurizio Cerrato , Rosario Leonardi
Abstract: A method of generating a data set includes determining a vertex count of a reference polygonal mesh, generating a second polygonal mesh by adding a predetermined number of vertices to the reference polygonal mesh, comparing a representation of the second polygonal mesh with a representation of the reference polygonal mesh, assigning a first value of a quality parameter to the reference polygonal mesh, and assigning a second value of the quality parameter to the second polygonal mesh based on the comparison of the representations, the value of the quality parameter for a given polygonal mesh indicative of a degree of difference between a representation of the given polygonal mesh and a representation of the reference polygonal mesh, and generating the data set comprising data indicative of a vertex count for the reference and second polygonal meshes and a value of a quality parameters for the reference and second polygonal meshes.
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公开(公告)号:US20250061646A1
公开(公告)日:2025-02-20
申请号:US18784989
申请日:2024-07-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jun Yen Leung , Maurizio Cerrato , Lawrence Green
Abstract: There is provided a method for rendering a virtual environment. The method comprises identifying one or more static elements in the virtual environment, determining, for a first frame having a first virtual camera position, a geometry of the static elements in the virtual environment, storing the geometry of the static elements for the first frame, determining, for a second frame having the first virtual camera position, a geometry of at least part of the virtual environment based, at least in part, on the stored geometry of the static elements for the first frame, and determining, for the second frame, lighting for the at least part of the virtual environment at least in part based on the geometry of the at least part of the virtual environment determined for the second frame, to render the at least part of the virtual environment
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公开(公告)号:US12214277B2
公开(公告)日:2025-02-04
申请号:US16906198
申请日:2020-06-19
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew William Sanders , Fabio Cappello , Timothy Bradley , Jessica Rose Grant , Maurizio Cerrato
IPC: A63F13/352 , A63F13/327 , A63F13/335 , A63F13/525 , A63F13/573 , G06N3/08 , G06N20/00
Abstract: A method of generating video frames for a cloud-based video game includes obtaining, via a communications network, a plurality of frames of a video game rendered at a cloud device; obtaining a player input received at an input device, the input device being used to play the video game, the player input being received in response to the display of at least one of the obtained video frames; inputting at least one of the obtained video frames and the player input to a prediction model; and synthesizing, based on the output of the prediction model, a subsequent frame for output at a display, and outputting the synthesized video frame at the display.
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公开(公告)号:US12143561B2
公开(公告)日:2024-11-12
申请号:US17574007
申请日:2022-01-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Maurizio Cerrato , Maria Chiara Monti , Rosario Leonardi
IPC: H04N13/344 , G02B27/01 , G02B27/18 , H04N13/363 , H04N13/383 , G06N20/00
Abstract: An image generation system comprising an image rendering unit operable to render a first image for display to a first one of a user's eyes, an image obtaining unit operable to obtain a second image for a second one of the user's eyes, the obtained image having been rendered for display at an earlier time, an image reprojection unit operable to reproject the first image from a viewpoint associated with the first one of the user's eyes to a viewpoint associated with the second one of the user's eyes, and an image generation unit operable to generate an output image for the second one of the user's eyes in dependence upon the reprojected first image and the obtained second image.
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公开(公告)号:US20220148253A1
公开(公告)日:2022-05-12
申请号:US17452656
申请日:2021-10-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew William Sanders , Maurizio Cerrato , Patrick John Connor , Mark Jacobus Breugelmans , Jessica Rose Grant
Abstract: An image rendering system for generating one or more images of a virtual environment, the system comprising an object identifying unit operable to identify one or more objects in the virtual environment, and to identify one or more rendering parameters associated with each object, and a rendering unit operable to render an image comprising one or more of the identified objects in accordance with the corresponding rendering parameter, wherein the rendering parameter specifies a respective minimum level of detail with which the object is to be rendered.
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公开(公告)号:US20240001233A1
公开(公告)日:2024-01-04
申请号:US18339361
申请日:2023-06-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Rajeev Gupta , Jason Craig Millson , Patrick John Connor , Maurizio Cerrato , Christopher William Henderson
IPC: A63F13/525 , A63F13/52
CPC classification number: A63F13/525 , A63F13/52
Abstract: A visual perception assistance apparatus includes a rendering unit configured to render, for display, a virtual environment, the virtual environment comprising one or more virtual elements; a selection unit configured to select one or more of the virtual elements; and an adapting unit configured to, for a given selected virtual element, adapt one or more aspects associated with an appearance of the given selected virtual element in dependence upon a distance between the given selected virtual element and a predetermined location within the virtual environment.
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