ENTERTAINMENT SYSTEM, A METHOD AND A COMPUTER PROGRAM

    公开(公告)号:US20240024762A1

    公开(公告)日:2024-01-25

    申请号:US18354152

    申请日:2023-07-18

    CPC classification number: A63F13/22 A63F13/211 A63F13/533

    Abstract: An entertainment system includes circuitry configured to receive input signals from at least a first input device and a second input device, where each input signal corresponds to a control in one of the input devices, determine whether each input signal is included in a respective control subset allocated to the input device from which the input signal was received, determine if each input signal is an input signal to be utilised based on whether it is included in the respective control subset, treat input signals to be utilised from any of the input devices as input signals from the same single input device, and determine, according to a predetermined control scheme, a process to be executed based on the input signals to be utilised, and where the respective control subsets each comprise at least one control not found in the other control subsets, and the respective control subsets together comprise a full complement of controls for an input device.

    Input apparatus and method
    3.
    发明授权

    公开(公告)号:US11547931B2

    公开(公告)日:2023-01-10

    申请号:US16753649

    申请日:2018-09-24

    Abstract: An entertainment system includes a two-handed controller comprising corresponding controls in each of opposing halves of the controller, a first of the corresponding controls in each half providing input in at least two dimensions and a second of the corresponding controls in each half providing input in at least one dimension; and an entertainment device comprising a receiver adapted to receive control input signals from the two-handed controller, and adapted to operate in a first mode where the received control input signals from the controller are interpreted according to an asymmetric control assignment, and to operate in a second mode where control input signals from the first and second controls for a respective half of the controller are used to control the position of a respective virtual limb in three dimensions within a virtual environment provided by the entertainment device.

    LIGHTING PROBE PLACEMENT SYSTEM AND METHOD

    公开(公告)号:US20220365657A1

    公开(公告)日:2022-11-17

    申请号:US17739083

    申请日:2022-05-07

    Abstract: A lighting probe placement system for estimating lighting probe positions within a virtual environment includes a geometry input processor configured to receive geometry of at least part of the virtual environment and prepare it for input to a machine learning system; a processor configured to implement the machine learning system, which has been trained to output lighting probe positions upon receiving input geometry of the at least part of the virtual environment; and an association processor configured to associate the output lighting probe positions with the at least part of the virtual environment for subsequent rendering.

    Apparatus, system and method for data generation

    公开(公告)号:US11189096B2

    公开(公告)日:2021-11-30

    申请号:US16864434

    申请日:2020-05-01

    Abstract: A method of generating a data set includes determining a vertex count of a reference polygonal mesh, generating a second polygonal mesh by adding a predetermined number of vertices to the reference polygonal mesh, comparing a representation of the second polygonal mesh with a representation of the reference polygonal mesh, assigning a first value of a quality parameter to the reference polygonal mesh, and assigning a second value of the quality parameter to the second polygonal mesh based on the comparison of the representations, the value of the quality parameter for a given polygonal mesh indicative of a degree of difference between a representation of the given polygonal mesh and a representation of the reference polygonal mesh, and generating the data set comprising data indicative of a vertex count for the reference and second polygonal meshes and a value of a quality parameters for the reference and second polygonal meshes.

    RENDERING METHOD AND SYSTEM
    6.
    发明申请

    公开(公告)号:US20250061646A1

    公开(公告)日:2025-02-20

    申请号:US18784989

    申请日:2024-07-26

    Abstract: There is provided a method for rendering a virtual environment. The method comprises identifying one or more static elements in the virtual environment, determining, for a first frame having a first virtual camera position, a geometry of the static elements in the virtual environment, storing the geometry of the static elements for the first frame, determining, for a second frame having the first virtual camera position, a geometry of at least part of the virtual environment based, at least in part, on the stored geometry of the static elements for the first frame, and determining, for the second frame, lighting for the at least part of the virtual environment at least in part based on the geometry of the at least part of the virtual environment determined for the second frame, to render the at least part of the virtual environment

    Image generation system and method

    公开(公告)号:US12143561B2

    公开(公告)日:2024-11-12

    申请号:US17574007

    申请日:2022-01-12

    Abstract: An image generation system comprising an image rendering unit operable to render a first image for display to a first one of a user's eyes, an image obtaining unit operable to obtain a second image for a second one of the user's eyes, the obtained image having been rendered for display at an earlier time, an image reprojection unit operable to reproject the first image from a viewpoint associated with the first one of the user's eyes to a viewpoint associated with the second one of the user's eyes, and an image generation unit operable to generate an output image for the second one of the user's eyes in dependence upon the reprojected first image and the obtained second image.

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