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公开(公告)号:US11675311B2
公开(公告)日:2023-06-13
申请号:US17121735
申请日:2020-12-14
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
IPC: G03H1/02 , G06F3/01 , G06T15/20 , G02B27/01 , A61B3/113 , G02B5/32 , G06V40/18 , G06V10/82 , G06V10/147 , G06V10/145 , G06V40/19
CPC classification number: G03H1/0248 , A61B3/113 , G02B5/32 , G02B27/0172 , G03H1/0252 , G06F3/013 , G06T15/20 , G06V10/145 , G06V10/147 , G06V10/82 , G06V40/18 , G06V40/19 , G02B2027/0174
Abstract: A volume holographic film (such as a photopolymer) that is pre-recorded with patterns subsequently is used to encode LED or low-power laser light reflections from an eye into a binary pattern that can be read at very high speeds by a relatively simple complementary metal-oxide-semiconductor (CMOS) sensor that may be similar to a high framerate, low resolution mouse sensor. The low-resolution mono images from the film are translated into eye poses using, for instance, a look up table that correlates binary patterns to X, Y positions or using a pre-trained convolutional neural network to robustly interpret many variations of the binary patterns for conversion to X, Y positions.
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公开(公告)号:US11383167B2
公开(公告)日:2022-07-12
申请号:US17112513
申请日:2020-12-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Jeffrey R. Stafford , Javier F. Rico
IPC: A63F13/67 , A63F13/45 , A63F13/422 , A63F13/5375
Abstract: A method for gaming. The method includes assigning a default game play profile to a user, wherein the default game play profile includes a default game play style that simulates human game play, and wherein the default game play profile is configured to control game play for the user based on the default game play style. The method includes monitoring a plurality of game plays of the user playing a plurality of gaming applications. The method includes generating a user game play profile of the user by adjusting the default game play style based on the plurality of game plays, wherein the user game play profile incudes a user game play style customized to the user. The method includes controlling an instance of a first gaming application based on the user game play style of the user game play profile.
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公开(公告)号:US11301047B2
公开(公告)日:2022-04-12
申请号:US16857761
申请日:2020-04-24
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
Abstract: A computer game can be viewed on a TV through an augmented reality (AR) head-mounted display (HMD). The wearer can make a gesture such as a first to cause the HMD to present 2D rectangles and 3D objects representing locations in the room that the game can be “presented” in. The wearer may then open his hand and “cast” toward one of the room locations, and the game is transferred to the HMD for presentation in the associated rectangle (in 2D) or 3D object (in 3D).
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公开(公告)号:US11132832B2
公开(公告)日:2021-09-28
申请号:US16555685
申请日:2019-08-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford , Yutaka Yokokawa
Abstract: A mat has an embedded array of light sensors under a micro-faceted lens array to provide an array of light intensity values for various incident angles of incident real world light. Virtual objects may be projected onto the mat and, using the information from the light sensors, virtually illuminated to match the real-world lighting environment. A touch sensor array may be embedded in the mat to allow users to interact with the virtual objects and provide other input. The surface of the micro-faceted lens array may be coated with a patterned infrared (IR) reflective coating, such that the mat passively reflects a specific band of IR wavelengths in a pattern to act as a fiducial marker.
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公开(公告)号:US11082683B2
公开(公告)日:2021-08-03
申请号:US16659458
申请日:2019-10-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
IPC: A63F9/24 , H04N13/327 , G06F3/01 , H04N13/344 , G02B7/12 , G02B27/01 , A63F13/22 , A63F13/40 , H04N13/383 , H04N13/324 , H04N13/398
Abstract: Stereoscopic viewing systems may be adjusted for a user's inter-pupillary distance (IPD). An inter-pupillary distance (IPD) value is determined from a signal from a position sensitive device coupled to two moveable sighting fixtures mounted to a head mounted display (HMD) having two fixed optics configured for a specific inter-pupillary distance. The position sensitive device is configured to produce a signal that corresponds to a distance between the two sighting fixtures. The images are warped with a processor to optimize display of the images with the two fixed optics for the determined IPD value.
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公开(公告)号:US20190232162A1
公开(公告)日:2019-08-01
申请号:US16377122
申请日:2019-04-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford , Yunpeng Zhu , Steven Osman
IPC: A63F13/426 , A63F13/26 , G06T19/00 , A63F13/213 , A63F13/5258 , G06F3/00 , H04N5/232
CPC classification number: A63F13/426 , A63F13/06 , A63F13/213 , A63F13/26 , A63F13/5258 , A63F2300/105 , A63F2300/204 , A63F2300/301 , A63F2300/5553 , A63F2300/5573 , A63F2300/6676 , A63F2300/69 , G06F3/005 , G06T19/006 , G06T2207/30196 , H04N5/23229
Abstract: Methods and systems for using a position of a mobile device with an integrated display as an input to a video game or other presentation are presented. Embodiments include rendering an avatar on a mobile device such that it appears to overlay a competing user in the real world. Using the mobile device's position, view direction, and the other user's mobile device position, an avatar (or vehicle, etc.) is depicted at an apparently inertially stabilized location of the other user's mobile device or body. Some embodiments may estimate the other user's head and body positions and angles and reflect them in the avatar's gestures.
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公开(公告)号:US20180193728A1
公开(公告)日:2018-07-12
申请号:US15402539
申请日:2017-01-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sergey Bashkirov , Takeo Matsukawa , Jeffrey R. Stafford
IPC: A63F13/21 , A63F13/428
CPC classification number: A63F13/21 , A63F13/428
Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
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公开(公告)号:US20180113419A1
公开(公告)日:2018-04-26
申请号:US15299836
申请日:2016-10-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
Abstract: A holographic film is encoded on a pixel-by-pixel basis by sequentially irradiating each pixel using a movable laser that directs light against a suitable object that in turn deflects the light toward the film. The film can then be used as a display for playing back demanded images using a laser or in some cases LEDs to irradiate each pixel on a pixel-by-pixel basis according to the demanded image.
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公开(公告)号:US12290754B2
公开(公告)日:2025-05-06
申请号:US17131048
申请日:2020-12-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Jeffrey R. Stafford , Javier F. Rico , Michael G. Taylor , Todd S. Tokubo
IPC: A63F13/67 , A63F13/335 , A63F13/5375 , A63F13/795 , A63F13/798 , A63F13/85 , G06N5/04
Abstract: A method for assisting game play. The method includes monitoring game play of the user playing a gaming application, wherein the user has a defined task to accomplish, wherein the task is associated with a task type. The method includes determining a task type proficiency rule for the task type based on results of a plurality of players taking on a plurality of tasks having the task type. The method includes determining a player proficiency score for accomplishing the task based on the task type proficiency rule. The method includes determining a user predictive rate of success in accomplishing the task based on the player proficiency score, the task type proficiency rule, and the task. The method includes determining a recommendation for the user based on the user predictive rate of success.
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公开(公告)号:US12053699B2
公开(公告)日:2024-08-06
申请号:US17729402
申请日:2022-04-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford , Patrick Connor , Andrew Young
IPC: A63F13/25 , A63F13/213 , A63F13/52
CPC classification number: A63F13/52 , A63F13/213 , A63F13/25 , A63F2300/1087 , A63F2300/6615 , A63F2300/8082
Abstract: By using the user head and/or eye tracking capabilities of an extended reality (XR) system, a region of gaze (ROG) of the user towards the virtual screen can be determined and signaled to non-XR games and applications running on the host system connected to the XR system. The existing non-XR games/applications can be patched, upgraded, or remastered to support the application of the ROG and ROG based enhancements of the visuals and user interfaces, using the provided by the system software on the host system that is rendering the game for the XR system.
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