Spatially and user aware second screen projection from a companion robot or device

    公开(公告)号:US10155166B1

    公开(公告)日:2018-12-18

    申请号:US15700005

    申请日:2017-09-08

    Abstract: A system is provided, including the following: a computing device that executes a video game and renders a primary video feed of the video game to a display device, the primary video feed providing a first view into a virtual space; a robot, including, a camera that captures images of a user, a projector, and, a controller that processes the images of the user to identify a gaze direction of the user; wherein when the gaze direction of the user changes from a first gaze direction that is directed towards the display device, to a second gaze direction that is directed away from the display device, the computing device generates a secondary video feed providing a second view into the virtual space; wherein the controller of the robot activates the projector to project the secondary video feed onto the projection surface in the local environment.

    Proximity based noise and chat
    52.
    发明授权

    公开(公告)号:US10067736B2

    公开(公告)日:2018-09-04

    申请号:US15394313

    申请日:2016-12-29

    Abstract: Disclosed are systems, methods, and non-transitory computer-readable storage media for altering and combining real and simulated audio streams. For example, a system can determine a location of a first unmanned aerial vehicle (UAV). The system can then determine a location of an object and can receive an audio stream associated with the object. The system can then determine a distance between the location of the first UAV and the location of the object. The system can adjust the audio stream volume according to the distance. The system can then send the audio stream to a listener.

    UAV POSITIONAL ANCHORS
    53.
    发明申请

    公开(公告)号:US20180095461A1

    公开(公告)日:2018-04-05

    申请号:US15393875

    申请日:2016-12-29

    Abstract: Systems and methods for unmanned aerial vehicle (UAV) positional anchors. Signals may be broadcast via a signal interface of an anchor in a defined space which also includes a UAV. The UAV is at one location within the defined space, and the anchor is at another location within the defined space. A virtual environment may be generated that corresponds to the defined space. The virtual environment may include at least one virtual element, and a location of the virtual element within the virtual environment may be based on the location of the anchor within the defined space. A visual indication may be generated when the UAV is detected within a predetermined distance from the location of the anchor. In some embodiments, a visual element may be generated to augment the anchor where a location of the visual element is based on a location of the anchor within the defined space. The visual element may be changed when the UAV is flown to the location of the anchor within the defined space.

    SYSTEMS AND METHODS FOR PERSONALIZED GAME COMMENTARY STREAMS

    公开(公告)号:US20250047954A1

    公开(公告)日:2025-02-06

    申请号:US18363700

    申请日:2023-08-01

    Abstract: System, process and device configurations are provided for generating game commentary streams. Game commentary streams can include gameplay video data with voice data of multiplayer game users synchronized to one or more game events and game states in recorded gameplay. Game commentary streams may allow for selection of game play content from the perspective of a selected user and to obtain voice data of the user and one or more other users during the game session. Methods for generating a commentary stream can include receiving game commentary data from users of a multiplayer electronic game including voice data detected during the game session and generating the commentary stream to include gameplay data for the game session and selected game commentary data. User requests may be received and the commentary stream may be output for recorded game play from the perspective of one or more users of the game session.

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