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公开(公告)号:US20240226750A1
公开(公告)日:2024-07-11
申请号:US18095387
申请日:2023-01-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Arran Green , Rebecca Abel , Jon Webb
IPC: A63F13/65 , A63F13/213 , A63F13/42 , G06T13/40
CPC classification number: A63F13/65 , A63F13/213 , A63F13/42 , G06T13/40
Abstract: A method for generating an avatar for a video game is provided, including: receiving, over a network from a client device, a captured image of a user and modification data, the modification data being generated from user input received at the client device, the modification data describing characteristics for generating an avatar for the user; using an image generation artificial intelligence (AI) to generate the avatar based on the image of the user and the modification data; wherein the avatar is configured for use in a video game, and wherein the image generation AI is configured to generate the avatar having a style consistent with a style of the video game in which the avatar will be used; applying the avatar to a session of the video game.
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公开(公告)号:US20240264718A1
公开(公告)日:2024-08-08
申请号:US18166413
申请日:2023-02-08
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Michael Taylor , Jon Webb
IPC: G06F3/0482 , G06F3/04845 , G06T11/00 , G10L15/18
CPC classification number: G06F3/0482 , G06F3/04845 , G06T11/00 , G10L15/18 , G06T2200/24
Abstract: A method including generating an image using an image generation artificial intelligence system configured for implementing latent diffusion, wherein the image is decoded from a latent space representation. The method including receiving selection of a portion of the image. The method including receiving commentary of a user corresponding to the portion of the image. The method including generating a text prompt to modify the portion of the image based on the commentary. The method including encoding the portion of the image using latent diffusion based on the text prompt. The method including modifying the latent space representation of the image using latent diffusion to generate a modified image, wherein the text prompt and the encoded portion of the image are provided as input to the image generation artificial intelligence system.
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公开(公告)号:US11883748B2
公开(公告)日:2024-01-30
申请号:US17514452
申请日:2021-10-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yiwei Yang , Matt Tomczek , Jon Webb
CPC classification number: A63F13/77 , A63F13/79 , A63F13/792 , A63F13/86 , G06F21/602 , H04L9/50 , A63F2300/575 , A63F2300/577
Abstract: Methods and systems are provided for fractionalizing non-fungible token (NFT) shares for digital game assets. The method includes generating a digital asset depicting a gaming event associated with a game. The method includes obtaining a non-fungible token (NFT) for the digital asset. The NFT is stored in a block chain with a reference to a storage location of said digital asset. The obtaining of the NFT includes instructions or parameters for fractionalizing said NFT. The fractionalizing of the NFT creates a set of shares of the NFT. The method includes assigning a share the NFT to a user of the online gaming system. The share is exchangeable among a community of users. The method includes tracking use of each of the set of shares of the NFT and applying a value indicator to each share by the online gaming system.
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公开(公告)号:US20230138023A1
公开(公告)日:2023-05-04
申请号:US17514452
申请日:2021-10-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yiwei Yang , Matt Tomczek , Jon Webb
Abstract: Methods and systems are provided for fractionalizing non-fungible token (NFT) shares for digital game assets. The method includes generating a digital asset depicting a gaming event associated with a game. The method includes obtaining a non-fungible token (NFT) for the digital asset. The NFT is stored in a block chain with a reference to a storage location of said digital asset. The obtaining of the NFT includes instructions or parameters for fractionalizing said NFT. The fractionalizing of the NFT creates a set of shares of the NFT. The method includes assigning a share the NFT to a user of the online gaming system. The share is exchangeable among a community of users. The method includes tracking use of each of the set of shares of the NFT and applying a value indicator to each share by the online gaming system. The value indicator is indicative of a level of use of the share within the online gaming system.
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公开(公告)号:US20240226734A1
公开(公告)日:2024-07-11
申请号:US18095507
申请日:2023-01-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Arran Green , Rebecca Abel , Jon Webb
CPC classification number: A63F13/52 , A63F13/77 , G06T15/20 , G06T19/20 , G06F3/04845 , G06T2200/24 , G06T2219/2004
Abstract: A method is provided, including: receiving a game image, said game image being captured from gameplay of a video game and said game image depicting a scene of the video game; receiving game state data describing attributes of the scene of the video game that is depicted in the game image; receiving, over a network from a client device, modification data describing changes to the game image, the modification data defined from user input received at the client device; applying the game image, the game state data, and the user input, by an image generation artificial intelligence (AI) to generate an AI generated image; transmitting the AI generated image over the network to the client device for rendering to a display.
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公开(公告)号:US11826644B2
公开(公告)日:2023-11-28
申请号:US17494246
申请日:2021-10-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren M. Benedetto , Alvin Daniel , Daniel Hiatt , Jon Webb
IPC: A63F13/493 , A63F13/355
CPC classification number: A63F13/493 , A63F13/355 , A63F2300/538 , A63F2300/636
Abstract: Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correction value required to perform the action. The method includes applying the correction value to the controller input to increase an accuracy of the controller input when performing the action. In this way, when correction values are applied to the controller input from the mobile device of a user playing a game, the accuracy of the control input is increased so that the user can achieve the intended action in the game.
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