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公开(公告)号:US12053700B2
公开(公告)日:2024-08-06
申请号:US17660460
申请日:2022-04-25
Applicant: Activision Publishing, Inc.
Inventor: Jon Ray Estanislao
Abstract: The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.
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公开(公告)号:US20240235510A1
公开(公告)日:2024-07-11
申请号:US18614817
申请日:2024-03-25
Applicant: Voyetra Turtle Beach, Inc.
Inventor: Richard Kulavik , Shobha Devi Kuruba Buchannagari , Carmine Bonanno
IPC: H03G3/32 , A63F13/215 , A63F13/54 , A63F13/87 , G10L21/0272 , G10L25/84 , H03G3/20 , H03G3/30 , H03G3/34 , H03G5/16 , H04R1/10
CPC classification number: H03G3/32 , A63F13/215 , A63F13/54 , A63F13/87 , G10L21/0272 , G10L25/84 , H03G3/20 , H03G3/3005 , H03G3/3089 , H03G3/342 , H03G5/16 , H03G5/165 , H04R1/1091
Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.
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公开(公告)号:US12029972B2
公开(公告)日:2024-07-09
申请号:US17876497
申请日:2022-07-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey Roger Stafford , Jorge Arroyo Palacios
IPC: A63F13/213 , A63F13/23 , A63F13/285 , A63F13/655 , A63F13/87 , G06F3/01 , G06F18/214 , G06V40/20 , H04N21/478 , H04N21/4788 , A63F13/843
CPC classification number: A63F13/213 , A63F13/23 , A63F13/285 , A63F13/655 , A63F13/87 , G06F3/013 , G06F3/016 , G06F18/214 , G06V40/20 , H04N21/4781 , H04N21/4788 , A63F13/843 , A63F2300/1025 , A63F2300/1037 , A63F2300/572 , A63F2300/695
Abstract: Systems and methods for facilitating secret communication between players are described. One of the methods includes receiving image data of a first player to identify one or more gestures and receiving input data indicating a response of a second player to the one or more gestures. The method further includes training a model using the image data and the input data to generate an inference of communication between the first user and the second user. The method also includes generating additional inferences of communication between the first user and the second user. The method includes generating a recommendation to the second user based on the inference of communication and the additional inferences of communication.
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公开(公告)号:US12011669B2
公开(公告)日:2024-06-18
申请号:US17630615
申请日:2020-08-13
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Takuma Oiwa , Masashi Takeuchi , Tatsuaki Hashimoto
IPC: A63F13/87 , A63F13/30 , H04L51/046 , H04L51/52
CPC classification number: A63F13/87 , A63F13/30 , H04L51/046 , H04L51/52
Abstract: A session management section 126 holds respective pieces of identification information of a plurality of members who join a session of an application. An allocation section 134 allocates a member to a chat group. A chat management section 114 acquires the identification information of each member who belongs to the chat group created in the session, and determines a member who becomes a partner for communicating chat data, for each member.
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公开(公告)号:US20240149169A1
公开(公告)日:2024-05-09
申请号:US18508189
申请日:2023-11-13
Applicant: Carbonated Inc.
Inventor: Travis Boatman , Christopher Carlson , Frank Austin Keller , Kolbe Launchbaugh , Lloyd Tullues , Nikolaas Van Wonterghem
IPC: A63F13/69 , A63F13/352 , A63F13/537 , A63F13/58 , A63F13/825 , A63F13/87
CPC classification number: A63F13/69 , A63F13/352 , A63F13/537 , A63F13/58 , A63F13/825 , A63F13/87
Abstract: Systems and methods for providing a gaming system with particular features are provided herein. In particular, a gaming system can provide nested object packages. In some embodiments, the gaming system can monitor user monitoring service calls in third party platforms and implement associated features. In some embodiments, the gaming system can receive developer modifications and schedule multiple updates of the gaming system. In some embodiments, the gaming system can determine inter squad dynamics based on character traits. In some embodiments, the gaming system can provide modified game data to a first set of users and unmodified game data to a second set of users. In some embodiments, the gaming system can generate actions for groups of characters based on user swipes. In some embodiments, the gaming system can implement a player proxy for a player. In some embodiments, the gaming system can use search nodes and agents to map territories.
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公开(公告)号:US11957972B2
公开(公告)日:2024-04-16
申请号:US16700579
申请日:2019-12-02
Applicant: Zynga Inc.
Inventor: Girish Keswani , Jim Baer , Kenneth Rudin , Daniel McCaffrey
IPC: H04L12/58 , A63F13/235 , A63F13/35 , A63F13/795 , A63F13/87 , G06Q50/00 , H04L51/52 , H04L65/403 , H04L67/10 , H04L67/306 , H04L67/50
CPC classification number: A63F13/235 , A63F13/35 , A63F13/795 , A63F13/87 , G06Q50/01 , H04L51/52 , H04L65/403 , H04L67/10 , H04L67/306 , H04L67/535 , A63F2300/535 , A63F2300/556
Abstract: A communication analysis system for an online game is described. A communication history among players of the online game is retrieved. Communication tracking metrics are generated based on the communication history of the players of the online game. A retention analysis is performed with the communication tracking metrics to determine retention of players of the online game. A retention recommendation is generated based on the retention analysis.
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公开(公告)号:US11944910B2
公开(公告)日:2024-04-02
申请号:US18335653
申请日:2023-06-15
Applicant: Kabam, Inc.
Inventor: Bryan Tsao , John Kim , David McNeill , Albert Wei , Christopher Yu , Kevin Chanthasiriphan
IPC: A63F13/847 , A63F13/335 , A63F13/35 , A63F13/795 , A63F13/87 , G07F17/32 , H04L67/131
CPC classification number: A63F13/847 , A63F13/335 , A63F13/35 , A63F13/795 , A63F13/87 , G07F17/3244 , H04L67/131
Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
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公开(公告)号:US20240104594A1
公开(公告)日:2024-03-28
申请号:US18525066
申请日:2023-11-30
Applicant: Kabam, Inc.
Inventor: John Kim , Kevin Lee , Kevin Chanthasiriphan , Wei-Ling Wu Deckinga , Tomi Huttula
IPC: G06Q30/0207 , A63F13/847 , A63F13/87 , G06F3/048 , G06Q30/0214 , G06T19/00
CPC classification number: G06Q30/0209 , A63F13/847 , A63F13/87 , G06F3/048 , G06Q30/0214 , G06T19/00 , A63F2300/575
Abstract: Participation by multiple users in an online game through client computing platforms associated with the users is facilitated. User accounts associated with the users indicate affiliations having a functional significance between users. Presentation of offers to sell virtual items are provided to users having a first affiliation and to users having a second affiliation. The virtual items associated with the offers are distributed to the users having a first affiliation upon an indication that a threshold number of users having the first affiliation have accepted the offer and are not distributed to users having a second affiliation upon an indication that a threshold number of users having the second affiliation have not accepted the offer.
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公开(公告)号:US11936486B2
公开(公告)日:2024-03-19
申请号:US17733003
申请日:2022-04-29
Applicant: LINE Plus Corporation
Inventor: Sungwhan Kim , Chaewon Jung , Hyun Jung Lee , Seo Hyun Cho , Eun Jung Joung
IPC: H04L12/18 , G06F9/54 , G06Q10/10 , H04L12/16 , H04L41/026 , H04L41/50 , H04L51/04 , H04L51/046 , H04L65/00 , H04L65/1101 , H04L65/403 , H04L67/02 , A63F13/25 , A63F13/35 , A63F13/795 , A63F13/87 , H04N7/14
CPC classification number: H04L12/1818 , G06F9/54 , G06Q10/10 , H04L12/16 , H04L12/18 , H04L12/1813 , H04L12/1822 , H04L12/1845 , H04L41/026 , H04L41/5093 , H04L51/04 , H04L51/046 , H04L65/00 , H04L65/1101 , H04L65/403 , H04L67/02 , A63F13/25 , A63F13/35 , A63F13/795 , A63F13/87 , A63F2300/556 , A63F2300/572 , H04N7/147
Abstract: Disclosed is a method, system, and non-transitory computer-readable record medium for creating a chatroom according to a condition. The chatroom creation method may include providing an instant messaging service; registering a chatroom creation condition related to a specific account of the instant messaging service; retrieving at least one account of accounts of the instant messaging service that meets the chatroom creation condition; and automatically creating a chatroom of the specific account joined by the retrieved accounts.
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公开(公告)号:US11921918B2
公开(公告)日:2024-03-05
申请号:US17528067
申请日:2021-11-16
Applicant: Sony Interactive Entertainment LLC
Inventor: Eric M. Hayashi , Christopher Philip Nicholls , Heston Barber
IPC: A63F13/533 , A63F13/5372 , A63F13/5375 , A63F13/847 , A63F13/87 , G06F3/01 , G06T15/00 , G06V20/20 , G10L15/26
CPC classification number: G06F3/013 , A63F13/533 , A63F13/5372 , A63F13/5375 , A63F13/847 , A63F13/87 , G06T15/00 , G06V20/20 , G10L15/26 , A63F2300/305 , A63F2300/306 , A63F2300/308 , A63F2300/572
Abstract: A method including rendering a view of a virtual environment of a video game for display in a head mounted display of a user, wherein the virtual environment includes a plurality of objects. The method including tracking gaze of the user. The method including detecting that the gaze of the user is directed towards an object in the view for a period of time. The method including generating a heads up display (HUD) interface including information related to the object. The method including surfacing the HUD interface near the object in the view of the virtual environment.
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