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21.
公开(公告)号:US10016683B2
公开(公告)日:2018-07-10
申请号:US14482728
申请日:2014-09-10
申请人: GAME COMPLEX, INC.
发明人: Brian Fahmie
CPC分类号: A63F13/65 , A63C19/02 , A63C2203/18 , A63C2203/24 , A63F13/60 , A63F2300/1012 , A63F2300/552 , A63F2300/5533 , A63F2300/5573 , A63F2300/558 , A63F2300/6009 , A63F2300/61 , A63F2300/69 , A63F2300/8023 , A63K1/00
摘要: A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaming aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).
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公开(公告)号:US09971458B2
公开(公告)日:2018-05-15
申请号:US15414617
申请日:2017-01-24
申请人: MEP Tech, Inc.
IPC分类号: G06F3/042 , G06F3/01 , A63F13/213 , A63F13/40 , G06F3/0481 , G06F3/0488 , A63F13/65 , A63F13/52 , A63F13/42 , A63F1/00 , A63F9/04 , A63F9/24
CPC分类号: G06F3/0425 , A63F1/00 , A63F9/04 , A63F9/0468 , A63F13/10 , A63F13/213 , A63F13/40 , A63F13/42 , A63F13/52 , A63F13/65 , A63F2001/008 , A63F2009/2425 , A63F2009/2463 , A63F2250/30 , A63F2300/1087 , A63F2300/6045 , A63F2300/66 , A63F2300/69 , G06F3/011 , G06F3/017 , G06F3/04815 , G06F3/04883 , G06F2203/04808
摘要: An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
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公开(公告)号:US09968853B2
公开(公告)日:2018-05-15
申请号:US15413728
申请日:2017-01-24
IPC分类号: A63F9/24 , A63F13/65 , A63F13/213 , A63F13/352 , H04L29/06 , H04N21/2187
CPC分类号: A63F13/65 , A63F13/213 , A63F13/352 , A63F2300/69 , A63F2300/8082 , G06Q99/00 , H04L67/38 , H04N21/2187
摘要: A virtual world environment unit, and related methods, operable to simulate an actual live event in substantially real-time is disclosed. Also disclosed is an interactive media system configured to present a substantially real-time simulation of an actual live event involving a moveable object in an arena. Further disclosed is a method of providing and/or viewing a substantially real-time simulation of an actual live event involving a moveable object in an arena
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24.
公开(公告)号:US09940508B2
公开(公告)日:2018-04-10
申请号:US15590511
申请日:2017-05-09
申请人: BLAST MOTION INC.
发明人: Ryan Kaps , Michael Bentley , Bhaskar Bose
IPC分类号: A63F13/10 , G06K9/00 , G06T7/20 , G08B21/04 , G11B27/031 , H04N7/18 , A63B24/00 , G11B27/022 , G11B27/17 , G11B31/00 , A63B71/06
CPC分类号: G06K9/00342 , A63B24/0062 , A63B71/06 , A63F13/00 , A63F13/212 , A63F2300/105 , A63F2300/69 , G06K9/00711 , G06K9/00724 , G06K9/00751 , G06K2009/00738 , G06T7/20 , G06T2207/30 , G06T2207/30221 , G08B21/043 , G08B27/005 , G11B27/022 , G11B27/031 , G11B27/17 , G11B31/006 , H04N5/77 , H04N5/91 , H04N7/18 , H04N7/181 , H04N9/8042
摘要: Enables integration of sensor data with other information on servers such as social media sites to detect, confirm and/or publish events. Sensors may measure values such as motion, temperature, humidity, wind, pressure, elevation, light, sound, or heart rate, etc. Sensor data and event tags may be utilized to curate text, images, video, sound and post the results to social networks, for example in a dedicated feed. Event tags generated by the system may represent for example activity types, players, performance levels, or scoring results. The system may analyze social media postings to confirm or augment event tags. Users may filter and analyze saved events based on the assigned tags. The system may create highlight and fail reels filtered by metrics and by tags. Recommendations may be provided to a user based on analysis of sensor data and other information; recommendations may include for example recommended friends, purchases, or activities.
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公开(公告)号:US20180082480A1
公开(公告)日:2018-03-22
申请号:US15703239
申请日:2017-09-13
CPC分类号: G06T19/006 , A61B34/10 , A61B34/25 , A61B50/00 , A61B50/20 , A61B50/30 , A61B50/33 , A61B90/36 , A61B90/94 , A61B90/96 , A61B90/98 , A61B2034/107 , A61B2034/252 , A61B2034/254 , A61B2034/256 , A61B2050/3008 , A61B2050/311 , A61B2090/365 , A63F2300/69 , G02B27/017 , G02B2027/0138 , G02B2027/014 , G06F3/011 , G06F3/014 , G06F3/016 , G06F3/017 , G06F3/0304 , G06T11/00 , G06T11/003 , G06T11/60 , G09G2340/125
摘要: A system and method for using augmented reality device for use during a surgical procedure are described. A system may include an augmented reality device to present a virtual indication, such as a virtual indication of a surgical instrument, a force vector, a direction, or the like. The augmented reality device may present a virtual aspect of a procedure, such as a virtual animation of a step of a procedure. The augmented reality device may present a virtual object, indication, aspect, etc., within a surgical field while permitting the surgical field or aspects of the surgical field to be viewed through the augmented reality display (e.g., presenting virtual objects mixed with real objects).
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公开(公告)号:US09898872B2
公开(公告)日:2018-02-20
申请号:US15450079
申请日:2017-03-06
发明人: Kenneth Mitchell
CPC分类号: G06T19/006 , A63F13/213 , A63F13/35 , A63F2300/1087 , A63F2300/69 , G06F3/017 , G06F3/147 , G09G2340/125 , G09G2354/00
摘要: Techniques for displaying an augmented reality environment. Embodiments capture a visual scene for display. An embedded symbol associated with a garment worn by the first user within the visual scene is identified. Embodiments generate a virtual augmentation corresponding to the first user that is animated based on the captured visual scene. The virtual augmentation alters an appearance of the first user, such that the first user is depicted as wearing a virtual costume, the virtual costume determined to have a predefined relationship with the identified embedded symbol. A sequence of frames is rendered that depicts the first user augmented with the virtual augmentation in the augmented reality environment and depict at least a portion of the first user as wearing the virtual costume.
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27.
公开(公告)号:US09878234B2
公开(公告)日:2018-01-30
申请号:US14088632
申请日:2013-11-25
申请人: Arlen Moller
发明人: Arlen Moller
CPC分类号: A63F13/00 , A63F13/10 , A63F13/12 , A63F13/50 , A63F13/80 , A63F2300/69 , G06Q10/0639 , G06Q50/34
摘要: A method and system that involves articulating a set of methods for incorporating objective assessments of fantasy-team-owners' physical activity into Fantasy Sport platforms.
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公开(公告)号:US09865125B2
公开(公告)日:2018-01-09
申请号:US14256409
申请日:2014-04-18
申请人: Bally Gaming, Inc.
发明人: Martin S. Lyons , Sean C. Martin
CPC分类号: G07F17/3225 , A63F2300/69 , G06F3/017 , G06K9/00664 , G06K9/00671 , G06T19/006 , G07F17/3237 , G07F17/3241 , G07F17/3244 , H04N2201/3245
摘要: Disclosed is a method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; providing a dealer display that presents information to a dealer as game events occur on the player's associated mobile device; enabling a player to access funds from an electronic wallet associated with the player to place an initial bet at the table game; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device; in response to a winning table game outcome, transferring funds to the player; and in response to a losing table game outcome, transferring funds from the player.
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公开(公告)号:US20170354892A1
公开(公告)日:2017-12-14
申请号:US15474331
申请日:2017-03-30
发明人: Warren Benedetto , Landon Noss , Adil Sherwani , Akihiko Kusumoto
IPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/58
CPC分类号: A63F13/87 , A63F13/216 , A63F13/31 , A63F13/50 , A63F13/58 , A63F2300/308 , A63F2300/69
摘要: A method for gaming. The method including receiving location based information of game play of a user playing a gaming application as displayed on a first computing device, wherein the location based information is made with reference to a location of a character in the game play of the user in a gaming world associated with the gaming application. The method including aggregating location based information of a plurality of game plays of a plurality of users playing the gaming application. The method including generating contextually relevant information for the location of the character based on the location based information of the plurality of game plays. The method including generating a companion interface including the contextually relevant information. The method including sending the companion interface to a second computing device associated with the user for display concurrent with the game play of the user.
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公开(公告)号:US09782660B2
公开(公告)日:2017-10-10
申请号:US12324638
申请日:2008-11-26
申请人: Daniel Tawiah
发明人: Daniel Tawiah
IPC分类号: A63B71/06 , A63B24/00 , H04N7/18 , A63F13/00 , G06F9/54 , G06F19/00 , G06K9/00 , A63B43/00 , A63B71/02 , A63B102/24 , A63B102/32 , A63B102/22 , A63B102/18
CPC分类号: A63B71/0605 , A63B24/0006 , A63B24/0021 , A63B24/0075 , A63B24/0084 , A63B24/0087 , A63B43/00 , A63B71/02 , A63B2024/0009 , A63B2024/0025 , A63B2024/0096 , A63B2071/0647 , A63B2102/18 , A63B2102/22 , A63B2102/24 , A63B2102/32 , A63B2220/13 , A63B2220/30 , A63B2220/40 , A63B2220/803 , A63B2220/806 , A63B2220/836 , A63B2225/20 , A63B2225/50 , A63B2230/06 , A63B2230/207 , A63B2243/0025 , A63B2243/0037 , A63B2243/0066 , A63F13/00 , A63F13/65 , A63F2300/69 , A63F2300/8011 , G06F9/542 , G06F19/3481 , G06K9/00342 , G06K9/00724 , H04N7/181
摘要: An athletic training system (200) has a data recording system (202) and a data engine (204). The data recording system (202) is configured to record an athletic competition event. The event may have a first team of players competing against a second team of players. The data engine (204) is configured to receive data associated with the recorded athletic competition event. The data engine (204) processes the data and displays the data as a replay of the event in animated form.
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