HUMAN PERFORMANCE CAPTURING FOR ARTIFICIAL INTELLIGENCE RECOMMENDATIONS

    公开(公告)号:US20240386298A1

    公开(公告)日:2024-11-21

    申请号:US18789621

    申请日:2024-07-30

    Abstract: Methods and systems are provided for generating recommendations related to a game. One example method is for generating recommendations for a game executed by a cloud gaming service. The method includes receiving, by a server, sensor data captured during gameplay of the game by a plurality of user, and each of the plurality of sensor data includes intensity information related to reactions made by respective users. The method includes processing, by the server, features from the sensor data and the interactive data from the game when the users played the game. The features are classified and used to build an engagement model that identifies relationships between specific ones of the plurality of sensor data and the interactive data. The method includes processing, by the server, sensor data captured during a current gameplay by a user using the engagement model. The processing is configured to generate a recommendation to the user regarding an action to take to progress in the game during said current gameplay.

    DYNAMIC IN-GAME REFINEMENT OF CALIBRATION OF USER INPUT

    公开(公告)号:US20240367034A1

    公开(公告)日:2024-11-07

    申请号:US18310209

    申请日:2023-05-01

    Inventor: Todd Tokubo

    Abstract: A method is provided for refining calibration of a user input for a video game, including: performing an initial calibration process for a user input for the video game, wherein the initial calibration process determines calibration settings for the user input; initiating gameplay of the video game using the calibration settings determined from the initial calibration, such that the calibration settings are applied to interpret instances of the user input occurring during the gameplay; determining a game context in which the instances of the user input occur; analyzing the determined game context, and adjusting the calibration settings based on the analysis of the determined game context.

    AUGMENTED IMAGE ADJUSTMENT OF USER BASED ON POSSIBLE ACTIONS OR NON-ACTIONS

    公开(公告)号:US20230115716A1

    公开(公告)日:2023-04-13

    申请号:US17497712

    申请日:2021-10-08

    Abstract: Methods and systems are provided for augmenting image content presented on a mirror display. The method includes detecting images of a user in an activity volume in front of the mirror display; the detecting includes identifying a body of the user and tracking movements by the user while in the activity volume. The method includes receiving a request to predict a change in physique of the body of the user, the request includes input parameters that identify a physical exercise and an amount of said physical exercise. The method includes generating an augmented image of the body of the user; the augmented image of the body has said change in physique, the change in physique of the body is assembled from one or more three-dimensional (3D) models of one or more body parts of the body that have been adjusted in shape. The method includes presenting, on the mirror display, the augmented image of the body of the user as a video overlay over images of the user captured when the user is in the activity volume; the presenting is responsive to processing said request to predict the change in physique of the body of the user. In this way, when a user is provided with an augmented image of what the body of the user may look like at a point in the future, the user may be encouraged to continue with their physical fitness regimen and dietary program so that the user can achieve their fitness goals.

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