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公开(公告)号:US20240115953A1
公开(公告)日:2024-04-11
申请号:US18480562
申请日:2023-10-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew Sanders , Christopher William Henderson , Jesus Lucas Barcias , Maurizio Cerrato , Nima Karshenas , Calum Armstrong , Christopher George Buchanan
Abstract: A method of improving accessibility for the user operation of a first application on a computer includes the steps of taking one or more measurements of a current user's interaction with an application on the computer, comparing the one or more measurements with expectations derived from measurements from a first corpus of users, characterising one or more needs of the current user based upon the comparison, and modifying at least a first property of the first application responsive to the characterised need or needs.
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公开(公告)号:US20240115935A1
公开(公告)日:2024-04-11
申请号:US18471799
申请日:2023-09-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jason Craig Millson , Maria Chiara Monti , Carl Pryke , Christopher George Buchanan
Abstract: A processing device includes: a detection unit configured to detect input information representative of a sequence of input signals for a video game that are input by a user using one or more input controls; an identification unit configured to identify one or more input signal variations in dependence upon one or more differences between the detected input information and predetermined input information representative of one or more predetermined sequences of input signals for the video game; a generation unit configured to generate assistance information in dependence upon the one or more identified input signal variations; and a provision unit configured to provide the generated assistance information to the user.
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163.
公开(公告)号:US11951405B2
公开(公告)日:2024-04-09
申请号:US17893902
申请日:2022-08-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dustin Shawn Clingman
IPC: A63F13/86 , A63F13/792 , H04N21/2187 , H04N21/845
CPC classification number: A63F13/86 , A63F13/792 , H04N21/2187 , H04N21/8456
Abstract: A system and method for dynamic generation and display of play data for a media is provided. One or more sets of object data may be associated with the media. One or more media-object bindings between the one or more sets of object data and the media may be formed and stored in one or more databases. The one or more sets of object data may include data about an aspect displayed during at least the portion of the media. One or more object-object associations between the one or more sets of object data and one or more named objects of a metadata reference container, which may maintain a common schema based on commonly experienced characteristics, may be formed and stored the one or more databases. Play data may be dynamically generated based on the one or more media-object bindings and/or one or more object-object associations.
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公开(公告)号:US20240104807A1
公开(公告)日:2024-03-28
申请号:US17935565
申请日:2022-09-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sudha Krishnamurthy
CPC classification number: G06T11/60 , G06T11/001
Abstract: Deep learning is used to dynamically adapt virtual humans in metaverse applications. The adaptation can be according to user preferences. In addition or alternatively, virtual humans and pets can be adapted for metaverse applications based on demographics of the user. The user's personal demographics may be used to establish the costume, skin color, emotion, voice, and behavior of the virtual humans. Similar considerations may be used to adapt virtual pets to the user's experience of the metaverse.
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165.
公开(公告)号:US20240100424A1
公开(公告)日:2024-03-28
申请号:US18522091
申请日:2023-11-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren M Benedetto , Alvin Daniel , Daniel Hiatt , Jonathan Webb
IPC: A63F13/493 , A63F13/355
CPC classification number: A63F13/493 , A63F13/355 , A63F2300/538 , A63F2300/636
Abstract: Methods and systems are provided for streaming gameplay to user devices from a cloud gaming system. The cloud gaming system includes a server. The method includes identifying, by the server, a device of a user for playing a game. The method includes identifying, by the server, a bandwidth associated with the device of the user while the user plays the game. The method includes generating, by the server, a video stream to be transmitted to the device. The method further includes dynamically removing, by the server, one or more graphic layers of the video stream before being transmitted to the device.
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公开(公告)号:USD1019665S1
公开(公告)日:2024-03-26
申请号:US29757233
申请日:2020-11-04
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Designer: Taichi Nokuo
Abstract: FIG. 1 is a perspective view of front, top and left side of a charging dock showing my new design;
FIG. 2 is a perspective view of front, bottom and right side thereof;
FIG. 3 is a front view thereof;
FIG. 4 is a rear view thereof;
FIG. 5 is a left side view thereof;
FIG. 6 is a right side view thereof;
FIG. 7 is a top view thereof;
FIG. 8 is a bottom view thereof; and,
FIG. 9 is a perspective view thereof, showing the article in a state of use.
The broken lines shown in FIGS. 1-8 depict portions of the article that form no part of the claimed design. The broken lines showing two controllers in FIG. 9 depict environmental structure that forms no part of the claimed design.-
公开(公告)号:US11943868B2
公开(公告)日:2024-03-26
申请号:US17910876
申请日:2021-03-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Katsushi Ito , Yasuhiro Ootori , Nobuyuki Sugawara
IPC: H05K1/18
CPC classification number: H05K1/181 , H05K2201/10159 , H05K2201/10371
Abstract: A board shield (52) covers a region in which an electronic part is mounted on a lower surface of a circuit board (50). A memory housing chamber (R1) capable of housing a semiconductor memory is secured on the lower side of the circuit board. The board shield (52) includes a shield wall (52e) along the memory housing chamber (R1). With this, it is possible to protect the semiconductor memory while suppressing an increase in the number of parts.
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公开(公告)号:US11943519B2
公开(公告)日:2024-03-26
申请号:US17617728
申请日:2019-07-01
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Kazuyuki Arimatsu , Hideki Mori
Abstract: Provided is an information processing device coupled to a device which a user operates with a hand of the user and on the surface of which a plurality of sensors that each output information associated with a spatial positional relation with the surface of the hand of the user are arranged, the information processing device being configured to receive output from each of the sensors included in the device and generate an image in which an image element having been drawn with a pixel value determined on the basis of a value represented by the output from each of the sensors is arranged at a position corresponding to a position at which each of the sensors is arranged, on a mapping space obtained by plane-unfolding a portion that constitutes the surface of the device and on which the sensors are arranged, Further, the information processing device is configured to, upon receipt of input of the generated image, estimate information associated with the position of each of joints of the hand of the user who operates the device and output the estimated information as coordinate information in a three-dimensional space whose origin is placed on a point that moves with the device.
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公开(公告)号:US11943427B2
公开(公告)日:2024-03-26
申请号:US17873486
申请日:2022-07-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Matthew William Sanders , Oliver Hume
CPC classification number: H04N17/004 , G06V20/50 , G09G3/006 , G09G3/20 , G09G2320/06 , G09G2320/0693
Abstract: A display modification system for use with a display device, including a camera operable to capture images of at least a portion of the display device, an image analysis unit operable to derive the value of one or more parameters associated with the display of images by the display device in dependence upon the captured images, a modification determination unit operable to determine a modification to be applied to a content display process associated with the display device, where the modification includes changes to a content rendering process for generating content to be displayed by the display device and/or one or more display settings associated with the display device, and a modification communication unit operable to transmit information identifying the determined modification to one or both of the display device and a processing device operable to render content for display by the display device.
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公开(公告)号:US20240091650A1
公开(公告)日:2024-03-21
申请号:US17948588
申请日:2022-09-20
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jorge Arroyo Palacios
IPC: A63F13/67
CPC classification number: A63F13/67
Abstract: A method for modifying user sentiment is described. The method includes analyzing behavior of a group of players during a play of a game. The behavior of the group of players is indicative of a sentiment of the group of players during the play of the game. The method includes accessing a non-player character (NPC) during the play of the game. The NPC has a characteristic that influences a change in the sentiment of the group of players. The method includes placing the NPC into one or more scenes of the game during the play of the game for a period of time until the change in the sentiment of the group of players is determined. The change in the sentiment of the group of players is determined by analyzing of the behavior of the group of players during said play of the game.
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