摘要:
A controller for an electronic system includes a tracking member fixed to a controller body. The controller body has a head that adjoins a handle at a neck region, and that includes at least one thumb-operated control. The controller includes a hand retainer that in a closed position is configured to physically bias the user's palm against an outer surface of the handle. The hand retainer includes a resilient member that biases the hand retainer towards an open position. The resilient member is attached to an anchor that is attached to the head by an adjustment mechanism that permits the resilient member to be moved towards or away from the user's purlicue. The tracking member includes transducers that are coupled to the electronic system by electromagnetic radiation. Proximity sensors, spatially distributed on the handle, are responsive to a proximity of the user's fingers to the outer surface of the handle.
摘要:
A joystick device includes an operating rod assembly, a magnetic component mounted to the operating rod assembly, a circuit board and a reset assembly. The circuit board includes a magnetic sensor facing the magnetic component. The magnetic component is capable of moving from an initial position relative to the magnetic sensor along a first direction or a second direction opposite to the first direction when driven by the operating rod assembly. The reset assembly is connected to the operating rod assembly, configured to reset the operating rod assembly along the second direction or the first direction, so that the magnetic component is reset to the initial position. In the present application, the reset assembly is configured to reset the operating rod assembly along the second direction or the first direction, so that the magnetic component is reset to the initial position, thereby simplifying operations of the joystick device.
摘要:
A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.
摘要:
There is provided a hand-held controller for a virtual-reality system. The hand-held controller includes a user-input surface and a grip coupled to the user-input surface. The user-input surface includes a first user-input key situated on the user-input surface. The first user-input key includes a first capacitive touch sensor to detect a finger of a user hovering above the first user-input key and contacting the first user-input key.
摘要:
A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.
摘要:
A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.
摘要:
A method for generating a playable limited version of a video game is provided. A user's gameplay of a full version of the video game is recorded. The user's recorded gameplay is analyzed to determine a region of interest. Boundaries are defined within a gameplay context of the video game based on the determined region of interest. The limited version of the video game is generated based on the defined boundaries.
摘要:
Various contact systems and methods for manufacturing and using such are disclosed herein. Examples of the contact systems include a surface with one set of pads biased at a first voltage level, and another set of pads biased at a second voltage level. Such a contact system can be used, for example, to transfer power to an electromechanical device disposed thereon. In one particular example, the electromechanical device can include a power storage element and two or more couplings. When one of the couplings contacts a pad biased at the first voltage level, and another of the couplings contacts a pad biased at the second voltage level, a circuit is completed where some derivative of the differential between the first voltage level and the second voltage level is placed across the power storage element. Completion of the circuit causes the power storage element to charge. Power can be drawn from the power storage element to operate the electromechanical device.
摘要:
An amusement device has a housing with a chamber in which a game board is disposed. A player endeavors to guide a rolling ball on the board by manipulating a control lever to tilt the board in any selected direction. The board is supported by a tiltable shaft which is below the center of the board. A rigid link extends between the shaft and control lever and is connected to each by pivot couplings which constrain the shaft and board to tilt in synchronism with the lever. Compression springs in coaxial relationship with the shaft and control lever act to bias the board towards a horizontal orientation and the shaft and lever supports prevent rotational motion of such components about their own longitudinal axes. In a preferred embodiment, the board has openings through which the ball may drop and ball retrieval components detect the particular region of the board at which the ball was dropped and return the ball to the board. The construction precisely positions the board in response to control lever movements and enables simple interchanging of the board with other boards having different surface features.
摘要:
An arcade game with that allows a player to control the game using a video feedback plus a tactile response is provided. A player must use the video feed for controlling the game, and the video feed can be transmitted from a remote location. The video signal can be transmitted via the internet, a wireless connection, or a wired connection.