Game controller
    1.
    外观设计

    公开(公告)号:USD994778S1

    公开(公告)日:2023-08-08

    申请号:US29843757

    申请日:2022-06-23

    申请人: Valve Corporation

    摘要: FIG. 1 is a back perspective view of a game controller;
    FIG. 2 is a front perspective view thereof;
    FIG. 3 is a front view thereof;
    FIG. 4 is a back view thereof;
    FIG. 5 is a left-side view thereof;
    FIG. 6 is a right-side view thereof;
    FIG. 7 is a top view thereof; and,
    FIG. 8 is a bottom view thereof. FIGS. 1-8 illustrate a right-hand game controller; it is understood that the views of a left-hand game controller are mirror images of the views shown in the FIGS. 1-8.
    The broken lines depict portions of the game controller that form no part of the claimed design.

    Holding and Releasing Virtual Objects
    4.
    发明申请

    公开(公告)号:US20190290999A1

    公开(公告)日:2019-09-26

    申请号:US16389629

    申请日:2019-04-19

    申请人: Valve Corporation

    IPC分类号: A63F13/211 A63F13/218

    摘要: Techniques and devices for determining how to present the release of the virtual object based at least in part on received sensor data is described herein. For example, when the hardware and/or software determines that the virtual object is to be released, the hardware and/or software may calculate one or more of a velocity of the object (e.g., speed and direction), a position at which the virtual object is to be released, a trajectory of the virtual object from the position of release to the landing point of the virtual object, a landing location of the virtual object, and/or the like. The hardware and/or software may then present the virtual object being released according to this determined information.

    ELECTRONIC CONTROLLER WITH FINGER SENSING AND AN ADJUSTABLE HAND RETAINER

    公开(公告)号:US20190232160A1

    公开(公告)日:2019-08-01

    申请号:US16377058

    申请日:2019-04-05

    申请人: Valve Corporation

    IPC分类号: A63F13/24

    摘要: A controller for an electronic system includes a tracking member fixed to a controller body. The controller body has a head that adjoins a handle at a neck region, and that includes at least one thumb-operated control. The controller includes a hand retainer that in a closed position is configured to physically bias the user's palm against an outer surface of the handle. The hand retainer includes a resilient member that biases the hand retainer towards an open position. The resilient member is attached to an anchor that is attached to the head by an adjustment mechanism that permits the resilient member to be moved towards or away from the user's purlicue. The tracking member includes transducers that are coupled to the electronic system by electromagnetic radiation. Proximity sensors, spatially distributed on the handle, are responsive to a proximity of the user's fingers to the outer surface of the handle.

    Electronic device
    6.
    外观设计

    公开(公告)号:USD1036548S1

    公开(公告)日:2024-07-23

    申请号:US29782232

    申请日:2021-05-05

    申请人: Valve Corporation

    摘要: FIG. 1 is a top, front, right-side perspective view of an electronic device;
    FIG. 2 is a top, back, left-side perspective view thereof;
    FIG. 3 is a bottom, front, left-side perspective view thereof;
    FIG. 4 is a bottom, back, right-side perspective view thereof;
    FIG. 5 is a top view thereof;
    FIG. 6 is a bottom view thereof;
    FIG. 7 is a right-side view thereof;
    FIG. 8 is a left-side view thereof;
    FIG. 9 is a front view thereof; and,
    FIG. 10 is a back view thereof.
    The dashed broken lines depict portions of the electronic device that form no part of the claimed design.

    Game controller
    7.
    外观设计

    公开(公告)号:USD1010007S1

    公开(公告)日:2024-01-02

    申请号:US29876882

    申请日:2023-05-30

    申请人: Valve Corporation

    摘要: FIG. 1 is a back perspective view of a game controller;
    FIG. 2 is a front perspective view thereof;
    FIG. 3 is a front view thereof;
    FIG. 4 is a back view thereof;
    FIG. 5 is a left-side view thereof;
    FIG. 6 is a right-side view thereof;
    FIG. 7 is a top view thereof; and,
    FIG. 8 is a bottom view thereof.
    FIGS. 1-8 illustrated a right-hand game controller thereof, the left hand game controller being a mirror image thereof.
    The broken lines depict portions of the game controller that form no part of the claimed design.

    ELECTRONIC CONTROLLER WITH FINGER SENSING AND AN ADJUSTABLE HAND RETAINER

    公开(公告)号:US20210129016A1

    公开(公告)日:2021-05-06

    申请号:US17148362

    申请日:2021-01-13

    申请人: Valve Corporation

    摘要: A controller for an electronic system includes a tracking member fixed to a controller body. The controller body has a head that adjoins a handle at a neck region, and that includes at least one thumb-operated control. The controller includes a hand retainer that in a closed position is configured to physically bias the user's palm against an outer surface of the handle. The hand retainer includes a resilient member that biases the hand retainer towards an open position. The resilient member is attached to an anchor that is attached to the head by an adjustment mechanism that permits the resilient member to be moved towards or away from the user's purlicue. The tracking member includes transducers that are coupled to the electronic system by electromagnetic radiation. Proximity sensors, spatially distributed on the handle, are responsive to a proximity of the user's fingers to the outer surface of the handle.

    Holding and Releasing Virtual Objects
    10.
    发明申请

    公开(公告)号:US20190325651A1

    公开(公告)日:2019-10-24

    申请号:US16389499

    申请日:2019-04-19

    申请人: Valve Corporation

    IPC分类号: G06T19/00 G06F3/01

    摘要: Techniques and devices for holding and releasing virtual objects on a display based on input received from one or more handheld controllers are described herein. In some instances, a handheld controller includes one or more sensors, such as proximity sensors, force sensors (e.g., force resisting sensors, etc.), accelerometers, and/or other types of sensors configured to receive input from a hand of a user gripping the handheld controller. Hardware, software, and/or firmware on the controller and/or on a device coupled to the controller (e.g., a game console, a server, etc.) may receive data from these sensors and generate a representation of a corresponding gesture on a display, such as a monitor, a virtual-reality system, and/or the like.