Virtual world generation engine
    1.
    发明授权

    公开(公告)号:US10332311B2

    公开(公告)日:2019-06-25

    申请号:US14500413

    申请日:2014-09-29

    摘要: A virtual world generation engine and methods for generating virtual worlds from images collected from various sources, including crowdsourced images. A virtual world generation engine may obtain images (e.g., digital photographs, digital video frames, etc.) related to a particular real-world scene, combine the images using image processing techniques such as image stitching techniques to generate composite images representing a view of the scene, and generate models from the composite images. The models may be used in rendering video content representing virtual worlds generated from the collected images of real-world scenes; the video content may be streamed to client device(s). Obtaining the images, generating models, rendering video content from the models, and streaming the video content may be performed in response to user interactions with video content on the client device(s) to allow interactive exploration of the virtual worlds in real-time or near-real time.

    ADAPTIVE SCENE COMPLEXITY BASED ON SERVICE QUALITY

    公开(公告)号:US20170195390A1

    公开(公告)日:2017-07-06

    申请号:US15463606

    申请日:2017-03-20

    摘要: Content, such as a video game, may be delivered by a content provider to a destination using, for example, streaming content delivery techniques. The transmission of the content may be monitored in order to determine transmission conditions such as a quality of the network connection from the content provider to the destination. The determined transmission conditions may then be used to determine adjustments to a complexity of various scenes associated with the content. For example, in some cases, when transmission conditions are unfavorable, scenes may be adjusted by reducing a complexity of the scenes.

    MULTIPLE PARALLEL GRAPHICS PROCESSING UNITS
    6.
    发明申请
    MULTIPLE PARALLEL GRAPHICS PROCESSING UNITS 审中-公开
    多个并行图形处理单元

    公开(公告)号:US20150130815A1

    公开(公告)日:2015-05-14

    申请号:US14077165

    申请日:2013-11-11

    IPC分类号: G06T11/40 G06T1/20

    摘要: In some cases, one or more rendered views of a scene of a particular content item, such as a video game, may be generated by a content provider and transmitted from the content provider to multiple different clients. Additionally, in some cases, a content provider may employ multiple graphics processing units to generate the one or more views. Furthermore, in some cases, data associated with multiple different views of a scene may be combined into a single data collection, such as a render target.

    摘要翻译: 在某些情况下,内容提供商可以生成特定内容项目(例如视频游戏)的场景的一个或多个呈现视图,并从内容提供商发送到多个不同的客户端。 另外,在一些情况下,内容提供者可以使用多个图形处理单元来生成一个或多个视图。 此外,在一些情况下,与场景的多个不同视图相关联的数据可以被组合成单个数据集合,诸如呈现目标。

    DATA COLLECTION FOR MULTIPLE VIEW GENERATION
    7.
    发明申请
    DATA COLLECTION FOR MULTIPLE VIEW GENERATION 审中-公开
    数据采集​​多视图生成

    公开(公告)号:US20150130814A1

    公开(公告)日:2015-05-14

    申请号:US14077149

    申请日:2013-11-11

    IPC分类号: G06T11/40 H04L29/06

    摘要: In some cases, one or more rendered views of a scene of a particular content item, such as a video game, may be generated by a content provider and transmitted from the content provider to multiple different clients. Additionally, in some cases, a content provider may employ multiple graphics processing units to generate the one or more views. Furthermore, in some cases, data associated with multiple different views of a scene may be combined into a single data collection, such as a render target.

    摘要翻译: 在某些情况下,内容提供商可以生成特定内容项目(例如视频游戏)的场景的一个或多个呈现视图,并从内容提供商发送到多个不同的客户端。 另外,在一些情况下,内容提供者可以使用多个图形处理单元来生成一个或多个视图。 此外,在一些情况下,与场景的多个不同视图相关联的数据可以被组合成单个数据集合,诸如呈现目标。