Systems and methods for managing product list subscriptions

    公开(公告)号:US09792641B1

    公开(公告)日:2017-10-17

    申请号:US13930362

    申请日:2013-06-28

    IPC分类号: G06Q30/00 G06Q30/06

    CPC分类号: G06Q30/0631

    摘要: This disclosure relates to systems and methods for managing product list subscriptions. In one embodiment, a method may be provided. The method may include determining, by a server comprising one or more processors, user profile information for a user, the user profile information indicating a book list to which the user is subscribed. The method may also include accessing the book list, wherein the book list comprises one or more book identifiers, a creator identifier for a creator of the book list, and a genre identifier. Furthermore, the method may include generating a recommendation for the user to purchase a book that that is classified by the genre identifier. Additionally, the method may include transmitting, to the user, the recommendation to purchase the book.

    Virtual world generation engine
    2.
    发明授权

    公开(公告)号:US10332311B2

    公开(公告)日:2019-06-25

    申请号:US14500413

    申请日:2014-09-29

    摘要: A virtual world generation engine and methods for generating virtual worlds from images collected from various sources, including crowdsourced images. A virtual world generation engine may obtain images (e.g., digital photographs, digital video frames, etc.) related to a particular real-world scene, combine the images using image processing techniques such as image stitching techniques to generate composite images representing a view of the scene, and generate models from the composite images. The models may be used in rendering video content representing virtual worlds generated from the collected images of real-world scenes; the video content may be streamed to client device(s). Obtaining the images, generating models, rendering video content from the models, and streaming the video content may be performed in response to user interactions with video content on the client device(s) to allow interactive exploration of the virtual worlds in real-time or near-real time.

    Virtual world generation engine
    4.
    发明授权

    公开(公告)号:US11488355B2

    公开(公告)日:2022-11-01

    申请号:US16449035

    申请日:2019-06-21

    摘要: A virtual world generation engine and methods for generating virtual worlds from images collected from various sources, including crowdsourced images. A virtual world generation engine may obtain images (e.g., digital photographs, digital video frames, etc.) related to a particular real-world scene, combine the images using image processing techniques such as image stitching techniques to generate composite images representing a view of the scene, and generate models from the composite images. The models may be used in rendering video content representing virtual worlds generated from the collected images of real-world scenes; the video content may be streamed to client device(s). Obtaining the images, generating models, rendering video content from the models, and streaming the video content may be performed in response to user interactions with video content on the client device(s) to allow interactive exploration of the virtual worlds in real-time or near-real time.

    Providing digital representations based on physical items

    公开(公告)号:US10902509B1

    公开(公告)日:2021-01-26

    申请号:US16219840

    申请日:2018-12-13

    IPC分类号: G06Q30/00 G06Q30/06

    摘要: Methods and apparatus for collecting information for physical products by providing virtual products to customers. Virtual products (digital representations of physical products) may be provided to customers that provide item information including but not limited to evidence of ownership of corresponding physical products, for example photographs or sales receipts. The customers may use the virtual products in various applications in which the customers may establish a virtual presence. The information provided by the customers may be collected, analyzed, and applied in one or more areas of real-world production and marketing, for example in obtaining competitive pricing information. Digital lockers may be provided for the customers to which the virtual products are stored; the applications may access the virtual products for a customer from a respective digital locker.