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公开(公告)号:US09792641B1
公开(公告)日:2017-10-17
申请号:US13930362
申请日:2013-06-28
发明人: Russell C. Grandinetti , Jeffrey Paul Helbling , Ozgur Dogan , Melissa K. Eamer , Michael Schleif Pesce , Deepak Kaushik
CPC分类号: G06Q30/0631
摘要: This disclosure relates to systems and methods for managing product list subscriptions. In one embodiment, a method may be provided. The method may include determining, by a server comprising one or more processors, user profile information for a user, the user profile information indicating a book list to which the user is subscribed. The method may also include accessing the book list, wherein the book list comprises one or more book identifiers, a creator identifier for a creator of the book list, and a genre identifier. Furthermore, the method may include generating a recommendation for the user to purchase a book that that is classified by the genre identifier. Additionally, the method may include transmitting, to the user, the recommendation to purchase the book.
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公开(公告)号:US10332311B2
公开(公告)日:2019-06-25
申请号:US14500413
申请日:2014-09-29
发明人: Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Gerard Joseph Heinz, II , Michael Schleif Pesce
IPC分类号: G06T11/60 , G06T19/00 , G06T17/20 , G11B27/034 , G06F16/78 , G06F16/738 , G06F16/58 , G06T9/00
摘要: A virtual world generation engine and methods for generating virtual worlds from images collected from various sources, including crowdsourced images. A virtual world generation engine may obtain images (e.g., digital photographs, digital video frames, etc.) related to a particular real-world scene, combine the images using image processing techniques such as image stitching techniques to generate composite images representing a view of the scene, and generate models from the composite images. The models may be used in rendering video content representing virtual worlds generated from the collected images of real-world scenes; the video content may be streamed to client device(s). Obtaining the images, generating models, rendering video content from the models, and streaming the video content may be performed in response to user interactions with video content on the client device(s) to allow interactive exploration of the virtual worlds in real-time or near-real time.
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公开(公告)号:US20170358145A1
公开(公告)日:2017-12-14
申请号:US15688637
申请日:2017-08-28
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, JR.
IPC分类号: G06T19/20 , H04N21/658 , H04N21/442 , G06T17/00 , G06F3/048
CPC分类号: G06T19/20 , G06F3/048 , G06T17/00 , H04N21/44222 , H04N21/6582
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to select and manipulate objects within a scene, and to modify an object by adding or removing accessories from the object or otherwise customizing the object according to the user's preferences or desires. The RVE system may also provide an interface or interfaces via which the user can obtain additional information for the object, customize the object, be given a price or price(s) for the object as customized, and purchase the object as specified if desired.
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公开(公告)号:US11488355B2
公开(公告)日:2022-11-01
申请号:US16449035
申请日:2019-06-21
发明人: Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Gerard Joseph Heinz, II , Michael Schleif Pesce
IPC分类号: G06T17/20 , G06F16/78 , G11B27/034 , G06T19/00 , G06F16/738 , G06F16/58 , G11B27/031 , G06T9/00
摘要: A virtual world generation engine and methods for generating virtual worlds from images collected from various sources, including crowdsourced images. A virtual world generation engine may obtain images (e.g., digital photographs, digital video frames, etc.) related to a particular real-world scene, combine the images using image processing techniques such as image stitching techniques to generate composite images representing a view of the scene, and generate models from the composite images. The models may be used in rendering video content representing virtual worlds generated from the collected images of real-world scenes; the video content may be streamed to client device(s). Obtaining the images, generating models, rendering video content from the models, and streaming the video content may be performed in response to user interactions with video content on the client device(s) to allow interactive exploration of the virtual worlds in real-time or near-real time.
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公开(公告)号:US11363329B2
公开(公告)日:2022-06-14
申请号:US15893500
申请日:2018-02-09
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, Jr.
IPC分类号: H04N21/43 , G06T19/00 , H04N21/431 , H04N21/472 , G11B27/00 , G06T17/00 , G11B27/031 , H04N5/91
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to discover, select, explore, and manipulate objects within the modeled worlds used to generate video content. The RVE system may implement methods that allow users to view and explore in more detail the features, components, and/or accessories of selected objects that are being manipulated and explored. The RVE system may also implement methods that allow users to interact with interfaces of selected objects or interfaces of components of selected objects.
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公开(公告)号:US10902509B1
公开(公告)日:2021-01-26
申请号:US16219840
申请日:2018-12-13
摘要: Methods and apparatus for collecting information for physical products by providing virtual products to customers. Virtual products (digital representations of physical products) may be provided to customers that provide item information including but not limited to evidence of ownership of corresponding physical products, for example photographs or sales receipts. The customers may use the virtual products in various applications in which the customers may establish a virtual presence. The information provided by the customers may be collected, analyzed, and applied in one or more areas of real-world production and marketing, for example in obtaining competitive pricing information. Digital lockers may be provided for the customers to which the virtual products are stored; the applications may access the virtual products for a customer from a respective digital locker.
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公开(公告)号:US11288867B2
公开(公告)日:2022-03-29
申请号:US15893522
申请日:2018-02-09
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, Jr.
IPC分类号: G06T19/00 , G06T17/00 , G11B27/031 , G11B27/34 , H04N21/234 , H04N21/472 , H04N21/6587 , H04N7/173
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, and explore 2D or 3D modeled worlds of scenes in a video. The system may leverage network-based computation resources to render and stream new video content from the models to clients with low latency. A user may pause a video, step into a scene, and interactively change viewing positions and angles in the model to move through or explore the scene. The user may resume playback of the recorded video when done exploring the scene. Thus, rather than just viewing a pre-rendered scene in a movie from a pre-determined perspective, a user may step into and explore the scene from different angles, and may wander around the scene at will within the scope of the model to discover parts of the scene that are not visible in the original video.
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公开(公告)号:US20180167661A1
公开(公告)日:2018-06-14
申请号:US15893500
申请日:2018-02-09
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , Wiiliam Dugald Carr, JR.
IPC分类号: H04N21/431 , G06T19/00 , G11B27/00 , H04N21/472 , G06T17/00 , H04N5/91 , G11B27/031
CPC分类号: H04N21/4318 , G06T17/00 , G06T19/00 , G11B27/00 , G11B27/031 , H04N5/91 , H04N21/47205
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to discover, select, explore, and manipulate objects within the modeled worlds used to generate video content. The RVE system may implement methods that allow users to view and explore in more detail the features, components, and/or accessories of selected objects that are being manipulated and explored. The RVE system may also implement methods that allow users to interact with interfaces of selected objects or interfaces of components of selected objects.
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公开(公告)号:US20180165876A1
公开(公告)日:2018-06-14
申请号:US15893522
申请日:2018-02-09
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, JR.
IPC分类号: G06T19/00 , G11B27/031 , G11B27/34
CPC分类号: G06T19/003 , G06T17/00 , G11B27/031 , G11B27/34 , H04N7/17318 , H04N21/23412 , H04N21/47205 , H04N21/6587
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, and explore 2D or 3D modeled worlds of scenes in a video. The system may leverage network-based computation resources to render and stream new video content from the models to clients with low latency. A user may pause a video, step into a scene, and interactively change viewing positions and angles in the model to move through or explore the scene. The user may resume playback of the recorded video when done exploring the scene. Thus, rather than just viewing a pre-rendered scene in a movie from a pre-determined perspective, a user may step into and explore the scene from different angles, and may wander around the scene at will within the scope of the model to discover parts of the scene that are not visible in the original video.
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公开(公告)号:US09894405B2
公开(公告)日:2018-02-13
申请号:US14318013
申请日:2014-06-27
发明人: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, Jr.
IPC分类号: H04N21/431 , G11B20/10 , H04N9/87 , H04N21/472 , G06T19/00 , G11B27/00 , G06T17/00 , G11B27/031 , H04N5/91
CPC分类号: H04N21/4318 , G06T17/00 , G06T19/00 , G11B27/00 , G11B27/031 , H04N5/91 , H04N21/47205
摘要: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to discover, select, explore, and manipulate objects within the modeled worlds used to generate video content. The RVE system may implement methods that allow users to view and explore in more detail the features, components, and/or accessories of selected objects that are being manipulated and explored. The RVE system may also implement methods that allow users to interact with interfaces of selected objects or interfaces of components of selected objects.
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