METHOD, SYSTEM, AND APPARATUS FOR EXTENDED RATE/RANGE COMMUNICATION OVER A COMMUNICATION NETWORK
    3.
    发明申请
    METHOD, SYSTEM, AND APPARATUS FOR EXTENDED RATE/RANGE COMMUNICATION OVER A COMMUNICATION NETWORK 有权
    用于通信网络中扩展速率/范围通信的方法,系统和设备

    公开(公告)号:US20090092154A1

    公开(公告)日:2009-04-09

    申请号:US12245498

    申请日:2008-10-03

    CPC classification number: H04L12/2856 H04L12/2861

    Abstract: A technique for communicating multimedia data between nodes over coaxial cable, wherein the nodes are connected via a coaxial cable network, is disclosed. In an embodiment, the technique involves establishing a primary channel for communicating between first and second nodes of the coaxial cable network, establishing a secondary channel for communicating between the first and second nodes of the coaxial cable network, wherein the primary and secondary channels are in different frequency bands and wherein the primary channel is used for communicating media access control frames, and communicating a time series of data frames between the first and second nodes using both the primary channel and the secondary channel.

    Abstract translation: 公开了一种通过同轴电缆在节点之间传送多媒体数据的技术,其中节点通过同轴电缆网络连接。 在一个实施例中,该技术涉及建立用于在同轴电缆网络的第一和第二节点之间通信的主信道,建立用于在同轴电缆网络的第一和第二节点之间进行通信的辅助信道,其中主信道和次信道处于 不同的频带,并且其中主信道用于通信媒体接入控制帧,以及使用主信道和次信道在第一和第二节点之间传送数据帧的时间序列。

    WIRELESS RECEPTION APPARATUS, WIRELESS TRANSMISSION APPARATUS, WIRELESS COMMUNICATION SYSTEM, WIRELESS RECEPTION METHOD, WIRELESS TRANSMISSION METHOD, AND WIRELESS COMMUNICATION METHOD
    4.
    发明申请
    WIRELESS RECEPTION APPARATUS, WIRELESS TRANSMISSION APPARATUS, WIRELESS COMMUNICATION SYSTEM, WIRELESS RECEPTION METHOD, WIRELESS TRANSMISSION METHOD, AND WIRELESS COMMUNICATION METHOD 有权
    无线接收装置,无线传输装置,无线通信系统,无线接收方法,无线传输方法和无线通信方法

    公开(公告)号:US20090061786A1

    公开(公告)日:2009-03-05

    申请号:US11911335

    申请日:2005-04-14

    CPC classification number: H04B7/0647 H04B7/0417 H04B7/0634 H04L25/0204

    Abstract: The present invention relates to an apparatus and a method capable of achieving closed loop MIMO communications, using reduced feedback, without a loss in system performance. In one embodiment of the present invention, a phase-rotated right handed singular vector matrix is derived from an estimation result of a MIMO channel (steps 231 and 232). Then, a coefficient are fed back (step 235). The coefficient is associated with an element in the phase-rotated right-handed singular vector matrix.

    Abstract translation: 本发明涉及能够实现闭环MIMO通信的装置和方法,其使用减少的反馈,而不会造成系统性能的损失。 在本发明的一个实施例中,从MIMO信道的估计结果导出相位旋转的右旋奇异向量矩阵(步骤231和232)。 然后,反馈系数(步骤235)。 该系数与相位旋转的右旋奇异矢量矩阵中的元素相关联。

    Method and system for controlling medium access in a wireless network
    5.
    发明申请
    Method and system for controlling medium access in a wireless network 有权
    用于控制无线网络中的媒体接入的方法和系统

    公开(公告)号:US20060164969A1

    公开(公告)日:2006-07-27

    申请号:US10563878

    申请日:2004-07-16

    Abstract: A method and system are disclosed that can be applied to achieve high-throughput in a WLAN. Central to the present invention is the use of an SDMA compatible multi-beam antenna system by a WLAN access point. A system based on two types of antennas-dynamic beam forming and fixed beam antennas—is described. A mechanism and protocol are described that implement simultaneous transmissions with respect to an SDMA compatible access point and thereby improve spectral efficiency, and by extension achieve higher throughput. Based on the recognition that current WLAN MAC has major limitations in throughput, certain MAC extensions (that can be applied independently of SDMA) are described. Also disclosed are power-saving and power control techniques that improve battery performance and contribute to a reduction in station size, and a means of reducing channel interference. The present invention also deals with the problem of backward compatibility with conventional devices that implement the protocol that is a subset covered by the present invention.

    Abstract translation: 公开了可以应用于实现WLAN中的高吞吐量的方法和系统。 本发明的核心是WLAN接入点使用SDMA兼容的多波束天线系统。 描述了基于两种类型的天线 - 动态波束形成和固定波束天线的系统。 描述了一种机制和协议,其实现相对于SDMA兼容接入点的同时传输,从而提高频谱效率,并且通过扩展实现更高的吞吐量。 基于当前WLAN MAC对吞吐量的主要限制的认识,描述了可以独立于SDMA应用的某些MAC扩展。 还公开了节电和功率控制技术,其提高电池性能并有助于降低电台尺寸,以及降低信道干扰的手段。 本发明还涉及到实现作为本发明所覆盖的子集的协议的常规设备的向后兼容性的问题。

    Method for transmitting data stream via wireless medium and a wireless network
    6.
    发明申请
    Method for transmitting data stream via wireless medium and a wireless network 审中-公开
    用于经由无线介质和无线网络发送数据流的方法

    公开(公告)号:US20060099956A1

    公开(公告)日:2006-05-11

    申请号:US10541748

    申请日:2004-01-09

    CPC classification number: H04W74/02 H04W28/26 H04W84/12

    Abstract: The present invention provides a method for transmitting data stream via wireless medium for contention based medium access across a wireless network having a plurality of stations and an access point communicating to the stations via wireless medium. The method includes: (i) transmitting data stream from the station according to prescheduled wireless medium occupancy reservation for the station within only prescheduled medium occupancy period of a selective contention period; (ii) performing a contention between the stations for wireless medium occupancy for a contention successful station to transmit data stream within only contention medium occupancy period of the selective contention period; (iii) transmitting data stream from the contention successful station after the contention; and (iv) prescheduling a wireless medium occupancy reservation for the contention successful station to transmit within a prescheduled medium occupancy period of next selective contention period.

    Abstract translation: 本发明提供了一种用于经由无线介质发送数据流的方法,用于跨越具有多个站的无线网络和经由无线介质与站通信的接入点进行基于争用的媒体接入。 该方法包括:(i)根据预选择的无线媒体占用预留从台站发送数据流,仅在选择性争用期的预定中间占用期间内; (ii)在争用成功站之间进行无线媒体占用的站之间的争用,以在所述选择性竞争期间的竞争媒体占用期间内仅发送数据流; (iii)在争用后从竞争成功站发送数据流; 以及(iv)预先规定争用成功站的无线媒体占用预约,以在下一个选择性竞争时段的预先设定的媒体占用期限内进行发送。

    Topology discovery in a hybrid network
    7.
    发明授权
    Topology discovery in a hybrid network 有权
    混合网络中的拓扑发现

    公开(公告)号:US09407507B2

    公开(公告)日:2016-08-02

    申请号:US13599715

    申请日:2012-08-30

    CPC classification number: H04L41/12 H04L45/02 Y02D30/30

    Abstract: Systems and methods provide a discovery protocol allowing nodes that are interested in knowing a network topology to discover other nodes in the network topology. The discovery protocol includes two message types, topology discovery messages and topology query messages. A node issues topology discovery messages upon powering up, at periodic intervals, or upon detecting a change in network topology. The topology discovery messages are broadcast to all nodes on a network and identify the issuing node to the network. A topology query message is sent to a particular node and requests a response from the receiving node regarding the neighboring nodes of the receiving node. The querying node can use the response data to discover other nodes and to send the discovered nodes query messages such that the node can determine a network topology to a desired level of depth within the network.

    Abstract translation: 系统和方法提供发现协议,允许有意知道网络拓扑的节点发现网络拓扑中的其他节点。 发现协议包括两种消息类型,拓扑发现消息和拓扑查询消息。 节点在定时上电时或在检测到网络拓扑变化时发出拓扑发现消息。 拓扑发现消息广播到网络上的所有节点,并将网络的发布节点标识出来。 拓扑查询消息被发送到特定节点并且从接收节点请求关于接收节点的相邻节点的响应。 查询节点可以使用响应数据来发现其他节点并发送所发现的节点查询消息,使得节点可以将网络拓扑确定到网络内所需的深度级别。

    TOPOLOGY DISCOVERY IN A HYBRID NETWORK
    8.
    发明申请
    TOPOLOGY DISCOVERY IN A HYBRID NETWORK 有权
    混合网络中的拓扑发现

    公开(公告)号:US20130250810A1

    公开(公告)日:2013-09-26

    申请号:US13599715

    申请日:2012-08-30

    CPC classification number: H04L41/12 H04L45/02 Y02D30/30

    Abstract: Systems and methods provide a discovery protocol allowing nodes that are interested in knowing a network topology to discover other nodes in the network topology. The discovery protocol includes two message types, topology discovery messages and topology query messages. A node issues topology discovery messages upon powering up, at periodic intervals, or upon detecting a change in network topology. The topology discovery messages are broadcast to all nodes on a network and identify the issuing node to the network. A topology query message is sent to a particular node and requests a response from the receiving node regarding the neighboring nodes of the receiving node. The querying node can use the response data to discover other nodes and to send the discovered nodes query messages such that the node can determine a network topology to a desired level of depth within the network.

    Abstract translation: 系统和方法提供发现协议,允许有意知道网络拓扑的节点发现网络拓扑中的其他节点。 发现协议包括两种消息类型,拓扑发现消息和拓扑查询消息。 节点在定时上电时或在检测到网络拓扑变化时发出拓扑发现消息。 拓扑发现消息广播到网络上的所有节点,并将网络的发布节点标识出来。 拓扑查询消息被发送到特定节点并且从接收节点请求关于接收节点的相邻节点的响应。 查询节点可以使用响应数据来发现其他节点并发送所发现的节点查询消息,使得节点可以将网络拓扑确定到网络内所需的深度级别。

    Interactive playing card game and baseball game and method of playing same

    公开(公告)号:US10413830B2

    公开(公告)日:2019-09-17

    申请号:US15224740

    申请日:2016-08-01

    Applicant: Rahul Malik

    Inventor: Rahul Malik

    Abstract: A method of playing an interactive baseball-related card game, comprising the steps of: dealing each of nine outcome cards to each of the players, wherein each of the outcome cards is based upon the likelihood of a particular event occurring during a plate appearance by a batter; arranging, by each player, each of the outcome cards based upon a predicted outcome of the plate appearance of the batter by that player to create an outcome card lineup, wherein the outcome cards are arranged such that a most likely outcome of the plate appearance of the batter, as predicted by that particular player, is placed at the top of all of the outcome cards in that particular player's outcome card lineup; monitoring the plate appearance of the batter; determining an actual outcome of the plate appearance of the batter; reviewing each of the player's outcome card lineups to determine which player is the winning player for the plate appearance by the batter by determining which player has a correct outcome card that corresponds to the actual outcome and which of the players with the correct outcome card has the correct outcome card located closest to the top of all of the outcome cards in that particular player's outcome card lineup; determining how many outcome cards the winning player discards based upon the actual outcome of the plate appearance; and determining a winner of the interactive baseball-related card game.

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