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公开(公告)号:US06231826B1
公开(公告)日:2001-05-15
申请号:US09391564
申请日:1999-09-08
申请人: Kazuhiro Hanazawa , Masamichi Abe , Hiroyuki Baba , Naomichi Nakamura , Noriyoshi Yuge , Yasuhiko Sakaguchi , Yoshiei Kato , Fukuo Aratani
发明人: Kazuhiro Hanazawa , Masamichi Abe , Hiroyuki Baba , Naomichi Nakamura , Noriyoshi Yuge , Yasuhiko Sakaguchi , Yoshiei Kato , Fukuo Aratani
IPC分类号: C01B33037
CPC分类号: C01B33/037
摘要: Process and apparatus for refining silicon by treatment in a graphite vessel with irradiation with an electron beam while removing impurity elements by evaporation. A single graphite vessel is used, or plural graphite vessels are arranged in sequence. During treatment in successive graphite vessels, molten silicon is poured in succession from one vessel to another. Use of graphite vessels improves heat efficiency, prevents contamination and produces refined silicon containing very low contents of impurities.
摘要翻译: 通过用电子束照射在石墨容器中进行处理,同时通过蒸发去除杂质元素来提纯硅的方法和装置。 使用单个石墨容器,或者依次排列多个石墨容器。 在连续石墨容器的处理过程中,将熔融硅从一个容器依次倒入另一个容器。 使用石墨容器可提高热效率,防止污染,并生产含有非常低含量杂质的精制硅。
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公开(公告)号:US20100021405A1
公开(公告)日:2010-01-28
申请号:US12445177
申请日:2007-10-11
申请人: Masamichi Abe , Ayako Harada , Yoichi Honma
发明人: Masamichi Abe , Ayako Harada , Yoichi Honma
CPC分类号: A61K9/0014 , A61K8/34 , A61K8/553 , A61K47/10 , A61K47/24 , A61Q7/00 , A61Q17/02 , A61Q19/08
摘要: The present invention provides an external preparation for skin comprising a phospholipid having an iodine value of 80 to 110, ethanol in an amount of 55 to 83 wt % and water in an amount of 15 to 43 wt %, which is improved in it's preparation stability by suppressing an increase in an acid value of phospholipid. The present invention also provides an external preparation for skin which is improved in percutaneous absorption of medically effective ingredient(s). The present invention provides further a method for suppressing an increase in an acid value of phospholipid by comprising phospholipid having high iodine value and high concentration of ethanol and water, as well as a method for improving percutaneous absorption of medically effective ingredient(s) in external preparation for skin.
摘要翻译: 本发明提供一种皮肤外用剂,其含有碘值为80〜110的磷脂,乙醇为55〜83重量%,水为15〜43重量%,其制备稳定性提高 通过抑制磷脂酸值的增加。 本发明还提供了皮肤外用剂,其经皮吸收医药上有效成分得到改善。 本发明还提供了一种抑制磷脂酸值增加的方法,其包括具有高碘值和高浓度乙醇和水的磷脂,以及用于改善外部药物有效成分的经皮吸收的方法 皮肤准备
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公开(公告)号:US20080207560A1
公开(公告)日:2008-08-28
申请号:US11794298
申请日:2006-01-06
申请人: Ayako Harada , Yoichi Honma , Masamichi Abe
发明人: Ayako Harada , Yoichi Honma , Masamichi Abe
IPC分类号: A61K31/715 , A61K47/14 , A61K31/07 , A61K31/375 , A61K31/52 , A61K8/35 , A61P17/00
CPC分类号: A61K9/0014 , A61K8/34 , A61K8/355 , A61K8/494 , A61K8/553 , A61K8/671 , A61K8/676 , A61K8/735 , A61K31/07 , A61K31/375 , A61K31/52 , A61K31/715 , A61Q19/00
摘要: An object of the present invention is to provide a composition for external use in which the percutaneous absorbability of vitamin A, vitamin A derivative(s), vitamin C, specific vitamin C derivative(s), xanthine derivative(s), ubiquinone(s) and/or hyaluronic acid is improved.The composition for external use is prepared by blending (i) a phospholipid and (ii) a mono- or oligo-glycol ether, together with (iv) at least one bioactive component selected from the group consisting of hyaluronic acid, hyaluronic acid derivatives, vitamin A, vitamin A derivatives, vitamin C, specific vitamin C derivatives, xanthine derivatives, ubiquinones, and salts thereof.
摘要翻译: 本发明的目的是提供一种外用组合物,其中维生素A,维生素A衍生物,维生素C,特定维生素C衍生物,黄嘌呤衍生物,泛醌(s)的经皮吸收性 )和/或透明质酸得到改善。 外用组合物通过将(i)磷脂和(ii)单 - 或二聚乙二醇醚与(iv)至少一种选自透明质酸,透明质酸衍生物, 维生素A,维生素A衍生物,维生素C,特定维生素C衍生物,黄嘌呤衍生物,泛醌及其盐。
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4.
公开(公告)号:US06319121B1
公开(公告)日:2001-11-20
申请号:US08945506
申请日:1997-10-28
申请人: Masanori Yamada , Naoki Ito , Masahiro Kimoto , Masamichi Abe
发明人: Masanori Yamada , Naoki Ito , Masahiro Kimoto , Masamichi Abe
IPC分类号: A63F1300
CPC分类号: A63F13/833 , A63F13/10 , A63F13/497 , A63F13/5375 , A63F2300/303 , A63F2300/634 , A63F2300/636 , A63F2300/64 , A63F2300/65 , A63F2300/8029 , G06T13/40
摘要: The objective is to provide an image synthesis method, games machine, and information storage medium which make it easy for a player to learn operating sequences that cause a game character to perform various different actions. If a training mode in which a player can practice manipulations is selected and an attack of a game character 30 hits another game character 32, a hit mark 34 is displayed at the hit location. In addition, a replay image is displayed if a replay creation condition is satisfied or if the player has performed a given manipulation. To enable the player to practice counterattacking, a game character manipulated by the computer initiates attacks at a constant timing.
摘要翻译: 目的是提供一种图像合成方法,游戏机和信息存储介质,使得玩家能够容易地学习使游戏角色执行各种不同动作的操作序列。 如果选择玩家可以练习操纵的训练模式,并且游戏角色30的攻击击中另一个游戏角色32,则在命中位置显示命中标记34。 此外,如果满足重放创建条件或者玩家已经执行了给定的操作,则显示重放图像。 为了使玩家能够进行反击,由计算机操纵的游戏角色以恒定的时间发起攻击。
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公开(公告)号:US20100209364A1
公开(公告)日:2010-08-19
申请号:US12669744
申请日:2008-07-17
IPC分类号: A61K8/55 , A61K31/685 , A61Q17/04 , A61P17/00
CPC分类号: A61K8/06 , A61K8/31 , A61K8/345 , A61K8/553 , A61K8/73 , A61K31/685 , A61K31/74 , A61Q19/007
摘要: An emulsified composition comprises (A) petrolatum, (B) lecithin, (C) glycerin, (D) water and (E) a water-soluble polymer, wherein the content of the petrolatum (A) is 10 to 30 wt % relative to 100 wt % of the emulsified composition, and an internal phase of the emulsified composition has an average particle diameter of not more than 800 nm as measured by a dynamic light scattering method based on the dynamic light scattering theory.
摘要翻译: 乳化组合物包含(A)凡士林,(B)卵磷脂,(C)甘油,(D)水和(E)水溶性聚合物,其中凡士林(A)的含量相对于 乳化组合物的100重量%,乳化组合物的内相的平均粒径通过基于动态光散射理论的动态光散射法测定的不大于800nm。
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公开(公告)号:US5720663A
公开(公告)日:1998-02-24
申请号:US566142
申请日:1995-12-01
申请人: Hajime Nakatani , Masamichi Abe , Yutaka Konoe , Yoshihito Saito
发明人: Hajime Nakatani , Masamichi Abe , Yutaka Konoe , Yoshihito Saito
CPC分类号: A63F13/822 , A63F13/005 , A63F13/10 , A63F13/47 , A63F13/69 , A63F2300/63 , A63F2300/636 , A63F2300/8029
摘要: An information storage device stores number-of-times-played information, total-playing-time information, and game-setting information, so that this information is retained after a games machine has been switched off. A game computation section performs game computations on the basis of manipulation information from the manipulation section, game-setting information that is stored in the information storage device, and a given program. An image synthesis section synthesizes a game image on the basis of results of these game computations. When a power detection section detects that power has been turned on, a read section reads information from the information storage device, then an information updating section updates the number-of-times-played information and total-playing-time information each time the game is played and also updates the game-setting information when the number of times played or the like exceeds a given number. After a given period of time has elapsed, a new game character appears for the player to select.
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公开(公告)号:US6090361A
公开(公告)日:2000-07-18
申请号:US46172
申请日:1998-03-23
申请人: Hiroyuki Baba , Masamichi Abe , Kazuhiro Hanazawa , Naomichi Nakamura , Noriyoshi Yuge , Yasuhiko Sakaguchi , Yoshiei Kato , Tetsuya Fujii
发明人: Hiroyuki Baba , Masamichi Abe , Kazuhiro Hanazawa , Naomichi Nakamura , Noriyoshi Yuge , Yasuhiko Sakaguchi , Yoshiei Kato , Tetsuya Fujii
IPC分类号: C01B33/025 , C01B33/037 , C30B11/00 , C30B13/00 , C30B15/00 , C01B33/02
CPC分类号: C30B29/06 , C01B33/037 , C30B11/00 , C30B13/00 , C30B15/00
摘要: Method for producing highly purified silicon for use in solar cells by a single solidification purification, pouring silicon into a mold and gradually fractionally solidifying it while solidifying the liquid surface, followed by purifying the solidified silicon by zone melting or continuous casting using an electromagnetic mold, or by zone melting in combination with continuous casting, and optionally causing directional solidification to concentrate impurities, leaching and recycling.
摘要翻译: 用于通过单次凝固纯化生产用于太阳能电池的高纯度硅的方法,将硅浇注到模具中并在固化液体表面的同时逐渐固化,然后通过使用电磁模具的区域熔融或连续铸造纯化固化的硅, 或通过连续铸造的区域熔融,并且任选地引起定向凝固以浓缩杂质,浸出和再循环。
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8.
公开(公告)号:US5931734A
公开(公告)日:1999-08-03
申请号:US12913
申请日:1998-01-23
申请人: Hajime Nakatani , Masamichi Abe , Yutaka Konoe , Yoshihito Saito
发明人: Hajime Nakatani , Masamichi Abe , Yutaka Konoe , Yoshihito Saito
CPC分类号: A63F13/822 , A63F13/005 , A63F13/10 , A63F13/47 , A63F13/69 , A63F2300/63 , A63F2300/636 , A63F2300/8029
摘要: An information storage device stores number-of-times-played information, total-playing-time information, and game-setting information, so that this information is retained after a games machine has been switched off. A game computation section performs game computations on the basis of manipulation information from the manipulation section, game-setting information that is stored in the information storage device, and a given program. An image synthesis section synthesizes a game image on the basis of results of these game computations. When a power detection section detects that power has been turned on, a read section reads information from the information storage device, then an information updating section updates the number-of-times-played information and total-playing-time information each time the game is played and also updates the game-setting information when the number of times played or the like exceeds a given number. After a given period of time has elapsed, a new game character appears for the player to select.
摘要翻译: 信息存储装置存储次数播放信息,总播放时间信息和游戏设置信息,使得在游戏机被关闭之后保留该信息。 游戏计算部分根据来自操作部分的操作信息,存储在信息存储装置中的游戏设置信息和给定的程序来执行游戏计算。 图像合成部根据这些游戏计算的结果来合成游戏图像。 当功率检测部分检测到电源已经被接通时,读取部分从信息存储装置读取信息,然后信息更新部分在每次游戏时更新次数播放的信息和总播放时间信息 并且当播放次数等超过给定数量时,更新游戏设置信息。 经过一段时间后,会出现一个新的游戏角色供玩家选择。
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