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81.
公开(公告)号:US11273373B2
公开(公告)日:2022-03-15
申请号:US15645953
申请日:2017-07-10
Applicant: Sony Interactive Entertainment LLC
Inventor: Timothy Cotter
IPC: A63F13/33 , A63F13/355 , A63F13/86 , A63F13/87 , H04N21/2365 , A63F13/795
Abstract: A system and method are described for combining multiple views of a video game or application into a single video stream (or set of video streams). For example, a system according to one embodiment comprises: a plurality of application/video game instances executed for a particular multi-player video game or application on a hosting service, the application/video game instances being executed in response to control signals received from a plurality of clients; compositing logic executed at the hosting service to combine video streams generated by each of the application/video game instances into a single video stream for a first one of the clients; and compression logic to compress the single video stream with low latency such that the user of the first one of the clients has the perception that the video game or application is being executed locally.
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82.
公开(公告)号:US11266906B2
公开(公告)日:2022-03-08
申请号:US16812208
申请日:2020-03-06
Applicant: Sony Interactive Entertainment LLC
Inventor: Timothy Cotter
IPC: A63F13/33 , A63F13/355 , A63F13/86 , A63F13/87 , H04N21/2365 , A63F13/795
Abstract: A system and method are described for combining multiple views of a video game or application into a single video stream (or set of video streams). For example, a system according to one embodiment comprises: a plurality of application/video game instances executed for a particular multi-player video game or application on a hosting service, the application/video game instances being executed in response to control signals received from a plurality of clients; compositing logic executed at the hosting service to combine video streams generated by each of the application/video game instances into a single video stream for a first one of the clients; and compression logic to compress the single video stream with low latency such that the user of the first one of the clients has the perception that the video game or application is being executed locally.
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公开(公告)号:US11253787B2
公开(公告)日:2022-02-22
申请号:US16832497
申请日:2020-03-27
Applicant: BANDAI NAMCO ENTERTAINMENT INC.
Inventor: Kensuke Tsukanaka
IPC: A63F13/497 , A63F13/86 , A63F13/87 , A63F13/35 , A63F13/79
Abstract: A server system reproduces a past gameplay based on original data in a virtual three-dimensional space and displays the scenes of the gameplay on a user terminal of a live commentary user. Along with this, the server system causes a live commentary object having not existed in the original gameplay to appear in the virtual three-dimensional space in accordance with a live commentary addition operation by the live commentary user, and adds an additional virtual camera (additional camera CM1) to the virtual three-dimensional space to modify the reproduction play of the original gameplay. The server system generates modified reproduction data capable of reproducing a modified reproduction play and manages the modified reproduction data in association with the original data.
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公开(公告)号:US11253778B2
公开(公告)日:2022-02-22
申请号:US16484725
申请日:2017-03-01
Applicant: Microsoft Technology Licensing, LLC
Inventor: Xianchao Wu
Abstract: The present disclosure provides method and apparatus for providing content in an electrical game. Current interface information of the electrical game may be obtained. Content associated with the electrical game may be provided in a chat flow based on at least the current interface information.
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公开(公告)号:US11247134B2
公开(公告)日:2022-02-15
申请号:US16887831
申请日:2020-05-29
Inventor: Ming Yin
IPC: A63F13/87 , A63F13/537 , H04L12/58 , H04N21/233 , H04N21/2668 , H04N21/466 , H04N21/478 , H04N21/4788 , H04N21/488
Abstract: A message push method includes playing a first video in a play interface of a terminal according to first video data transmitted by a server. The method further includes displaying, by processing circuitry of the terminal, a scenario interaction interface at a preset playback time of the first video, the scenario interaction interface being set according to display content of an electronic device shown in the first video. Next, the method includes obtaining interaction information input based on the displayed scenario interaction interface, and obtaining a target message related to the obtained interaction information. Finally, the method includes outputting the obtained target message by the processing circuitry of the terminal.
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公开(公告)号:US11243685B2
公开(公告)日:2022-02-08
申请号:US16992162
申请日:2020-08-13
Applicant: Sync.me
Inventor: Barak Witkowski , Assaf Ziv
IPC: G06F3/0481 , G06F3/0488 , G06F3/0482 , G06Q30/02 , G06Q10/10 , G06Q50/00 , H04M1/2746 , H04M1/27475 , H04M1/72469 , A63F13/87
Abstract: There is provided a computerized method for establishing a communication session with at least one contact based on a cross display gesture, comprising: displaying an array of contacts at a first location on a display of an interactive user interface on a screen of a client terminal; displaying an array of applications at a second location on the display of the interactive user interface, the first and second locations being located on opposite sides of the screen separated by an interactive region of the interactive user interface; identifying a cross display gesture manually performed by the user, the cross display gesture connecting a certain contact of the array of contacts with a certain application of the array of applications while crossing some of the interactive region; and establishing a communication session between the user and the certain contact activated by the certain application.
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公开(公告)号:US11241628B2
公开(公告)日:2022-02-08
申请号:US16918964
申请日:2020-07-01
Applicant: Chad Sterling Millard
Inventor: Chad Sterling Millard
Abstract: A system and methods for augmented gaming with item gifting and online gameplay, that combines physical games and objects with online functionality to produce an augmented-reality gaming experience.
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公开(公告)号:US11213760B2
公开(公告)日:2022-01-04
申请号:US16708100
申请日:2019-12-09
Applicant: Facebook, Inc.
Inventor: Guilherme Oliveira Campos , Heesang Ju , James Caruso , Calvin Patrick Grunewald , Kevin Miller , Leif Erik Foged
IPC: A63F13/46 , A63F13/87 , H04L29/08 , H04L12/58 , A63F13/493 , A63F13/5375 , A63F13/48 , A63F13/35 , A63F13/798 , A63F13/795
Abstract: This disclosure is directed to enabling access to a game instance through a social network system. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving a social network application.
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公开(公告)号:US20210402308A1
公开(公告)日:2021-12-30
申请号:US16917065
申请日:2020-06-30
Applicant: Sony Interactive Entertainment LLC
Inventor: Mohammed Khan
IPC: A63F13/86 , A63F13/497 , A63F13/79 , A63F13/87
Abstract: Computer game metadata is used to select a video widget provided in a video template. The widget can be operable to present metadata in the video template, change an association between features of the video template and metadata generated during play of a computer game, search for clips similar to a video clip presented by the video template, vary a length of a video clip presented by the video template, or vary an intensity of action used to select a video clip presented by the video template.
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公开(公告)号:US11212594B2
公开(公告)日:2021-12-28
申请号:US16662354
申请日:2019-10-24
Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
Inventor: Eiri Mikoshiba
IPC: H04N21/81 , A63F13/35 , A63F13/87 , H04N21/4788 , H04N21/845 , A63F13/86 , A63F13/31 , H04N21/472 , H04N21/488 , H04N21/84 , H04N21/235 , G06F3/0481 , G06F3/14 , G06F13/00 , G06F3/0484 , H04N21/458 , H04N21/431
Abstract: Provided is a server device that is capable of making it easy to attach comments to videos while reflecting the individuality of various users. A center server, when a user terminal is connected, delivers video data according to a request by the user terminal. The center server also specifies a stamp selected by each user among a plurality of stamps that have been prepared in advance, and, on the basis of symbol data for managing symbols that are separately set for users in order to visually identify each user, specifies the symbol of the user who has selected the stamp. The center server, when a request is made for delivery the video data, provides the user terminal with information about the stamp and the symbol so that a comment icon in which the selected stamp and the symbol of the user are combined is attached to the video.
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