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公开(公告)号:US20240388750A1
公开(公告)日:2024-11-21
申请号:US18662373
申请日:2024-05-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Daniel Israel Pereira Jimenez , Daniel Goldman
IPC: H04N21/25 , A63F13/86 , H04N21/218 , H04N21/2187 , H04N21/4223 , H04N21/433
Abstract: An apparatus includes communication circuitry and processing circuitry. The communication circuitry is configured to receive, from a requesting device, a stream-recommendation request associated with a player profile, and the processing circuitry responsive to the stream-recommendation request to select, from a list of available game streams, one or more available game streams. The processing circuitry is configured to generate a stream recommendation indicating the selected one or more available game streams. The processing circuitry is configured to select the one or more available game streams in dependence on the player profile.
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公开(公告)号:US20240385797A1
公开(公告)日:2024-11-21
申请号:US18199174
申请日:2023-05-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jorge Arroyo Palacios
Abstract: A method for communicating with users in a virtual reality space includes capturing images of a user during a session of interaction in the virtual reality space, with the captured images including hand gestures and facial expressions made by the user during a communication act. The method also includes processing state data generated during the session, to identify a context associated with the virtual reality space during the communication act. The method further includes generating an audio output representing an interpretation of the hand gestures and facial expressions. The audio output includes sound modifications that are dynamically applied based on the context of virtual reality space. Still further, the method includes presenting the audio output in the virtual reality space via an avatar of the user. The face of the avatar is correspondingly modified with a video overlay associated with the sound modifications, which update during the communication act.
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73.
公开(公告)号:US20240382829A1
公开(公告)日:2024-11-21
申请号:US18689430
申请日:2021-09-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Kiyotaka ISHIKAWA , Shin KIMURA , Masaaki TONOGAI , Takuro SAWADA , Kazuyoshi ENOMOTO
IPC: A63F13/20
Abstract: An information processing system includes a controller apparatus that is operated by a user in a contact manner and an information processing apparatus that is connected with the controller apparatus. The controller apparatus works in an operation state of either a first state of receiving a user operation and transmitting information regarding the received operation to the information processing apparatus or a second state of executing a predetermined process based on the user contact state, the first state being different from the second state.
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公开(公告)号:US12149770B2
公开(公告)日:2024-11-19
申请号:US18005075
申请日:2021-07-19
Applicant: Sony Interactive Entertainment Inc.
Inventor: Kiyobumi Matsunaga , Masaki Takase , Masahiro Fujihara
IPC: H04N21/2743 , G06F3/14 , H04N21/254
Abstract: A sharing processing section uploads a content image recorded in an image recording device to a distribution server. A display processing section displays a display element indicative of the updated content image. The sharing processing section acquires past distribution record data regarding the uploaded content image. The display processing section displays information regarding past distribution records in association with the display element indicative of the uploaded content image.
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公开(公告)号:US12145064B2
公开(公告)日:2024-11-19
申请号:US17472650
申请日:2021-09-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Charles Denison
IPC: A63F13/533 , A63F13/67 , A63F13/79 , A63F13/822 , G06N20/00
Abstract: A machine learning (ML) model is used to identify successful outcomes in computer games based on aggregated game metadata including activity, mechanics, actors, statistics, and zones or locations. A strategy includes how a player over time used a character (actor) to employ one or more mechanics (weapons, vehicles) to execute various activities in various zones or locations in a computer game, with strategies being graded for success. Good strategies are then surfaced to subsequent players by, e.g., advising a player to seek a better location in a game, employ a different mechanic based on the game zone the player's character is in such as employ a different car or car configurations, employ a plane, a particular weapon, etc.
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公开(公告)号:US20240377898A1
公开(公告)日:2024-11-14
申请号:US18691062
申请日:2021-09-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Masaho MORITA , Isao OKUYAMA , Katsuhisa TADANO , Takeshi IGARASHI
IPC: G06F3/0346 , A63F13/24
Abstract: Provided is an input device in which a hand of a user can be fixed to a grip at a position suitable for a length of a finger or a size of the hand and the position of the finger can be adapted to a position of an operation button. In the input device, in a state in which the grip is viewed in side elevation, the position of a base to which a strap is attached can be moved in an upward and downward direction and a forward and rearward direction, and the base is rotatable.
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公开(公告)号:US20240375011A1
公开(公告)日:2024-11-14
申请号:US18314479
申请日:2023-05-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Jeffrey Stafford , Andrew Young
Abstract: A hand-gesture tracking engine includes a first artificial intelligence (AI) model component configured and trained to automatically identify a hand-gesture made by a source player within a video game. A hand-gesture intent engine includes a second AI model component configured and trained to automatically determine a message for communication to a target player within the video game as conveyed by the hand-gesture identified by the hand-gesture tracking engine. A hand-gesture translation engine having a third AI model component configured and trained to automatically generate a communication to the target player that conveys the message as determined by the hand-gesture intent engine. The third AI model component is configured and trained to automatically control sending of the communication to the target player.
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公开(公告)号:US20240374995A1
公开(公告)日:2024-11-14
申请号:US18657873
申请日:2024-05-08
Applicant: Sony Interactive Entertainment Inc.
Inventor: Andrew William Walker , Alexei Ashton Derek Smith
IPC: A63F13/323
Abstract: A handheld video game controller includes one or more user-operable input elements, control circuitry to generate controller data indicative of operation of one or more of the user-operable input elements, and communication circuitry, where for a first communication mode, the communication circuitry is configured to transmit the controller data directly to a video game console as a destination device for the controller data, and where for a second communication mode, the communication circuitry is configured to transmit the controller data via a plurality of networked devices to a video game processing device as the destination device for the controller data.
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公开(公告)号:US12144133B2
公开(公告)日:2024-11-12
申请号:US18492227
申请日:2023-10-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Takamasa Araki , Fumihiko Sato , Takayuki Tateno
Abstract: A head-mounted display includes a main body in which a display is built; a wearing band extending from the main body to a rear side and having a shape enclosing a head of a user as a whole; a right-side extending section configured to make up a right-side part of the wearing band; a left-side extending section configured to make up a left-side part of the wearing band; a movable section configured to make up a part of a rear side of the wearing band, link a rear section of the right-side extending section with a rear section of the left-side extending section, and be movable relative to the right-side extending section and the left-side extending section in a retracting direction in which the length of the wearing band is decreased and in an extending direction in which the length of the wearing band is increased, a first manipulating member operable by a user and rotatably provided on the movable section with an axis section that extends in a front-rear direction; where a vertical width of the first manipulating member is larger than a vertical width of the movable section.
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80.
公开(公告)号:US12143595B2
公开(公告)日:2024-11-12
申请号:US17638020
申请日:2020-08-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Katsushi Otsuka
IPC: H04N19/167 , H04N19/105 , H04N19/107 , H04N19/15 , H04N19/172 , H04N19/174 , H04N19/423
Abstract: A transmission apparatus, a reception apparatus, a transmission method, a reception method, and a program by which whether or not a GDR technology is to be used can be suitably controlled according to a situation are provided. An acquisition unit sequentially acquires a frame image drawn in a frame buffer. A GDR usage determination unit determines, on the basis of the frame image or a communication situation, whether or not the GDR is to be used. An encode processing unit encodes, according to the determination as to whether or not the GDR is to be used, the frame image into any one of an ordinary I-frame and data including an I-slice in the GDR. A transmission unit transmits the I-frame or the data including an I-slice.
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