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11.
公开(公告)号:US20240264718A1
公开(公告)日:2024-08-08
申请号:US18166413
申请日:2023-02-08
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Michael Taylor , Jon Webb
IPC: G06F3/0482 , G06F3/04845 , G06T11/00 , G10L15/18
CPC classification number: G06F3/0482 , G06F3/04845 , G06T11/00 , G10L15/18 , G06T2200/24
Abstract: A method including generating an image using an image generation artificial intelligence system configured for implementing latent diffusion, wherein the image is decoded from a latent space representation. The method including receiving selection of a portion of the image. The method including receiving commentary of a user corresponding to the portion of the image. The method including generating a text prompt to modify the portion of the image based on the commentary. The method including encoding the portion of the image using latent diffusion based on the text prompt. The method including modifying the latent space representation of the image using latent diffusion to generate a modified image, wherein the text prompt and the encoded portion of the image are provided as input to the image generation artificial intelligence system.
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12.
公开(公告)号:US20240181352A1
公开(公告)日:2024-06-06
申请号:US18076353
申请日:2022-12-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto
Abstract: A method including receiving a notification of interest regarding a virtual item, wherein the virtual item is displayed in a virtual environment viewable by a requesting user. The method including accessing information of the virtual item, wherein the virtual item acquired by a first user is encoded with metadata including conditions that were satisfied by the first user to acquire the virtual item. The method including determining at least one condition to be satisfied by the requesting user to acquire the virtual item. The method including receiving a request to acquire the virtual item. The method including enabling a jump into the game play of the video game based on a first condition at a first point in a game play of a video game of the requesting user that enables the first condition to be satisfied, wherein the game play is controlled by the requesting user.
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公开(公告)号:US20240045496A1
公开(公告)日:2024-02-08
申请号:US17880191
申请日:2022-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto
Abstract: Methods and systems for providing augment reality overlay associated with a real-world object includes detecting a gaze target of a user viewing the real-world environment using a pair of AR glasses by tracking a gaze of the user. Position parameters affecting the gaze of the user are tracked and one or more attributes of the gaze target are selectively corrected to allow the user to maintain their gaze on the gaze target. An AR trigger element associated with the gaze target is triggered in response to the gaze of the user. The AR trigger element provides additional information related to the gaze target selected by the user.
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公开(公告)号:US11741426B2
公开(公告)日:2023-08-29
申请号:US17315127
申请日:2021-05-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mischa Stephens , Warren Benedetto , Foley Laiyemo
CPC classification number: G06Q10/087 , A63F13/71 , A63F13/79 , G06F16/27 , H04L9/3213 , H04L9/3236 , H04L9/50 , H04L2209/60
Abstract: A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images. The digital asset is created, and a distributed ledger tracking a history of the digital asset is created and stored across devices. A unique token for the digital asset can include a unique identifier and metadata identifying properties of the digital asset. Changes to properties of the digital asset, such as ownership, visual appearance, or metadata, can be identified in a request to update the history. A new block can be generated for, and appended to, the distributed ledger identifying the changes to the history of the digital asset. The new block can include hashes of previous blocks.
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公开(公告)号:US11736763B2
公开(公告)日:2023-08-22
申请号:US17348483
申请日:2021-06-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Xiaoyong Ye , Warren Benedetto
IPC: H04N21/234 , H04N21/2743 , H04N21/278 , H04N21/454 , H04N21/658 , H04N21/8352 , H04L9/00 , H04L9/40 , H04L9/32 , H04N21/44 , H04N21/8358 , H04L9/06 , H04N21/439 , G06N20/00 , H04N21/466
CPC classification number: H04N21/44008 , G06N20/00 , H04L9/0637 , H04N21/4394 , H04N21/4662 , H04N21/8358
Abstract: Detection of whether a video is a fake video derived from an original video and altered is undertaken using a block chain that either forbids adding to the block chain copies of original videos that have been altered or indicating in the block chain that an altered video has been altered. Image fingerprinting techniques are described for determining whether video sought to be added to block chain has been altered.
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公开(公告)号:US11707682B2
公开(公告)日:2023-07-25
申请号:US17472625
申请日:2021-09-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Yiwei Yang , Alvin Daniel , Charles Denison , Jonathan Webb
IPC: A63F13/00 , A63F13/69 , G06Q30/018 , A63F13/58 , A63F13/79 , A63F13/812 , A63F13/355
CPC classification number: A63F13/69 , A63F13/355 , A63F13/58 , A63F13/79 , A63F13/812 , G06Q30/018 , A63F2300/538 , A63F2300/5546 , A63F2300/609 , A63F2300/8011
Abstract: Systems and methods are disclosed for determining that a first end-user entity has performed a task within a computer simulation for which a non-fungible token (NFT) is to be provided, where the NFT is associated with a digital asset. Responsive to the determination, the NFT is provided to the first end-user entity so that the digital asset may be used, via the NFT, across plural different computer simulations and/or across plural different computer simulation platforms. Ownership of the NFT may also be subsequently transferred to other end-user entities for their own use across different simulations and/or platforms.
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公开(公告)号:US20230083302A1
公开(公告)日:2023-03-16
申请号:US17472653
申请日:2021-09-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto , Yiwei Yang
IPC: A63F13/5378 , G06K9/00 , G06K9/32 , G06F3/01 , G06K9/62
Abstract: A user’s environment is scanned and an augmented reality game such as a treasure is set up based on the scan. The user needs to use a phone to uncover clues in a game environment that is customized to user’s own personal real-world environment, which is discovered using SLAM or GPS so that a map of furniture can be built. The game hides a virtual object behind a virtualized image of the real-world furniture. Machine learning may be used to train a model with common objects and where interesting hidden spaces could exist. Given the user’s inputted data, real world physical room data and objects are used to determine a likely location to hide a virtual object.
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公开(公告)号:US20210121781A1
公开(公告)日:2021-04-29
申请号:US16661768
申请日:2019-10-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto
Abstract: A method is provided, including the following operations: receiving a request to initiate gameplay of a video game, the gameplay being configured to occur in a virtual environment resembling a requested real-world location; responsive to the request, obtaining exterior data associated to the requested real-world location, the exterior data describing external structures of physical objects in the requested real-world location; using a trained machine learning model to infer interior data for the physical objects based on the exterior data, the interior data describing inferred internal structures of the physical objects; generating the virtual environment using the exterior data and the interior data; initiating gameplay of the video game in the generated virtual environment.
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公开(公告)号:US12141344B2
公开(公告)日:2024-11-12
申请号:US17880191
申请日:2022-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Warren Benedetto
Abstract: Methods and systems for providing augment reality overlay associated with a real-world object includes detecting a gaze target of a user viewing the real-world environment using a pair of AR glasses by tracking a gaze of the user. Position parameters affecting the gaze of the user are tracked and one or more attributes of the gaze target are selectively corrected to allow the user to maintain their gaze on the gaze target. An AR trigger element associated with the gaze target is triggered in response to the gaze of the user. The AR trigger element provides additional information related to the gaze target selected by the user.
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公开(公告)号:US11833430B2
公开(公告)日:2023-12-05
申请号:US17701508
申请日:2022-03-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mario M. Sarria, Jr. , Warren Benedetto
Abstract: Methods and systems are provided for placing or moving a virtual menu (e.g., virtual object) to an adjusted virtual position within a virtual reality scene based on the ability of a user. The method includes capturing, by a computing system, head mounted display (HMD) interactivity by a user. The HMD presents virtual reality scene to the user. The method includes monitoring, by the computing system, physical actions of the user while the user is wearing the HMD and interacting with the virtual reality scene. The method includes identifying, by the computing system, an attempt by the user to make an input at a virtual object in the virtual reality scene based on the physical actions. The method includes generating, by the computing system, a movement of the virtual object from an initial virtual position in the virtual reality scene to an adjusted virtual position in the virtual reality scene. The adjusted virtual position reduces a difficulty level for the user to make said input with the virtual object.
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