Virtual glass for a gaming machine
    1.
    发明授权
    Virtual glass for a gaming machine 有权
    用于游戏机的虚拟玻璃

    公开(公告)号:US08016670B2

    公开(公告)日:2011-09-13

    申请号:US10756225

    申请日:2004-01-12

    CPC classification number: G07F17/32 G07F17/3211 G07F17/3223 G07F17/323

    Abstract: Various virtual glasses for providing visual and audio displays in a gaming machine are disclosed. Such virtual glasses may replace traditional gaming machine displays such as silk-screened glasses and secondary video screens. A virtual glass system comprises at least a host adapted to provide video content, a host storage unit adapted to store video content for the host, and a virtual glass in communication with the host. A standard virtual glass comprises at least a logic device, a storage unit, and a video display device. Multiples of each item may be present in each virtual glass system and/or virtual glass. In particular, the combined capacity of all virtual glass storage units is substantially less than the combined video content capacity of the host storage units. Additional devices can include remote hosts, remote virtual glasses, multiple hosts, networked systems and advanced logic devices capable of providing prioritization and increased functionality.

    Abstract translation: 公开了用于在游戏机中提供视觉和音频显示的各种虚拟眼镜。 这样的虚拟眼镜可以代替传统的游戏机显示器,例如丝网眼镜和次要视频屏幕。 虚拟玻璃系统至少包括适于提供视频内容的主机,适于存储用于主机的视频内容的主机存储单元和与主机通信的虚拟玻璃。 标准虚拟玻璃至少包括逻辑设备,存储单元和视频显示设备。 每个物品的倍数可以存在于每个虚拟玻璃系统和/或虚拟玻璃中。 特别地,所有虚拟玻璃存储单元的组合容量显着小于主机存储单元的组合视频内容容量。 其他设备可以包括远程主机,远程虚拟眼镜,多个主机,联网系统和能够提供优先级和增加功能的高级逻辑设备。

    Gaming machine with modular bus
    2.
    发明授权
    Gaming machine with modular bus 有权
    游戏机采用模块化总线

    公开(公告)号:US08226488B2

    公开(公告)日:2012-07-24

    申请号:US11487033

    申请日:2006-07-14

    Abstract: A modular gaming machine system has a first gaming box with a main processor configured to control a game of chance played on the gaming machine by executing game code that uses gaming instructions received from a PCI-e controller. At least one interface is coupled to the first gaming box to receive a PCI Express (PCI-e) bus to communicatively link the PCI-e controller and the main processor. A second gaming box contains the PCI-e controller for communicating with at least one peripheral device on the gaming machine and at least one critical gaming device in communication with the PCI-e controller. There is at least one access port coupled to the second gaming box to receive a free end of the PCI-e bus, wherein the PCI-e bus extends outside the first and second gaming box and is secured by one or more doors, locks, sensors, evidence tape, and/or combinations thereof.

    Abstract translation: 模块化游戏机系统具有第一游戏盒,其主处理器被配置为通过执行使用从PCI-e控制器接收的游戏指令的游戏代码来控制在游戏机上玩的机会游戏。 至少一个接口耦合到第一游戏盒以接收PCI Express(PCI-e)总线,以通信地链接PCI-e控制器和主处理器。 第二个游戏盒包含用于与游戏机上的至少一个外围设备通信的PCI-e控制器和与PCI-e控制器通信的至少一个关键游戏设备。 至少一个访问端口耦合到第二游戏箱以接收PCI-e总线的自由端,其中PCI-e总线延伸到第一和第二游戏箱的外部并且被一个或多个门,锁, 传感器,证据带和/或其组合。

    Gaming machine with modular bus
    3.
    发明申请
    Gaming machine with modular bus 有权
    游戏机采用模块化总线

    公开(公告)号:US20080026854A1

    公开(公告)日:2008-01-31

    申请号:US11487033

    申请日:2006-07-14

    Abstract: A modular gaming machine system has a first gaming box with a main processor configured to control a game of chance played on the gaming machine by executing game code that uses gaming instructions received from a PCI-e controller. At least one interface is coupled to the first gaming box to receive a PCI Express (PCI-e) bus to communicatively link the PCI-e controller and the main processor. A second gaming box contains the PCI-e controller for communicating with at least one peripheral device on the gaming machine and at least one critical gaming device in communication with the PCI-e controller. There is at least one access port coupled to the second gaming box to receive a free end of the PCI-e bus, wherein the PCI-e bus extends outside the first and second gaming box and is secured by one or more doors, locks, sensors, evidence tape, and/or combinations thereof.

    Abstract translation: 模块化游戏机系统具有第一游戏箱,其主处理器被配置为通过执行使用从PCI-e控制器接收的游戏指令的游戏代码来控制在游戏机上玩的机会游戏。 至少一个接口耦合到第一游戏箱以接收PCI Express(PCI-e)总线,以通信地链接PCI-e控制器和主处理器。 第二个游戏盒包含用于与游戏机上的至少一个外围设备通信的PCI-e控制器和与PCI-e控制器通信的至少一个关键游戏设备。 至少一个访问端口耦合到第二游戏箱以接收PCI-e总线的自由端,其中PCI-e总线延伸到第一和第二游戏箱的外部并且被一个或多个门,锁, 传感器,证据带和/或其组合。

    Gaming device security mechanism
    4.
    发明授权
    Gaming device security mechanism 有权
    游戏机安全机制

    公开(公告)号:US08892469B2

    公开(公告)日:2014-11-18

    申请号:US12416608

    申请日:2009-04-01

    Abstract: At least one aspect disclosed herein relates to a wager-based gaming device which includes a security monitoring and reporting system. In at least one embodiment, the security monitoring/reporting system may be configured or designed to automatically monitor various conditions, events, and/or activities at the gaming device for various types of security-related issues, and to automatically and/or dynamically report the detection of security-related issues to one or more devices, systems and/or other entities.

    Abstract translation: 本文公开的至少一个方面涉及一种基于赌注的游戏设备,其包括安全监控和报告系统。 在至少一个实施例中,可以将安全监控/报告系统配置或设计成自动监视游戏设备上各种类型的与安全相关的问题的各种状况,事件和/或活动,以及自动和/或动态地报告 将安全相关问题检测到一个或多个设备,系统和/或其他实体。

    Sideband signal for USB with interrupt capability
    5.
    发明授权
    Sideband signal for USB with interrupt capability 有权
    具有中断能力的USB的边带信号

    公开(公告)号:US07680973B2

    公开(公告)日:2010-03-16

    申请号:US11760473

    申请日:2007-06-08

    CPC classification number: G06F13/24 G06F13/426

    Abstract: The invention provides for a sideband signal for the USB that has real-time interrupt capabilities. A system and method for hardware detection of an interrupt signal provides for the ability to superimpose a high frequency interrupt signal on a USB power line for transmission to a controller. Alternatively, an overcurrent flow may be generated from a peripheral device and detected by an overflow current detector on the USB. In response, the overflow current detector may output an interrupt/overflow current detection signal to the controller.

    Abstract translation: 本发明提供了具有实时中断能力的USB的边带信号。 用于硬件检测中断信号的系统和方法提供了将高频中断信号叠加在USB电源线上以传输到控制器的能力。 或者,可以从外围设备产生过电流,并通过USB上的溢出电流检测器进行检测。 作为响应,溢出电流检测器可以向控制器输出中断/溢出电流检测信号。

    Adjustable backrest applications
    7.
    发明申请
    Adjustable backrest applications 审中-公开
    可调式靠背应用

    公开(公告)号:US20060202533A1

    公开(公告)日:2006-09-14

    申请号:US11079597

    申请日:2005-03-09

    Applicant: John Goodman

    Inventor: John Goodman

    CPC classification number: A47C7/407 A47C7/402

    Abstract: The present invention relates to a unique adjustable backrest. The vertical height of the backrest of the present invention may be adjusted with telescoping vertical supports. The backrest may be coupled to a seat via a unique hinge and mounting hardware. The angle of the backrest relative to the seat may be adjusted with a strap. The backrest may be mounted to various types of seats including bench and bucket seats. The backrest may be used, for example, in a canoe.

    Abstract translation: 本发明涉及一种独特的可调式靠背。 本发明的靠背的垂直高度可以用伸缩式垂直支撑件来调节。 靠背可以通过独特的铰链和安装硬件联接到座椅。 靠背相对于座椅的角度可以用带子调节。 靠背可以安装在各种类型的座椅上,包括台座和铲斗座。 靠背可以用于例如独木舟中。

    Emulation methods and devices for a gaming machine
    8.
    发明申请
    Emulation methods and devices for a gaming machine 有权
    用于游戏机的仿真方法和设备

    公开(公告)号:US20060046819A1

    公开(公告)日:2006-03-02

    申请号:US11205619

    申请日:2005-08-15

    CPC classification number: G07F17/3206 G07F17/32 G07F17/3202 G07F17/323

    Abstract: The invention provides numerous methods and devices for enhancing the use of gaming machines. Some embodiments of the invention provide enhanced functionality for legacy gaming machines. Alternative embodiments of the invention may be implemented in an entirely new gaming machine and/or in gaming machines that are not yet in existence. Some such implementations are directed to the use of non-native gaming software in gaming machines that include (a) different peripheral devices and/or (b) a different CPU from that of the gaming machine for which the gaming software was written. These implementations may use software emulation and hardware abstraction methods and devices.

    Abstract translation: 本发明提供了许多用于增强游戏机使用的方法和装置。 本发明的一些实施例为旧式游戏机提供增强的功能。 本发明的替代实施例可以在尚未存在的全新游戏机和/或游戏机中实现。 一些这样的实现涉及在游戏机中使用非本地游戏软件,其包括(a)不同的外围设备和/或(b)与游戏软件被写入的游戏机的CPU不同的CPU。 这些实现可以使用软件仿真和硬件抽象方法和设备。

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