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1.
公开(公告)号:US08932137B2
公开(公告)日:2015-01-13
申请号:US11763387
申请日:2007-06-14
Applicant: Floyd Goldstein , John Goodman , Dung Hua , David C. Williams , Fred Nesimeier
Inventor: Floyd Goldstein , John Goodman , Dung Hua , David C. Williams , Fred Nesimeier
IPC: G07F17/00
CPC classification number: G07F17/3234 , G07F17/32
Abstract: The invention provides for an automated data collection having an endpoint coupled to at least one gaming machine to collect data from the at least one gaming machine, at least one concentrator in communication with the endpoint via a personal area network to obtain the data from the endpoint, and at least one remote collection server in communication with the at least one concentrator to receive the data from the at least one concentrator, wherein the data is pushed from the endpoint to the at least one remote collection server at predefined time intervals without interrupting game play on the at least one gaming machine.
Abstract translation: 本发明提供了一种自动数据收集,其具有耦合到至少一个游戏机的端点,以从所述至少一个游戏机收集数据,所述至少一个集中器经由个人区域网络与所述端点通信以从所述端点获得数据 以及至少一个与所述至少一个集中器通信的远程收集服务器以从所述至少一个集中器接收数据,其中所述数据以预定义的时间间隔从所述端点推送到所述至少一个远程收集服务器,而不中断所述游戏 在至少一个游戏机上玩。
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公开(公告)号:US07680973B2
公开(公告)日:2010-03-16
申请号:US11760473
申请日:2007-06-08
Applicant: Floyd Goldstein , John Goodman , Dung Hua
Inventor: Floyd Goldstein , John Goodman , Dung Hua
CPC classification number: G06F13/24 , G06F13/426
Abstract: The invention provides for a sideband signal for the USB that has real-time interrupt capabilities. A system and method for hardware detection of an interrupt signal provides for the ability to superimpose a high frequency interrupt signal on a USB power line for transmission to a controller. Alternatively, an overcurrent flow may be generated from a peripheral device and detected by an overflow current detector on the USB. In response, the overflow current detector may output an interrupt/overflow current detection signal to the controller.
Abstract translation: 本发明提供了具有实时中断能力的USB的边带信号。 用于硬件检测中断信号的系统和方法提供了将高频中断信号叠加在USB电源线上以传输到控制器的能力。 或者,可以从外围设备产生过电流,并通过USB上的溢出电流检测器进行检测。 作为响应,溢出电流检测器可以向控制器输出中断/溢出电流检测信号。
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公开(公告)号:US20080307140A1
公开(公告)日:2008-12-11
申请号:US11760473
申请日:2007-06-08
Applicant: Floyd Goldstein , John Goodman , Dung Hua
Inventor: Floyd Goldstein , John Goodman , Dung Hua
IPC: G06F13/24
CPC classification number: G06F13/24 , G06F13/426
Abstract: The invention provides for a sideband signal for the USB that has real-time interrupt capabilities. A system and method for hardware detection of an interrupt signal provides for the ability to superimpose a high frequency interrupt signal on a USB power line for transmission to a controller. Alternatively, an overcurrent flow may be generated from a peripheral device and detected by an overflow current detector on the USB. In response, the overflow current detector may output an interrupt/overflow current detection signal to the controller.
Abstract translation: 本发明提供了具有实时中断能力的USB的边带信号。 用于硬件检测中断信号的系统和方法提供了将高频中断信号叠加在USB电源线上以传输到控制器的能力。 或者,可以从外围设备产生过电流,并通过USB上的溢出电流检测器进行检测。 作为响应,溢出电流检测器可以向控制器输出中断/溢出电流检测信号。
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4.
公开(公告)号:US20080313636A1
公开(公告)日:2008-12-18
申请号:US11763387
申请日:2007-06-14
Applicant: Floyd Goldstein , John Goodman , Dung Hua , David C. Williams , Fred Nesimeier
Inventor: Floyd Goldstein , John Goodman , Dung Hua , David C. Williams , Fred Nesimeier
IPC: G06F9/00
CPC classification number: G07F17/3234 , G07F17/32
Abstract: The invention provides for an automated data collection having an endpoint coupled to at least one gaming machine to collect data from the at least one gaming machine, at least one concentrator in communication with the endpoint via a personal area network to obtain the data from the endpoint, and at least one remote collection server in communication with the at least one concentrator to receive the data from the at least one concentrator, wherein the data is pushed from the endpoint to the at least one remote collection server at predefined time intervals without interrupting game play on the at least one gaming machine.
Abstract translation: 本发明提供了一种自动数据收集,其具有耦合到至少一个游戏机的端点,以从所述至少一个游戏机收集数据,所述至少一个集中器经由个人区域网络与所述端点通信以从所述端点获得数据 以及至少一个与所述至少一个集中器通信的远程收集服务器以从所述至少一个集中器接收数据,其中所述数据以预定义的时间间隔从所述端点推送到所述至少一个远程收集服务器,而不中断所述游戏 在至少一个游戏机上玩。
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公开(公告)号:US20050282603A1
公开(公告)日:2005-12-22
申请号:US10871068
申请日:2004-06-18
Applicant: Greg Parrott , Binh Nguyen , Craig Paulsen , Dung Hua
Inventor: Greg Parrott , Binh Nguyen , Craig Paulsen , Dung Hua
Abstract: A gaming machine having a non-contact user interface and methods for receiving input to the gaming machine using the non-contact user interface are described. The gaming machine described can receive player tracking information associated with a player, where the player tracking information can include personalization information associated with the player. The gaming machine can receive a signal provided by the player at a non-contact interface device. Next, the gaming machine can decode the signal.
Abstract translation: 描述具有非接触式用户接口的游戏机和用于使用非接触式用户界面接收对游戏机的输入的方法。 所描述的游戏机可以接收与玩家相关联的玩家跟踪信息,玩家跟踪信息可以包括与玩家相关联的个性化信息。 游戏机可以在非接触式接口装置处接收由播放器提供的信号。 接下来,游戏机可以对信号进行解码。
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