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公开(公告)号:US10511666B2
公开(公告)日:2019-12-17
申请号:US16100756
申请日:2018-08-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Kazuki Ohara , Kazushi Yoshida
IPC: H04L29/06 , H04L29/08 , A63F13/355 , A63F13/497 , A63F13/86 , A63F13/358 , A63F13/67 , A63F13/46 , A63F13/335
Abstract: An input information reception unit of a server receives input information relating to a user operation from a client terminal and records the input information into an input information storage unit together with time. An information processing unit carries out an information process immediately on the basis of the input information, and an encoding unit encodes generated primary output data and a data transmission unit transmits the encoded data to the client terminal. An adjustment part adjusts processing contents and an encode parameter at any time in response to a communication situation monitored by a communication situation monitoring unit and records an adjustment history into an adjustment history storage unit together with the time.
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公开(公告)号:US20250135360A1
公开(公告)日:2025-05-01
申请号:US18493987
申请日:2023-10-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Emil Sannino , Shogo Suzuki , Andrew Lee , Bryce Botorowicz , David Gonzalez , Hiroaki Tano , Kazushi Yoshida , Toru Mineyama , Steve Agosten , William Scott Watson , Michael Starich , Joseph Kimura , Corbin Percy , Akshay Rao , Yu Aoki , Daisuke Nakayama
IPC: A63F13/86 , A63F13/573
Abstract: Game-specific screen share features can be provided to viewers of a video game livestream. The viewers can control a themed or adaptive cursor presented to the gamer during gameplay, and can also provide themed or adaptive sentiment-based reactions to the gamer during gameplay. The cursor and reactions can then be surfaced to the gamer a number of ways and can even be tied back into the game execution environment itself.
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