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公开(公告)号:US20250099860A1
公开(公告)日:2025-03-27
申请号:US18475148
申请日:2023-09-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Emil Sannino , Shogo Suzuki
Abstract: Viewers of a computer game can send reactions such as graphic-based reactions to another person playing the computer game. The reactions are then used to trigger in-game power-ups such as health power-ups and character ability power-ups. In some examples, meeting certain criteria for the reactions may trigger the power-up, such as a threshold number of reactions being received within a threshold period of time and/or a particular sequence of different reactions being received.
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公开(公告)号:US20250135360A1
公开(公告)日:2025-05-01
申请号:US18493987
申请日:2023-10-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Emil Sannino , Shogo Suzuki , Andrew Lee , Bryce Botorowicz , David Gonzalez , Hiroaki Tano , Kazushi Yoshida , Toru Mineyama , Steve Agosten , William Scott Watson , Michael Starich , Joseph Kimura , Corbin Percy , Akshay Rao , Yu Aoki , Daisuke Nakayama
IPC: A63F13/86 , A63F13/573
Abstract: Game-specific screen share features can be provided to viewers of a video game livestream. The viewers can control a themed or adaptive cursor presented to the gamer during gameplay, and can also provide themed or adaptive sentiment-based reactions to the gamer during gameplay. The cursor and reactions can then be surfaced to the gamer a number of ways and can even be tied back into the game execution environment itself.
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