Out of order wave slot release for a terminated wave

    公开(公告)号:US11094032B2

    公开(公告)日:2021-08-17

    申请号:US16734252

    申请日:2020-01-03

    Abstract: Methods, systems, and devices for image processing are described. A device may determine, based on a test operation, to terminate a first wave associated with a first slot of a set of slots. The device may update a terminated wave bit associated with the first slot based on the determination to terminate the first wave. In some aspects, the device may update a number of invocations field associated with the first wave based on the determination to terminate the first wave. The device may release the first slot based on updating the terminated wave bit and the number of invocations field. In some examples, the device may output the number of invocations field to a rendering backend of the device based on the terminated wave bit.

    Methods and apparatus for constant data storage

    公开(公告)号:US11657471B2

    公开(公告)日:2023-05-23

    申请号:US17356434

    申请日:2021-06-23

    CPC classification number: G06T1/20 G06T1/60

    Abstract: The present disclosure relates to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may generate a table including a plurality of entries to store data associated with at least one of a constant value or an immediate value. The apparatus may also process, upon generating the table, first data including at least one of a constant value or an immediate value. Further, the apparatus may store, in the generated table, at least one of the constant value or the immediate value of the first data. The apparatus may also transmit, upon storing at least one of the constant value or the immediate value in the table, the table including the stored at least one of the constant value or the immediate value of the first data.

    Runtime mechanism to optimize shader execution flow

    公开(公告)号:US12229864B2

    公开(公告)日:2025-02-18

    申请号:US17817815

    申请日:2022-08-05

    Abstract: This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for runtime optimization of the shader execution flow. A graphics processor may obtain instruction execution data associated with a graphics workload, the instruction execution data including graphics data for a set of shader operations. The graphics processor may configure, at a first iteration, at least one predication value based on the instruction execution data including the graphics data for the set of shader operations. The graphics processor may adjust, at a second iteration, an execution flow of the graphics workload based on the configured at least one predication value, the execution flow of the graphics workload including the set of shader operations. The graphics processor may execute or refrain from executing, at the second iteration, each of the set of shader operations based on the adjusted execution flow of the graphics workload.

    Run-time mechanism for optimal shader

    公开(公告)号:US12067666B2

    公开(公告)日:2024-08-20

    申请号:US17664033

    申请日:2022-05-18

    CPC classification number: G06T15/005 G06T1/60

    Abstract: Aspects presented herein relate to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may receive a set of draw call instructions corresponding to a graphics workload, where the set of draw call instructions is associated with at least one run-time parameter. The apparatus may also obtain a first shader program associated with storing data in a system memory and at least one second shader program associated with storing data in a constant memory. Further, the apparatus may execute the first shader program or the at least one second shader program based on whether the at least one run-time parameter is less than or equal to a size of the constant memory. The apparatus may also update or maintain a configuration of a shader processor or a streaming processor based on executing the first shader program or the at least one second shader program.

    Dynamic wave pairing
    6.
    发明授权

    公开(公告)号:US11954758B2

    公开(公告)日:2024-04-09

    申请号:US17652478

    申请日:2022-02-24

    CPC classification number: G06T1/20 G06F9/505

    Abstract: This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for dynamic wave pairing. A graphics processor may allocate one or more GPU workloads to one or more wave slots of a plurality of wave slots. The graphics processor may select a first execution slot of a plurality of execution slots for executing the one or more GPU workloads. The selection may be based on one of a plurality of granularities. The graphics processor may execute, at the selected first execution slot, the one or more GPU workloads at the one of the plurality of granularities.

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