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公开(公告)号:US10955665B2
公开(公告)日:2021-03-23
申请号:US13921113
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
Abstract: A see through head mounted display apparatus includes code performing a method of choosing and optimal viewing location and perspective for shared-view virtual objects rendered for multiple users in a common environment. Multiple objects and multiple users are taken into account in determining the optimal, common viewing location. The technology allows each user to have a common view if the relative position of the object in the environment.
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公开(公告)号:US09355583B2
公开(公告)日:2016-05-31
申请号:US14472267
申请日:2014-08-28
Applicant: Microsoft Technology Licensing, LLC
Inventor: Kevin A. Geisner , Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Alex Aben-Athar Kipman
CPC classification number: G09G3/003 , A63B71/00 , A63F13/02 , A63F13/216 , A63F13/816 , A63F2300/301 , A63F2300/308 , A63F2300/8082 , G02B27/0101 , G02B27/017 , G02B27/0172 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06T19/006 , G09G2320/068 , G09G2320/0693 , G09G2380/00
Abstract: The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The personal A/V apparatus serves as an exercise program that is always with the user, provides motivation for the user, visually tells the user how to exercise, and lets the user exercise with other people who are not present.
Abstract translation: 本文描述的技术包括用于为用户提供定制体验的透视,近眼,混合现实显示设备。 个人A / V设备作为一个总是与用户一起锻炼的锻炼计划,为用户提供动机,视觉上告诉用户锻炼身体,并让用户锻炼身体不在场的其他人。
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公开(公告)号:US09235051B2
公开(公告)日:2016-01-12
申请号:US13921102
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G09G5/00 , G02B27/01 , G06F3/01 , G06F3/0481
CPC classification number: G02B27/017 , G06F3/017 , G06F3/04815
Abstract: A see-through head mounted display apparatus includes a display and a processor. The processor determines geo-located positions of points of interest within a field of view and generates markers indicating information regarding an associated real world object is available to the user. Markers are rendered in the display relative to the geo-located position and the field of view of the user. When a user selects a marker though a user gesture, the device displays a near-field virtual object having a visual tether to the marker simultaneously with the marker. The user may interact with the marker to view, add or delete information associated with the point of interest.
Abstract translation: 透视头戴显示装置包括显示器和处理器。 处理器确定在视场内的兴趣点的地理定位位置,并且生成指示关于相关联的真实世界对象的信息对于用户可用的标记。 相对于地理定位的位置和用户的视野,标记在显示器中呈现。 当用户通过用户手势选择标记时,设备将与标记物同时的具有视觉系绳的近场虚拟对象显示到标记。 用户可以与标记物交互以查看,添加或删除与兴趣点相关联的信息。
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公开(公告)号:US09524081B2
公开(公告)日:2016-12-20
申请号:US14687877
申请日:2015-04-15
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Mathew J. Lamb , Alex Aben-Athar Kipman
IPC: G06F3/0483 , G10L21/10 , G06F3/01 , G06T19/00 , G06F3/14 , G10L15/26 , G10L25/03 , G09B5/06 , G03H1/22
CPC classification number: G06F3/0483 , G03H1/2294 , G03H2001/2284 , G03H2227/02 , G03H2270/55 , G06F3/011 , G06F3/1415 , G06T19/006 , G09B5/062 , G10L15/26 , G10L21/10 , G10L25/03 , G10L2021/105
Abstract: A system for generating and displaying holographic visual aids associated with a story to an end user of a head-mounted display device while the end user is reading the story or perceiving the story being read aloud is described. The story may be embodied within a reading object (e.g., a book) in which words of the story may be displayed to the end user. The holographic visual aids may include a predefined character animation that is synchronized to a portion of the story corresponding with the character being animated. A reading pace of a portion of the story may be used to control the playback speed of the predefined character animation in real-time such that the character is perceived to be lip-syncing the story being read aloud. In some cases, an existing book without predetermined AR tags may be augmented with holographic visual aids.
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公开(公告)号:US20160292850A1
公开(公告)日:2016-10-06
申请号:US15061886
申请日:2016-03-04
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Kathryn Stone Perez , Stephen G. Latta , Ben J. Sugden , Benjamin I. Vaught , Kevin A. Geisner , Alex Aben-Athar Kipman , Jennifer A. Karr
IPC: G06T7/00 , G06T11/20 , G06T7/20 , A63B24/00 , G06K9/52 , G06T19/00 , G02B27/01 , G06F3/044 , G06K9/00
CPC classification number: G06T7/0012 , A63B24/0062 , A63F13/02 , A63F13/216 , A63F13/422 , A63F13/55 , A63F13/65 , A63F13/79 , A63F2300/203 , A63F2300/301 , A63F2300/303 , A63F2300/6676 , G02B27/0172 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G06F3/005 , G06F3/011 , G06F3/013 , G06F3/0304 , G06F3/044 , G06K9/00335 , G06K9/52 , G06T7/20 , G06T11/20 , G06T19/006
Abstract: The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The system can be used in various entertainment, sports, shopping and theme-park situations to provide a mixed reality experience.
Abstract translation: 本文描述的技术包括用于为用户提供定制体验的透视,近眼,混合现实显示设备。 该系统可用于各种娱乐,体育,购物和主题公园场合,提供混合现实体验。
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公开(公告)号:US09245387B2
公开(公告)日:2016-01-26
申请号:US13862347
申请日:2013-04-12
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Adam G. Poulos , Jason Scott , Matthew Kaplan , Christopher Obeso , Cameron G. Brown , Daniel J. McCulloch , Abby Lee , Brian J. Mount , Ben J. Sugden
CPC classification number: G06T19/006
Abstract: Methods for positioning virtual objects within an augmented reality environment using snap grid spaces associated with real-world environments, real-world objects, and/or virtual objects within the augmented reality environment are described. A snap grid space may comprise a two-dimensional or three-dimensional virtual space within an augmented reality environment in which one or more virtual objects may be positioned. In some embodiments, a head-mounted display device (HMD) may identify one or more grid spaces within an augmented reality environment, detect a positioning of a virtual object within the augmented reality environment, determine a target grid space of the one or more grid spaces in which to position the virtual object, determine a position of the virtual object within the target grid space, and display the virtual object within the augmented reality environment based on the position of the virtual object within the target grid space.
Abstract translation: 描述了在增强现实环境中使用与真实世界环境,真实世界对象和/或增强现实环境中的虚拟对象相关联的捕捉网格空间来定位虚拟对象的方法。 快速网格空间可以包括在其中可以定位一个或多个虚拟对象的增强现实环境中的二维或三维虚拟空间。 在一些实施例中,头戴显示设备(HMD)可以识别增强现实环境中的一个或多个网格空间,检测虚拟对象在增强现实环境内的定位,确定一个或多个网格的目标网格空间 用于定位虚拟对象的空间,确定虚拟对象在目标网格空间内的位置,并且基于虚拟对象在目标网格空间内的位置,在增强现实环境中显示虚拟对象。
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公开(公告)号:US09230368B2
公开(公告)日:2016-01-05
申请号:US13901342
申请日:2013-05-23
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G06T19/00 , G06F3/0487 , G06F3/01 , G06F3/0481
CPC classification number: G06T19/006 , G06F3/011 , G06F3/04815 , G06F3/0487
Abstract: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is moving through the mixed reality environment, the virtual objects may remain world-locked, so that the user can move around and explore the virtual objects from different perspectives. When the user is motionless in the mixed reality environment, the virtual objects may rotate to face the user so that the user can easily view and interact with the virtual objects.
Abstract translation: 公开了一种系统和方法,用于以混合现实环境中的虚拟对象以对于用户与虚拟对象交互是最佳和最舒适的方式来显示虚拟对象。 当用户移动通过混合现实环境时,虚拟对象可能保持世界锁定,从而用户可以从不同的角度移动并探索虚拟对象。 当用户在混合现实环境中静止时,虚拟对象可以旋转以面对用户,使得用户可以容易地查看虚拟对象并与虚拟对象交互。
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公开(公告)号:US10175483B2
公开(公告)日:2019-01-08
申请号:US13921116
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
Abstract: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is not focused on the virtual object, which may be a heads-up display, or HUD, the HUD may remain body locked to the user. As such, the user may explore and interact with a mixed reality environment presented by the head mounted display device without interference from the HUD. When a user wishes to view and/or interact with the HUD, the user may look at the HUD. At this point, the HUD may change from a body locked virtual object to a world locked virtual object. The user is then able to view and interact with the HUD from different positions and perspectives of the HUD.
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公开(公告)号:US10139623B2
公开(公告)日:2018-11-27
申请号:US13921053
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G02B27/01 , G06F3/01 , G06F3/0481 , G06T19/00
Abstract: A method and apparatus for the creation of a perspective-locked virtual object having in world space. The virtual object may be consumed) by another user with a consumption device at a location, position, and orientation which is the same as, or proximate to, the location, position, and orientation where the virtual object is created. Objects may have one, few or many allowable consumption locations, positions, and orientations defined by its creator.
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公开(公告)号:US09329682B2
公开(公告)日:2016-05-03
申请号:US13921109
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G06F9/45 , G06F3/01 , G06F3/0484 , G06F3/0481 , G06F3/0482 , G02B27/01
CPC classification number: G06F3/013 , G02B27/017 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/04815 , G06F3/0482 , G06F3/04842
Abstract: A head mounted display allows user selection of a virtual object through multi-step focusing by the user. Focus on the selectable object is determined and then a validation object is displayed. When user focus moves to the validation object, a timeout determines that a selection of the validation object, and thus the selectable object has occurred. The technology can be used in see through head mounted displays to allow a user to effectively navigate an environment with a multitude of virtual objects without unintended selections.
Abstract translation: 头戴式显示器允许用户通过用户的多步聚焦来选择虚拟对象。 确定对可选对象的关注,然后显示验证对象。 当用户焦点移动到验证对象时,超时确定选择的验证对象,从而发生可选对象。 该技术可用于通过头戴式显示器进行查看,以允许用户有效地导航具有大量虚拟对象的环境,而无需意外选择。
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