Chip multi-layer transformer and inductor

    公开(公告)号:US12087491B2

    公开(公告)日:2024-09-10

    申请号:US18200062

    申请日:2023-05-22

    CPC classification number: H01F27/2804 H01F41/041 H01F2027/2809

    Abstract: An inductance apparatus includes a first winding comprising a first wire section and a second wire section. The first wire section and the second wire section are disposed in a first horizontal plane associated with a center axis, and the first winding is associated with an equivalent current flow path within the first horizontal plane; a second winding extends via the center axis in the first horizontal plane to the first wire section and the second wire section, wherein the equivalent current flow path of the first winding is aligned with a current flow path associated with the second winding.

    MULTI-CAM BALL LOCATION METHOD AND APPARATUS

    公开(公告)号:US20210279896A1

    公开(公告)日:2021-09-09

    申请号:US17255837

    申请日:2018-09-28

    Abstract: A multi-camera architecture for detecting and tracking a ball in real-time. The multi-camera architecture includes network interface circuitry to receive a plurality of real-time videos taken from a plurality of high-resolution cameras. Each of the high-resolution cameras simultaneously captures a sports event, wherein each of the plurality of high-resolution cameras includes a viewpoint that covers an entire playing field where the sports event is played. The multi-camera architecture further includes one or more processors coupled to the network interface circuitry and one or more memory devices coupled to the one or more processors. The one or more memory devices includes instructions to determine the location of the ball for each frame of the plurality of real-time videos, which when executed by the one or more processors, cause the multi-camera architecture to simultaneously perform one of a detection scheme or a tracking scheme on a frame from each of the plurality of real-time videos to detect the ball used in the sports event and perform a multi-camera build to determine a location of the ball in 3D for the frame from each of the plurality of real-time videos using one of detection or tracking results for each of the cameras.

    AVATAR ANIMATION SYSTEM
    5.
    发明申请

    公开(公告)号:US20200051306A1

    公开(公告)日:2020-02-13

    申请号:US16655686

    申请日:2019-10-17

    Abstract: Avatar animation systems disclosed herein provide high quality, real-time avatar animation that is based on the varying countenance of a human face. In some example embodiments, the real-time provision of high quality avatar animation is enabled at least in part, by a multi-frame regressor that is configured to map information descriptive of facial expressions depicted in two or more images to information descriptive of a single avatar blend shape. The two or more images may be temporally sequential images. This multi-frame regressor implements a machine learning component that generates the high quality avatar animation from information descriptive of a subject's face and/or information descriptive of avatar animation frames previously generated by the multi-frame regressor. The machine learning component may be trained using a set of training images that depict human facial expressions and avatar animation authored by professional animators to reflect facial expressions depicted in the set of training images.

    Video codec and motion estimation method

    公开(公告)号:US10021408B2

    公开(公告)日:2018-07-10

    申请号:US15661539

    申请日:2017-07-27

    CPC classification number: H04N19/433 H04N19/51

    Abstract: The invention provides a video codec. In one embodiment, the video codec is coupled to an outer memory storing a reference frame, and comprises an interface circuit, an in-chip memory, a motion estimation circuit, and a controller. The interface circuit obtains in-chip data from the reference frame stored in the outer memory. The in-chip memory stores the in-chip data. The motion estimation circuit retrieves search window data from the in-chip data with a search window, and performs a motion estimation process on a current macroblock according to the search-window data. The controller shifts the location of the search window when the current macroblock is shifted, marks a macroblock shifted out from the search window as an empty macroblock, and controls the interface circuit to obtain an updated macroblock for replacing the empty macroblock in the in-chip memory from the reference frame stored in the outer memory.

    USER GESTURE DRIVEN AVATAR APPARATUS AND METHOD
    8.
    发明申请
    USER GESTURE DRIVEN AVATAR APPARATUS AND METHOD 有权
    用户手册驱动的AVATAR装置和方法

    公开(公告)号:US20160247309A1

    公开(公告)日:2016-08-25

    申请号:US14763792

    申请日:2014-09-24

    Abstract: Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, the apparatus may include a gesture tracker and an animation engine. The gesture tracker may be configured to detect and track a user gesture that corresponds to a canned facial expression, the user gesture including a duration component corresponding to a duration the canned facial expression is to be animated. Further, the gesture tracker may be configured to respond to a detection and tracking of the user gesture, and output one or more animation messages that describe the detected/tracked user gesture or identify the canned facial expression, and the duration. The animation engine may be configured to receive the one or more animation messages, and drive an avatar model, in accordance with the one or more animation messages, to animate the avatar with animation of the canned facial expressions for the duration. Other embodiments may be described and/or claimed.

    Abstract translation: 本文公开了与动画和呈现化身相关联的装置,方法和存储介质。 在实施例中,设备可以包括手势跟踪器和动画引擎。 手势跟踪器可以被配置为检测和跟踪与罐头面部表情相对应的用户手势,所述用户手势包括对应于罐头面部表情要被动画化的持续时间的持续时间分量。 此外,手势跟踪器可以被配置为响应用户手势的检测和跟踪,并且输出描述所检测/跟踪的用户手势或识别罐头面部表情以及持续时间的一个或多个动画消息。 动画引擎可以被配置为接收一个或多个动画消息,并且根据一个或多个动画消息来驱动头像模型,以在持续时间内用罐头的面部表情的动画来动画化身。 可以描述和/或要求保护其他实施例。

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