摘要:
A system and method for identifying a person in a geographic area of interest, who shares the identity of friendly participants with a user if certain criteria are met. In one form, the identity of a participant in the area and meeting certain criteria is displayed to a user or other friendly participants. The identity is displayed to friendly participants on, for example, a GPS-equipped cell phone or head-mounted glasses. Other information can be shared among friendly participants, including social information, photographs, gender, status, and location.
摘要:
A system and method for identifying a person in a geographic area of interest, who shares the identity of friendly participants with a user if certain criteria are met. In one form, the identity of a participant in the area and meeting certain criteria is displayed to a user or other friendly participants. The identity is displayed to friendly participants on, for example, a GPS-equipped cell phone or head-mounted glasses. Other information can be shared among friendly participants, including social information, photographs, gender, status, and location.
摘要:
A system and method are provided for creating and viewing artificial reality (AR) messages at an event, such as a sporting event, and sharing the event on a social network thereby enhancing and expanding the participant and spectator experience. The AR messages include geo-referenced artificial reality words or symbols to indicate distances, tips, targets or other information to the participant. The event is shared with spectators, such as friends or a subset of friends in the participant's social network. In addition to creating an active gallery for an event, messages can be exchanged among participants and spectators and virtual goods, money, and donations exchanged.
摘要:
A system and method for creating content such as artificial reality (AR) messages at an event, particularly among members on a social network, thereby enhancing and expanding the event experience. Typically, a participant shares an event with spectators, such as friends or a subset of friends in the participant's social network. The AR message may include geo-referenced artificial reality words, products or symbols and appear in a perspective view of the event to the participant or spectators. In addition to creating an active gallery for an event, messages, audio and video can be exchanged among participants and spectators, and virtual goods, money, bets, applause, other feedback, and donations exchanged.
摘要:
A system and method for creating content such as artificial reality (AR) messages at an event, particularly among members on a social network, thereby enhancing and expanding the event experience. Typically, a participant shares an event with spectators, such as friends or a subset of friends in the participant's social network. The AR message may include geo-referenced artificial reality words, products or symbols and appear in a perspective view of the event to the participant or spectators. In addition to creating an active gallery for an event, messages, audio and video can be exchanged among participants and spectators, and virtual goods, money, bets, applause, other feedback, and donations exchanged.
摘要:
A system and method for viewing artificial reality (AR) messages on a golf course, where the messages are geo-referenced artificial reality words or symbols to indicate distances, tips, targets or other information to the golfer. Typically, the AR messages are geo-referenced to a fixed location on the golf hole, such as a hazard or green. Using the spectator's chosen location as the viewing origin, an artificial reality message or object is inserted into the golfer's perspective view of the golf hole. Outings and contests can be held even if the matches are separated by hours or days, and outcomes and information published to select groups or individuals.
摘要:
A system and method for observing a personal networking event which shares the position of a number of friendly participants with other participants within a group. In one form, the position of unknown participants meeting certain criteria is also displayed to a user or one or more friendly participants. The views are selectable by friendly participants on, for example, a GPS equipped cell phone, to include a view from the participant's position, zoom, pan, and tilt views, or views from another friendly location or from another geographic location, giving increased situational awareness and identification of participants. Other information can be shared among friendly participants, including social information, status and directions.
摘要:
A system and method for observing a security event which shares the position of a number of friendly participants with other participants. Preferably, the position of unknown participants or foes is also displayed to friendly participants. The views are selectable by friendly participants on, for example, a handheld device, to include a view from the participant's position, zoom, pan, and tilt views, or views of another friendly or from another location, giving increased situational awareness. Other information can be shared among friendly participants, including status and directions.
摘要:
A spectator system and method that displays different views of an event, such as a sporting event, and in particular uses a position selected by the spectator to assist in displaying a view from the selected position. The spectator, using an internet device can zoom, pan, tilt and change the view, as well as change the view to another position, such as a finish line, goal, or a participant position (e.g. Driver of car #3 or Tiger Wood's position). The starting viewing position can be specified, as well as the target position or orientation from the starting viewing position. Vital information on the sporting event or a participant can be appended to the view. In some forms, artificial reality or any geographic referenced datasets can be used and combined, such as 3D imagery or 3D renderings, to enhance the experience.
摘要:
A system and method for capturing a location based experience at an event including a plurality of mobile devices having a camera employed near a point of interest to capture random, crowdsourced images and associated metadata near said point of interest. In a preferred form, the images include depth camera information from prepositioned devices around the point of interest during the event. A network communicates images, depth information, and metadata to build a 3D model of the region, preferably with the location of contributors known. Users connect to this experience platform to view the 3D model from a user selected location and orientation and to participate in experiences with, for example, a social network.