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公开(公告)号:US20250058227A1
公开(公告)日:2025-02-20
申请号:US18449872
申请日:2023-08-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Bethany Tinklenberg , Kristie Ramirez
IPC: A63F13/67 , A63F13/5375
Abstract: Systems and methods for providing gameplay assistance are described. One of the methods includes monitoring gameplay of a user of a game. The monitoring occurs to identify interactive skills of gameplay by the user during a session of the game. The method further includes determining that the interactive skills of gameplay have fallen below a threshold level for progressing the game and initiating gameplay assistance responsive to the interactive skills falling below the threshold level. The gameplay assistance includes a blended bifurcation of user inputs to complete one or more interactive tasks of the game. The blended bifurcation of user inputs include an amount of assistance inputs that override selected ones of the user inputs. The amount of assistance inputs vary over time during the gameplay of the game to maintain the interactive skills of the gameplay above the threshold level of interactive skills for playing the game.
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公开(公告)号:US12230288B2
公开(公告)日:2025-02-18
申请号:US17828116
申请日:2022-05-31
Inventor: Jin Zhang , Celeste Bean , Sepideh Karimi , Sudha Krishnamurthy
IPC: G10L19/02 , G10L15/187 , G10L15/22 , G10L21/013 , G10L25/51 , G10L25/90
Abstract: Systems and methods for audio processing are described. An audio processing system receives audio content that includes a voice sample. The audio processing system analyzes the voice sample to identify a sound type in the voice sample. The sound type corresponds to pronunciation of at least one specified character in the voice sample. The audio processing system generates a filtered voice sample at least in part by filtering the voice sample to modify the sound type. The audio processing system outputs the filtered voice sample.
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公开(公告)号:US20250056091A1
公开(公告)日:2025-02-13
申请号:US18926075
申请日:2024-10-24
Inventor: Celeste Bean , Kristie Ramirez , Elizabeth Juenger , Steven Osman , Olga Rudi
IPC: H04N21/442 , H04N21/44 , H04N21/45 , H04N21/475
Abstract: Systems and methods for automated visual trigger profiling and detection within virtual environments are provided. A visual trigger profile may be stored in memory that includes a set of visual trigger characteristics associated with a type of visual sensitivity. Buffered frames of an audiovisual stream that have not yet been displayed may be monitored to identify when a buffered frame includes a threshold level of the visual trigger characteristics associated with the visual sensitivity. A frame modification that decreases the level of the detected visual trigger characteristics associated with the visual sensitivity may be identified and applied to the identified frames. The modified frames may thereafter be presented during the audiovisual stream in place of the original (unmodified) identified frames.
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公开(公告)号:US20250041720A1
公开(公告)日:2025-02-06
申请号:US18230067
申请日:2023-08-03
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Ellana Fortuna , Kristie Ramirez , Elizabeth Juenger , Victoria Dorn , Celeste Bean , Bethany Tinklenberg , Mahdi Azmandian , Sarah Karp , Ritagya Meharishi , Xi Zhou
Abstract: Systems and methods for dynamic content display generation for multiple device setups are provided. Supplemental content files associated with an interactive content title may be stored in memory in association with parameters specific to different types of user devices. A current interactive session associated with a first device may be monitored and determined to include a virtual environment presentation associated with the interactive content title. A type of a secondary device associated with the user may be identified. A supplemental content package may be generated for the secondary device based on a selected set of supplemental content and a set of the parameters associated with the type of the secondary device. The supplemental content package may be provided to the secondary device during the current interactive session, and the secondary device may generate a presentation of the selected set of supplemental content files in accordance with the set of parameters.
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公开(公告)号:US12194387B2
公开(公告)日:2025-01-14
申请号:US17875340
申请日:2022-07-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Victoria Dorn
IPC: A63F13/67 , A63F13/5375 , A63F13/79 , G06V10/70 , G06V40/16
Abstract: A method including executing game logic of a video game to generate a plurality of video frames for a game play of the video game by a player, wherein game state data is generated during the executing the game logic. The method including determining a current context in the game play of the video game based on the game state data. The method including determining a user sentiment of the player towards the current context in the game play of the video game. The method including determining that the user sentiment of the player is inconsistent with an expected user sentiment for the current context. The method including generating an in-game effect for the current context. The method including presenting the in-game effect simultaneous with one or more video frames associated with the current context in the game play of the video game.
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公开(公告)号:US12045397B2
公开(公告)日:2024-07-23
申请号:US17837226
申请日:2022-06-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Celeste Bean , Sergey Bashkirov , Michael Taylor
CPC classification number: G06F3/0334 , A63F13/24
Abstract: A foot operated controller apparatus is disclosed. The apparatus includes a ball large enough for a human to manipulate with two feet, and a support apparatus configured to support the ball from below, restrict translation of the ball and permit rotation of the ball about its center with respect to at least two axes. One or more position encoders are disposed proximate a surface of the ball. The encoder(s) are configured to determine a rotational displacement of the ball with respect to two or more axes.
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公开(公告)号:US20240202984A1
公开(公告)日:2024-06-20
申请号:US18083456
申请日:2022-12-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Arran Green , Celeste Bean , Michael Taylor
IPC: G06T11/00 , G06F3/01 , G06F40/166 , G06F40/284 , G10L15/18
CPC classification number: G06T11/00 , G06F3/013 , G06F40/166 , G06F40/284 , G10L15/1807
Abstract: A method generating an image according to a style is described. The method includes receiving a textual description describing a first image. The method further includes applying an artificial intelligence (AI) model to determine the style of a second image based on the textual description, the first image, a plurality of descriptions, and a plurality of images to generate a suggestion. The style provides a context to the second image. The style is lacking in the first image. The method includes generating the second image with the suggestion according to the style and providing the second image to a client device for display.
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48.
公开(公告)号:US20240161759A1
公开(公告)日:2024-05-16
申请号:US18056132
申请日:2022-11-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Christopher M. Pontiga , Celeste Bean , Arthur Kwun
IPC: G10L19/018 , G06F30/20 , G08B6/00
CPC classification number: G10L19/018 , G06F30/20 , G08B6/00
Abstract: Computer game transmitters can shift frequencies of game assets such as audio or haptic assets to the ultrasonic range and then mix the assets with game audio, transmitting the mix. Receivers then separate the audio from the audible band to play the audio and downmix the assets for play thereof. The frequencies of the assets can be companded prior to transmission.
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公开(公告)号:US20240033643A1
公开(公告)日:2024-02-01
申请号:US17874119
申请日:2022-07-26
Inventor: Steven Osman , Celeste Bean
IPC: A63F13/75 , A63F13/79 , A63F13/335
CPC classification number: A63F13/75 , A63F13/79 , A63F13/335
Abstract: A method performed for evaluating activity in a video game, including: executing a multi-player session of a video game; during the multi-player session, receiving flag event data from a first player device, the flag event data indicating that a first player has flagged a gameplay incident occurring during the multi-player session as potentially inappropriate; responsive to receiving the flag event data, then sending a request to a plurality of second player devices, wherein responsive to said request each of the plurality of second player devices renders a voting interface to obtain voting input from each of a plurality of second players regarding whether the gameplay incident is inappropriate; receiving said voting input from the plurality of second player devices, and responsive to said voting input identifying a threshold amount of the plurality of second players considering the gameplay incident to be inappropriate, then administering a penalty for the gameplay incident.
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公开(公告)号:US20230345167A1
公开(公告)日:2023-10-26
申请号:US17725984
申请日:2022-04-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Celeste Bean
CPC classification number: H04R1/1066 , H04R1/083 , H04R1/1025 , H04R1/1041 , H04R1/1083 , H04R1/1091 , G10K11/175
Abstract: A microphone can be provided on a charging case for wireless earbuds. This can be used for quality recording and microphone placement, as well as assisting in echo cancellation algorithms by measuring environmental noise. The microphone can be movably mounted to adjust for noise or echo cancelation on another device such as a cell phone.
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