-
1.
公开(公告)号:US20240161759A1
公开(公告)日:2024-05-16
申请号:US18056132
申请日:2022-11-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Christopher M. Pontiga , Celeste Bean , Arthur Kwun
IPC: G10L19/018 , G06F30/20 , G08B6/00
CPC classification number: G10L19/018 , G06F30/20 , G08B6/00
Abstract: Computer game transmitters can shift frequencies of game assets such as audio or haptic assets to the ultrasonic range and then mix the assets with game audio, transmitting the mix. Receivers then separate the audio from the audible band to play the audio and downmix the assets for play thereof. The frequencies of the assets can be companded prior to transmission.
-
公开(公告)号:US12080301B2
公开(公告)日:2024-09-03
申请号:US18056132
申请日:2022-11-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Christopher M. Pontiga , Celeste Bean , Arthur Kwun
IPC: G06F30/20 , G08B6/00 , G10L19/018
CPC classification number: G10L19/018 , G06F30/20 , G08B6/00
Abstract: Computer game transmitters can shift frequencies of game assets such as audio or haptic assets to the ultrasonic range and then mix the assets with game audio, transmitting the mix. Receivers then separate the audio from the audible band to play the audio and downmix the assets for play thereof. The frequencies of the assets can be companded prior to transmission.
-
3.
公开(公告)号:US20240115937A1
公开(公告)日:2024-04-11
申请号:US18045796
申请日:2022-10-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Christopher M. Pontiga , Arthur Kwun
IPC: A63F13/285 , A63F13/24 , A63F13/424 , A63F13/533
CPC classification number: A63F13/285 , A63F13/24 , A63F13/424 , A63F13/533
Abstract: Computer game developers can implicitly create haptic assets from audio assets. A low pass filter passes only audio assets with frequencies less than a threshold to a mapping module. The audio assets are then mapped to haptic assets that can be output by an ERM of a computer game controller. The haptic output can be in synchronization with play of the audio assets on speakers.
-
-