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公开(公告)号:US20250061716A1
公开(公告)日:2025-02-20
申请号:US18933948
申请日:2024-10-31
Inventor: Angela Bartolome , Supriti Dan , Genie-Rose Luluquisin , Benaisha Patel , Celeste Bean
Abstract: A method and system for generating a customized summary of virtual actions and events. Gameplay data sent over a communication network from a client device of the player engaged in a current activity of the respective interactive content title within a current gameplay session may be monitored. A trigger in the monitored gameplay data is detected and associated with a request for a summary that encapsulates actions and events of past gameplay associated with the trigger. A subset of the actions and events of the past gameplay for the summary is selected based on one or more selected customized tags associated with the trigger. The summary is generated based on the selected subset of the actions and events and provided to the client device for presentation.
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公开(公告)号:US12183316B2
公开(公告)日:2024-12-31
申请号:US17827678
申请日:2022-05-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Tatianna Manzon-Gutzman , Sarah Karp
IPC: G10K11/178 , H04R1/10
Abstract: A method is provided, including: executing an interactive application, wherein executing the interactive application includes rendering video and audio of a virtual environment, the video being presented on a display viewed by a user, and the audio being presented through headphones worn by the user, and wherein executing the interactive application is responsive to user input generated from interactivity by the user with the presented video and audio; receiving environmental input from at least one sensor that senses a local environment in which the user is disposed; analyzing the environmental input to identify activity occurring in the local environment; responsive to identifying the activity, then adjusting a level of active noise cancellation applied by the headphones.
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公开(公告)号:US12160634B2
公开(公告)日:2024-12-03
申请号:US17828775
申请日:2022-05-31
Inventor: Celeste Bean , Kristie Ramirez , Elizabeth Juenger , Steve Osman , Olga Rudi
IPC: H04N21/442 , H04N21/44 , H04N21/45 , H04N21/475
Abstract: Systems and methods for automated visual trigger profiling and detection within virtual environments are provided. A visual trigger profile may be stored in memory that includes a set of visual trigger characteristics associated with a type of visual sensitivity. Buffered frames of an audiovisual stream that have not yet been displayed may be monitored to identify when a buffered frame includes a threshold level of the visual trigger characteristics associated with the visual sensitivity. A frame modification that decreases the level of the detected visual trigger characteristics associated with the visual sensitivity may be identified and applied to the identified frames. The modified frames may thereafter be presented during the audiovisual stream in place of the original (unmodified) identified frames.
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公开(公告)号:US20240367060A1
公开(公告)日:2024-11-07
申请号:US18593580
申请日:2024-03-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Andrew Young , Celeste Bean , Steven Osman
IPC: A63F13/87 , A63F13/533 , A63F13/56 , A63F13/65 , A63F13/812 , G06F3/01
Abstract: Systems and methods for enabling communication between users are described. One of the methods includes receiving, via a computer network, data regarding a plurality of real gestures made by a first user via a first user account. The data regarding the plurality of real gestures is received from a client device. The method further includes determining, from the data, whether a speed of occurrence of the plurality of real gestures is greater than a predetermined speed. After determining that the speed of occurrence of the plurality of real gestures is greater than the predetermined speed, the method includes determining one or more meanings of a combination of the plurality of real gestures. The method includes communicating the one or more meanings of the combination via a virtual avatar, controlled by the first user via the first user account, to a second user.
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公开(公告)号:US12069422B2
公开(公告)日:2024-08-20
申请号:US17725984
申请日:2022-04-21
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Celeste Bean
IPC: H04R1/10 , H04R1/08 , G10K11/175
CPC classification number: H04R1/1066 , H04R1/083 , H04R1/1025 , H04R1/1041 , H04R1/1083 , H04R1/1091 , G10K11/175 , H04R2420/07
Abstract: A microphone can be provided on a charging case for wireless earbuds. This can be used for quality recording and microphone placement, as well as assisting in echo cancellation algorithms by measuring environmental noise. The microphone can be movably mounted to adjust for noise or echo cancelation on another device such as a cell phone.
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公开(公告)号:US20240173618A1
公开(公告)日:2024-05-30
申请号:US18060550
申请日:2022-11-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Ellana Fortuna , Yvette Chen , Alessandra Luizello , Andrew Perrine , Jeremy Ambers , Elizabeth Osborne , Marvin Barrera
Abstract: A parallelepiped-shaped body has a flat top surface on which a user draws computer simulation controller buttons with a layout and spacing best fitting the user's physical needs. The user connects wires in the body to random GPIOs and maps the drawn buttons to desired game controller functions using an off-the-shelf controller connected to an MCU by pressing drawn buttons on the body along with corresponding buttons on the off-the-shelf controller, establishing which drawn button has which game controller function.
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公开(公告)号:US20240119921A1
公开(公告)日:2024-04-11
申请号:US18045167
申请日:2022-10-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sarah Karp , Celeste Bean , Tatianna Manzon-Gutzman
IPC: G10K11/178
CPC classification number: G10K11/17837 , G10K11/17823
Abstract: To avoid startling a computer game player immersed in virtual reality for example, active noise cancelation is gradually introduced. As an alternative, ambient noise is gradually increased to conceal loud external sounds. The noise cancelation or ambient noise generation is established according to sound exceeding a background threshold as detected by a microphone. The noise cancelation or ambient noise generation can be established according to images of a noisy object as imaged by a camera.
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公开(公告)号:US20240029437A1
公开(公告)日:2024-01-25
申请号:US17870588
申请日:2022-07-21
Inventor: Angela Bartolome , Supriti Dan , Genie-Rose Luluquisin , Benaisha Patel , Celeste Bean
Abstract: A method and system for generating a customized summary of virtual actions and events. Gameplay data sent over a communication network from a client device of the player engaged in a current activity of the respective interactive content title within a current gameplay session may be monitored. A trigger in the monitored gameplay data is detected and associated with a request for a summary that encapsulates actions and events of past gameplay associated with the trigger. A subset of the actions and events of the past gameplay for the summary is selected based on one or more selected customized tags associated with the trigger. The summary is generated based on the selected subset of the actions and events and provided to the client device for presentation.
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公开(公告)号:US20240024787A1
公开(公告)日:2024-01-25
申请号:US17870021
申请日:2022-07-21
Inventor: Celeste Bean , Alessandra Luizello , Genie-Rose Luluquisin , Benaisha Patel , Olga Rudi
IPC: A63F13/86 , A63F13/48 , A63F13/358
CPC classification number: A63F13/86 , A63F13/48 , A63F13/358 , A63F2300/535 , A63F13/847
Abstract: The present technology provides solutions for spectator-based interactions in a virtual esports environment. A method can include establishing an interactive session associated with the virtual esports environment, the interactive session including a plurality of user devices, wherein a subset of the user devices is associated with designated players, and another subset of the user devices is associated with designated spectators; receiving data from one of the user devices over a communication network, the data indicating a spectator action performed by a spectator associated with the user device; identifying that the spectator action is associated with one of the players in the virtual esports environment; and modifying the virtual esports environment based on the spectator action and the association with the identified player.
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公开(公告)号:US20230344880A1
公开(公告)日:2023-10-26
申请号:US17728270
申请日:2022-04-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Celeste Bean , Michael Taylor
IPC: H04L65/1089 , G06F3/16 , G10L15/22 , G06F40/20
CPC classification number: H04L65/1089 , G06F3/165 , G10L15/22 , G06F40/20 , G10L2015/228
Abstract: Alerts can be generated to inform a prime user to unblock another user, whose audio and/or video the prime user has blocked, owing to an emerging context that may be of interest to the prime user. The prime user can be informed of such a context and provided the ability to selectively view the blocked user's comments so the full context can be understood. This aims to help protect the prime user who may have been the subject of harassment from the blocked user originally causing the blocked user to be muted or otherwise blocked in the first place.
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