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公开(公告)号:US20230293999A1
公开(公告)日:2023-09-21
申请号:US18184843
申请日:2023-03-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: David Erwan Damien Uberti , Estefania Rodriguez Quiros , Andrew William Walker , Michael Eder , Alan Murphy
IPC: A63F13/65 , A63F13/211 , A63F13/212 , A63F13/216 , A63F13/67 , A63F13/79 , A63F13/35 , A63F13/73
CPC classification number: A63F13/65 , A63F13/211 , A63F13/212 , A63F13/216 , A63F13/67 , A63F13/79 , A63F13/35 , A63F13/73 , A63F13/215
Abstract: An information processing apparatus includes: a storage unit configured to store one or more criteria associated with a video game; an executing unit configured to execute the video game; an input unit configured to receive activity data, where the activity data is data associated with physical activity of a user who is not directly playing the video game; and a processing unit configured to modify one or more aspects of a virtual environment within the executed video game when the received activity data satisfies one or more of the criteria.
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公开(公告)号:US20230293997A1
公开(公告)日:2023-09-21
申请号:US18022891
申请日:2021-09-27
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Masanao NISHIKIDO
IPC: A63F13/63 , A63F13/533 , A63F13/79
CPC classification number: A63F13/63 , A63F13/533 , A63F13/79 , A63F13/5255
Abstract: A preference holding section 112 holds information denoting a preference of a user with respect to at least one item, the information being applicable to multiple applications. A providing section 114 provides the information denoting the preference of the user to the applications. The preference holding section 112 holds the information denoting the preference of the user with regard to a level of difficulty in game.
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233.
公开(公告)号:US11763519B2
公开(公告)日:2023-09-19
申请号:US17263036
申请日:2019-08-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sachiyo Aoki
CPC classification number: G06T15/503 , G06T11/001 , G09G5/377 , G09G2340/10
Abstract: Provided are an alpha value determination apparatus, an alpha value determination method, a program, and a data structure of image data that can represent an image rich in both color and transparency while suppressing the storage capacity necessary for storing the image data. A pixel data storage unit stores a plurality of pieces of pixel data indicating a pixel value and an index and associated individually with a plurality of pixels included in an image. An alpha value data storage unit stores alpha value data that is referenced in common by the index indicated in the plurality of pieces of pixel data and that indicates correspondence between the index and an alpha value. A combined image generation unit determines alpha values of a plurality of pixels associated with the respective pieces of pixel data based on the index indicated in the pixel data and the alpha value data.
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公开(公告)号:US11762533B2
公开(公告)日:2023-09-19
申请号:US17586607
申请日:2022-01-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Toru Yamamoto , Katsuya Hyodo , Kohichi Aoki , Robert E. Brown
IPC: G06F3/04817 , G06F3/0482 , G06F3/0485
CPC classification number: G06F3/0482 , G06F3/0485 , G06F3/04817
Abstract: Techniques for better information sharing and control switching in a graphical user interface (GUI) are described. In an example, upon a user request, a menu is presented over content from a first application based on an execution of a menu application. The menu comprises a window presented in a first state that corresponds to a second application other than the first application. Upon a user selection of the window, the window is transitioned and presented in a second state. During the transition, an overlay window supported by an application module is presented that completely overlaps the window in the second state. While the window and the overlay window are in the second state, options to perform actions on the overlay window or content of the overlay window are presented.
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公开(公告)号:US20230280171A1
公开(公告)日:2023-09-07
申请号:US18172392
申请日:2023-02-22
Applicant: Sony Interactive Entertainment Inc.
IPC: G01C21/34
CPC classification number: G01C21/3453 , G01C21/3461 , G01C21/3484 , A63F13/355
Abstract: A system for determining a route for a user of a processing device during the presentation of content to the user, the system comprising a content identification unit operable to identify one or more characteristics of the content, a route determination unit operable to determine a route for a journey in dependence upon the identified characteristics, the start location of the journey, and the destination of the journey, and a content presentation unit operable to present content to the user of the processing device during the journey, the journey being undertaken in accordance with the determined route.
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236.
公开(公告)号:US20230273889A1
公开(公告)日:2023-08-31
申请号:US18314693
申请日:2023-05-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Roelof Roderick Colenbrander
IPC: G06F13/38 , G06F13/42 , H04L49/351 , H04L67/1097 , G06F13/16 , G06F13/40
CPC classification number: G06F13/382 , G06F13/4221 , H04L49/351 , H04L67/1097 , G06F13/1668 , G06F13/4022 , G06F13/4282 , G06F2213/0026 , G06F2213/3808
Abstract: A network architecture including a streaming array that includes a plurality of compute sleds, wherein each compute sled includes one or more compute nodes. The network architecture including a network storage of the streaming array. The network architecture including a PCIe fabric of the streaming array configured to provide direct access to the network storage from a plurality of compute nodes of the streaming array. The PCIe fabric including one or more array-level PCIe switches, wherein each array-level PCIe switch is communicatively coupled to corresponding compute nodes of corresponding compute sleds and communicatively coupled to the network storage. The network storage is shared by the plurality of compute nodes of the streaming array.
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公开(公告)号:US20230271093A1
公开(公告)日:2023-08-31
申请号:US18141756
申请日:2023-05-01
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Celeste Bean
IPC: A63F13/87 , G06F3/16 , H04L65/403 , G10L15/08 , A63F13/53
CPC classification number: A63F13/87 , A63F13/53 , G06F3/165 , G10L15/08 , H04L65/4046 , G10L2015/088
Abstract: A method and system for setting a vocal collision queue is disclosed. A plurality of incoming audio streams associated with a plurality of user devices currently involved in a communication session is recorded. There is an overlap between portions of two or more of the audio streams in the communication session that is identified. A queue for the two or more identified audio streams is determined. The queue includes a sequence to the identified audio streams. Recordings corresponding to the overlapping portions of the identified audio stream are retrieved. The retrieved recordings are provided to the user devices in the communication session. The retrieved recordings are played sequentially in accordance with the determined sequence.
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公开(公告)号:US11738261B2
公开(公告)日:2023-08-29
申请号:US16627602
申请日:2017-08-24
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yukari Konishi , Yusuke Nakagawa
IPC: A63F13/285 , G06F3/01
CPC classification number: A63F13/285 , G06F3/016 , A63F2300/1037
Abstract: Provided is a vibration control apparatus that acquires pseudo force sensory vibration data descriptive of a pseudo force sensory vibration causing a user to feel a pseudo force sensation, acquires tactile sensory vibration data descriptive of a tactile sensory vibration causing the user to feel a tactile sensation, and causes a vibration mechanism to generate a vibration based on the pseudo force sensory vibration data and the tactile sensory vibration data.
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公开(公告)号:US11731043B2
公开(公告)日:2023-08-22
申请号:US16688369
申请日:2019-11-19
Applicant: Sony Interactive Entertainment Inc.
Inventor: Roelof Roderick Colenbrander
IPC: A63F13/355 , A63F13/335 , A63F13/358
CPC classification number: A63F13/355 , A63F13/335 , A63F13/358 , A63F2300/538
Abstract: A method is provided, including the following operations: executing a video game by a cloud game machine, the execution of the video game includes rendering gameplay video; processing the gameplay video by a streaming server for streaming over a network to a client device; monitoring connection quality over the network between the streaming server and the client device; responsive to detecting a change in the connection quality between the streaming server and the client device, then adjusting the rendering of the gameplay video by the cloud game machine.
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公开(公告)号:US11727959B2
公开(公告)日:2023-08-15
申请号:US17295236
申请日:2019-12-03
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Daisuke Kawamura
IPC: G11B27/031 , A63F13/63 , H04N21/854
CPC classification number: G11B27/031 , A63F13/63 , H04N21/854 , A63F2300/6018
Abstract: An acquisition section 104 acquires a plurality of sets of content data and stores the plurality of sets of content data in a content storage section 132. An editing processing section 110 generates a stream of continuous data obtained by temporally concatenating a plurality of sets of content data. An opening image generation section 114 generates, for each content, a set of opening image data. A clipping processing section 116 clips at least a portion of a set of content image data. A concatenating section 118 generates an edited set of image data obtained by temporally concatenating the set of opening image data and a clipped set of content image data.
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