Methods and systems for social sharing head mounted display (HMD) content with a second screen

    公开(公告)号:US10318230B2

    公开(公告)日:2019-06-11

    申请号:US15635035

    申请日:2017-06-27

    Abstract: Systems and method for processing video frames generated for display on a head mounted display (HMD) to a second screen are provided. In one example, a client system having a processor for generating video frames in response to interactive game play of a video game using the HMD is provided. The generated video frames include in-band regions that include the video game content (VGC) to be displayed on the HMD. A processing device having an input interface for receiving the generated video frames. The processing device including extract logic for extracting a portion of the generated video frames, and a codec unit configured to process the portion of the generated video frames. Further included is a graphics processor unit (GPU) for processing the portion of the generated video frames and formatting for display on the second screen. The portion of the generated video frames processed by the GPU being provided to a first output interface of the processing device. The generated video frames received via the input interface being provided as a pass-through to a second output interface of the processing device. The first output interface of the processing device is connectable to the second screen and the second output interface of the processing device is connectable to the HMD.

    Intelligent User-Based Game Soundtrack
    145.
    发明申请

    公开(公告)号:US20190091576A1

    公开(公告)日:2019-03-28

    申请号:US15715653

    申请日:2017-09-26

    Abstract: A method, system, and processor-readable storage medium for providing audio playback are disclosed to enable users to replace a background music in a computer or video game with music of user choice, while preserving other in-game sounds. An example method comprises receiving a game music stream from a gaming application of a user which includes a game background soundtrack and in-game sounds, extracting audio parameters of the game background soundtrack, determining an emotional classification of the game background soundtrack based on the audio parameters of the game background soundtrack, selecting a user soundtrack from a user music library that matches the emotional classification of game background soundtrack, replacing at least a part of the game background soundtrack with the user soundtrack, and providing a replacement game music stream to the user, the replacement game music including the user soundtrack and the in-game sounds.

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