Systems and methods for handling replies to transaction requests

    公开(公告)号:US09635135B1

    公开(公告)日:2017-04-25

    申请号:US12106855

    申请日:2008-04-21

    CPC classification number: H04L67/325

    Abstract: A client application may use a request/response protocol to request that a server perform a transaction. The client application may use an adapter to issue a request and to wait for a reply. The adapter may wait for the reply for a specific amount of time. If a reply is received after the time expires, then the reply may be received by a delayed reply handler employed by the client application. If the delayed reply handler receives a reply, it may identify the request to which the reply relates, and may then cause action to be taken. The particular action to be taken may depend on the nature of the transaction to be performed, and/or whether the transaction succeeded or failed.

    REPLAY AND RESUMPTION OF SUSPENDED GAME
    2.
    发明申请
    REPLAY AND RESUMPTION OF SUSPENDED GAME 有权
    暂停和恢复暂停游戏

    公开(公告)号:US20140094313A1

    公开(公告)日:2014-04-03

    申请号:US13631725

    申请日:2012-09-28

    Abstract: A client device platform may provide an emulator with game inputs to advance an emulated game from a first state to a second state. The emulator may record the game inputs. Once the emulation of the game is suspended, the client device platform may deliver a replay request to the emulator. Upon receiving the replay request, the emulator may re-emulate the game inputs that have been stored in the emulator's memory. The re-emulation will produce the replay which may be delivered back to the client device platform. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 客户端设备平台可以向模拟器提供游戏输入以将模拟游戏从第一状态推进到第二状态。 模拟器可以记录游戏输入。 一旦游戏的仿真被暂停,客户端设备平台可以向仿真器发送重播请求。 在接收到重播请求后,仿真器可能会重新仿真存储在仿真器内存中的游戏输入。 重新仿真将产生可以传回客户端设备平台的重放。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    SUSPENDING STATE OF CLOUD-BASED LEGACY APPLICATIONS
    3.
    发明申请
    SUSPENDING STATE OF CLOUD-BASED LEGACY APPLICATIONS 有权
    基于云的LEGACY应用的暂停状态

    公开(公告)号:US20140004957A1

    公开(公告)日:2014-01-02

    申请号:US13791379

    申请日:2013-03-08

    CPC classification number: A63F13/88 A63F13/49 A63F13/60 A63F2300/209

    Abstract: A snapshot of an emulated game may be generated by a snapshot generator. At some point during the emulation of the emulated game, a snapshot generator delivers a suspension request to an emulator. Once the suspension request is received, the emulator will suspend the emulated title. The emulator generates a snapshot of the emulated game by recording the current state of all devices being emulated. The snapshot is then delivered to the snapshot generator. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 仿真游戏的快照可能由快照生成器生成。 在仿真游戏仿真期间的某个时刻,快照生成器向仿真器提供暂停请求。 收到暂停请求后,仿真器将暂停模拟的标题。 仿真器通过记录正在仿真的所有设备的当前状态来生成仿真游戏的快照。 然后将快照传送到快照生成器。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    Method of enabling a user to update one or more low-level resources of a computer system in a user-friendly manner
    4.
    发明授权
    Method of enabling a user to update one or more low-level resources of a computer system in a user-friendly manner 有权
    使用户能够以用户友好的方式更新计算机系统的一个或多个低级资源的方法

    公开(公告)号:US08316361B2

    公开(公告)日:2012-11-20

    申请号:US10340236

    申请日:2003-01-09

    CPC classification number: G06F8/65

    Abstract: A method of enabling a user to update one or more low-level resources of a computer system in a user-friendly manner is described. In particular, multiple computer files are grouped. These computer files are utilized in a pre-boot environment to provide a menu-driven update guide that requests one or more responses from the user. Moreover, the computer files are utilized to initiate updating of the low-level resources based on the responses. Furthermore, a bootable image file of the computer files is generated. The user is provided access to the bootable image file.

    Abstract translation: 描述使用户能够以用户友好的方式更新计算机系统的一个或多个低级资源的方法。 特别地,多个计算机文件被分组。 这些计算机文件在预引导环境中被使用以提供从用户请求一个或多个响应的菜单驱动的更新指南。 此外,利用计算机文件基于响应来开始更新低级资源。 此外,生成计算机文件的可引导映像文件。 为用户提供对可引导映像文件的访问。

    ADDING TRIGGERS TO CLOUD-BASED EMULATED GAMES
    6.
    发明申请
    ADDING TRIGGERS TO CLOUD-BASED EMULATED GAMES 有权
    添加触发器到基于云的模拟游戏

    公开(公告)号:US20140004956A1

    公开(公告)日:2014-01-02

    申请号:US13790311

    申请日:2013-03-08

    Abstract: Embodiments of the present invention describe the addition of a haptic response to legacy games that were not originally programed to support haptics. The haptic capabilities may be added to the legacy game while it is being emulated by an emulator. The emulator is designed to generate a haptic stimulus that may be sent to the client device platform when a haptic trigger is present in the legacy game. The client device platform may then use the haptic stimulus to generate a haptic response. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 本发明的实施例描述了对原始程序不支持触觉的传统游戏添加触觉响应。 触觉功能可以在仿真器仿真时被添加到旧游戏中。 仿真器被设计为当传统游戏中存在触觉触发时,产生可被发送到客户端设备平台的触觉刺激。 客户端设备平台然后可以使用触觉刺激来产生触觉响应。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    CONVERSION OF HAPTIC EVENTS INTO SCREEN EVENTS
    7.
    发明申请
    CONVERSION OF HAPTIC EVENTS INTO SCREEN EVENTS 审中-公开
    嬉戏事件转变为屏幕事件

    公开(公告)号:US20140004941A1

    公开(公告)日:2014-01-02

    申请号:US13791420

    申请日:2013-03-08

    Abstract: Embodiments of the present invention describe the addition of a screen event stimulus to emulated legacy game data when a haptic stimulus is present in the emulated legacy game data. The client device platform may then use the screen event stimulus to generate a screen event when the game is displayed on the display unit of the client device platform. This invention enables a client device platform to provide a visual representation of the haptic information that may not be able to be otherwise communicated to the game player. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 本发明的实施例描述了当仿真的传统游戏数据中存在触觉刺激时,对仿真的遗留游戏数据添加屏幕事件刺激。 然后当游戏显示在客户端设备平台的显示单元上时,客户端设备平台可以使用屏幕事件激励来生成屏幕事件。 本发明使得客户端设备平台能够提供可能不能否则传达给游戏者的触觉信息的视觉表示。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    VERTICALLY-COUPLED SURFACE-ETCHED GRATING DFB LASER
    9.
    发明申请
    VERTICALLY-COUPLED SURFACE-ETCHED GRATING DFB LASER 审中-公开
    垂直耦合表面蚀刻DFB激光

    公开(公告)号:US20120106583A1

    公开(公告)日:2012-05-03

    申请号:US12917553

    申请日:2010-11-02

    Abstract: A VCSEG-DFB laser, fully compatible with MGVI design and manufacturing methodologies, for single growth monolithic integration in multi-functional PICs is presented. It comprises a laser PIN structure, in mesa form, etched from upper emitter layer top surface through the active, presumably MQW, gain region, down to the top surface of the lower emitter. Lower electrical contacts sit adjacent the mesa disposed on the lower emitter layer with upper strip contacts disposed atop the upper emitter layer on the mesa top. An SEG is defined/etched from mesa top surface, between the upper strip contacts, through upper emitter layer down to or into the SCH layers. Vertical confinement is provided by the SCH structure and the lateral profile in the bottom portion of the mesa provides lateral confinement. The guided mode interacts with the SEG by the vertical tail penetrating the SEG and evanescent field coupling to the SEG.

    Abstract translation: 提出了一种与MGVI设计和制造方法完全兼容的VCSEG-DFB激光器,用于多功能PIC中的单次增长单片集成。 它包括台面形式的激光PIN结构,从上部发射极层顶表面通过有源,大概是MQW,增益区域,到下部发射极的顶部表面蚀刻。 较低的电触头位于设置在下部发射极层上的台面附近,上部带状触点设置在台面顶部的上部发射极层顶部。 SEG由台面顶面,上部条状接触件之间,通过上部发射极层向下或向SCH层定义/蚀刻。 垂直限制由SCH结构提供,台面底部的侧向轮廓提供横向限制。 引导模式通过穿过SEG的垂直尾翼和耦合到SEG的渐逝场与SEG相互作用。

    Waveguide optically pre-amplified detector with passband wavelength filtering
    10.
    发明授权
    Waveguide optically pre-amplified detector with passband wavelength filtering 有权
    波导光学预扩增检测器,带通滤波器

    公开(公告)号:US08098969B2

    公开(公告)日:2012-01-17

    申请号:US12632933

    申请日:2009-12-08

    Abstract: The invention describes an integrated-photonics arrangement, implementable in a multi-guide vertical integration (MGVI) structure composed from III-V semiconductors and grown in one epitaxial growth run, allowing for the integration of semiconductor optical amplifier (SOA) and PIN photodetector (PIN) structures within a common wavelength-designated waveguide of the plurality of the vertically integrated wavelength-designated waveguides forming the MGVI structure. The integration includes a wavelength filter integrated between the SOA and PIN to reduce noise within the PIN arising from ASE generated by the SOA. In exemplary embodiments of the invention, the wavelength filter is integrated into MGVI structure either within a common wavelength designated waveguide or within the wavelength-designated waveguide. Further in other embodiments the wavelength filter is provided by a thin-film filter abutting a facet of the integrated-photonics arrangement wherein optical signals are coupled by optical waveguides and/or additional optical elements such as a multimode interference device.

    Abstract translation: 本发明描述了一种集成光子学布置,其可以在由III-V半导体组成并在一个外延生长运行中生长的多导向垂直积分(MGVI)结构中实现,允许将半导体光放大器(SOA)和PIN光电检测器 PIN)结构,其构成了形成MGVI结构的多个垂直集成的波长指定波导的公共波长指定波导。 集成包括集成在SOA和PIN之间的波长滤波器,以减少由SOA产生的ASE产生的PIN内的噪声。 在本发明的示例性实施例中,波长滤波器在公共波长指定波导内或波长指定波导内集成到MGVI结构中。 此外,在其它实施例中,波长滤波器由抵靠集成光子学装置的小平面的薄膜滤光器提供,其中光信号通过光波导耦合,和/或诸如多模干涉装置的附加光学元件耦合。

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